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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
The Legend of the Mystical Ninja (SNES)

The Legend of the Mystical Ninja review (SNES)

Reviewed on January 12, 2007

While Goemon himself is rather recognisable, itís pretty hard to actually pin down where youíve seen him before. Since Iím a Brit, the only Goemon games that I can actually play are this one and its sequel on the N64, due to the fact that they were the only ones translated into the English. Which is a damn shame, considering how enjoyable this title is, but thanