Review Archives (All Reviews)
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Manhunt 2 review (WII)Reviewed on November 06, 2007Meet Daniel Lamb. He’s crazy. Insane. Not playing with a full deck. Loco en la cabeza. But hey, can you blame him? He’s been locked up in a corrupt mental institution for God knows how long. Between all the beatings, shocks, and serums, how could anyone not go nuts? However, such things are the least of Danny’s worries; he’s suffering from amnesia as well. It’s not all bad, though. Thanks to a breach in security, he and his pal Leo have escaped. With his memories resurfacing sporadically,... |
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Disgaea: Afternoon of Darkness review (PSP)Reviewed on November 04, 2007Accessed once you complete the original adventure (or with a code from the title screen), Etna Mode is a retelling of the classic story that begins with Etna trying to wake Laharl from his slumber... then accidentally shooting him in the head. As the late Overlord's son crumples into his casket, the red-headed heroine realizes she has a problem. The nearly 40 hours of gameplay that follow answer the question of what the Netherworld would do without its self-absorbed prince. |
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No One Lives Forever review (PC)Reviewed on November 04, 2007Austin Powers might have been responsible for some good things, such as No One Lives Forever, a unique FPS that took the kitschy 60s aesthetic and blue humor and went for broke. After the dippy opening credits, complete with psychedelic light show and vocal theme music, we see heroine Cate Archer negotiating the hallways of UNITY HQ in a sinfully short bright orange miniskirt. She's out of her element before she even arrives in the office of Mr. Smith for her daily tongue-lashing. ... |
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Half-Life review (PC)Reviewed on November 04, 2007“….Medic!” screams the marine as I plow lead into his back. He retreats around the corner, probably hoping to enlist the help of his comrades. I do not follow; following could be suicide. |
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European Street Racing review (PC)Reviewed on November 04, 2007And that's the game's chief flaw. When you break it down, though, the standard gameplay of ESR is typical. Perhaps overly so. Now, being run of the mill isn't always bad. Indeed, ESR isn't bad either. But when the game is basically an exercise in listing all the cliches of the genre without trying to depart at all from the formula...it's a little unsatisfying. |
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Cheetahmen II review (NES)Reviewed on November 04, 2007Somewhere in the U.S. in 1992, a team worked on this game. They got together and brain stormed to come up with a story and some gameplay elements, and then they programmed it. They were working for money to feed themselves, their families, and to pay rents and mortgages, like any other American. Many things are forgivable when they are humanized, especially things that don’t ultimately decide your fate, like a videogame for example. One can imagine the time constraints, the difficult editing... |
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Tony Hawk's Proving Ground review (X360)Reviewed on November 02, 2007Tony Hawk's Proving Ground definitely could have used more enhancements like 'nail the grab' and less of the other crap. Nowhere is that clearer than when it comes to the various missions you are expected to complete. Now you have not just one plot, but several. You progress through each of them in roughly the order you like. If you get tired of bowling for hoodlums, perhaps you can head to the park for a skate competition instead. |
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Teenage Mutant Ninja Turtles: 1989 Classic Arcade review (X360)Reviewed on November 02, 2007Starting out in a burning apartment complex, you, as one of the four turtles, will fight your way through to April's apartment. The fire won't be the only thing in your way, as Foot Soldiers will walk out of doors, jump out of elevator shafts, and pop out of corners to throw dynamite, filling up the hallways. There's even a bizarre moment when giant boulders come flying down some stairs. You're swinging away, knocking down Foot Soldier after Foot Soldier with your weapons, and watch as they expl... |
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Duke Nukem 3D review (PC)Reviewed on November 02, 2007In the first two levels of this game’s first scenario, Duke takes refuge from the alien-infested streets in such wholesome places as an adult movie theater and strip club — where he can get tit shows from the pole dancers while making leering comments that make me think “drunken, seedy uncle” more than “savior of Earth”. God, Duke’s great! |
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Brunswick Pro Bowling review (PS2)Reviewed on November 02, 2007Unfortunately, Brunswick Pro Bowling is hard to recommend to anyone, even the most hardcore bowling fan. Although the bowling mechanics are decent and there is a wealth of licensed Brunswick gear, they in no way balance the negatives. The lack of game modes and uninspired audiovisual design is a disaster; you’d be better of spending your money elsewhere. |
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Phoenix Wright: Ace Attorney review (DS)Reviewed on November 02, 2007What would the world be like without lawyers? An inhospitable wasteland full of creeps? Or an amicable society free of backstabbing SOBs? Either way, everyone knows that you can't live them, nor can you live without them. |
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Puzzle Quest: Challenge of the Warlords review (X360)Reviewed on November 01, 2007Though at some level the creatures you fight in Puzzle Quest are just there as window dressing, they actually do bring a lot to the table. When you are traveling from one city to another and a sand worm attacks, you'll react differently than you might if battling a wyvern in the mountains. The result is that even though you're for the most part playing the same puzzle game for hours on end, it doesn't get as redundant as you might imagine. |
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Bleach: The Blade of Fate review (DS)Reviewed on November 01, 2007Handhelds have never been home to the latest and greatest fighting games, though a few gems have graced them over the years. The genre is perfect for small bursts of gaming, making it a seemingly logical choice for portable systems, but I can’t remember a single handheld fighter I’d rather play over its console counterpart (as almost all of them are ports.) This is usually due to poor or simplified controls stunting the experience and/or the inability to play against friends. I suppose it’s a... |
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Maniac Mansion review (PC)Reviewed on October 31, 2007Dave has it rough. As if the pressures of putting off those pesky term papers and sleeping through exams weren’t enough, his cheerleader girlfriend Sandy has been abducted by a mad scientist who wants to suck out her pretty brains. She probably wouldn’t miss them all that much, but there’s more than just Sandy’s cerebellum at stake; it seems that her captor, the retired physician Dr. Fred Edison, is planning a bit of good old-fashioned world domination just as soon as he perfects his patented Zom-B-Matic™ machine. |
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Final Fantasy Tactics: The War of the Lions review (PSP)Reviewed on October 30, 2007Those of you familiar with the original Tactics will recognize the name of that story. The War of the Lions is no sequel to it, but rather an enhanced port of its original PlayStation counterpart, and from the very instant you select "New Game," those enhancements become apparent in the form of its completely new translation. |
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Coded Arms: Contagion review (PSP)Reviewed on October 30, 2007Perhaps in an attempt to further the futuristic setting, the gameplay has fallen out of a time warp. From 1996. |
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Dementium: The Ward review (DS)Reviewed on October 30, 2007Dementium. It may not be a real word, but it doesn’t take a genius to realise that it’s a derivative of both “dementia” and “demented”; two words that describe a state of intellectual deterioration and the characteristics of manic behaviour, respectively. Can you feel the darkness already? You awake one night to find yourself holed up in a decrepit room, part of some hospital ward which you don’t remember being admitted into. It’s thundery outside. You can hear the roof tiles ... |
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Victorious Boxers: Revolution review (WII)Reviewed on October 29, 2007After 23 years of technological and gameplay advancements, it seems like we finally got a three-dimensional version of Punch-Out! Then again, you can always charge in like a schoolyard runt trying to fend off the bully with a torrent of girlish slaps. That seems to work half of the time. |
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Castlevania: The Dracula X Chronicles review (PSP)Reviewed on October 28, 2007Classic game compilations are an oddity. You plunk down cash for them while fondly remembering the “glory days” in which the included games were made, and often realize after ten minutes of play that your favorite games of yesteryear were garbage. Castlevania: The Dracula X Chronicles is an exception. Composed of a 3D remake of the formerly Japan-only Castlevania: Rondo of Blood, the original PC-Engine version of Rondo of Blood, and Castlevania: Symphony of the Night | ![]() |
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Fire Emblem review (GBA)Reviewed on October 28, 2007Back on Super Smash Bros. Melee for the GameCube two characters caused a large uproar in the video game community. Those two characters were from a popular series in Japan known as Fire Emblem. Fans wanted to know more about the two men Marth and Roy: Where did they come from? What is Fire Emblem? Why was it not released outside of Japan? Nintendo heard the cry and answered. The next Fire Emblem game and all to follow since its debut made their way outs... |
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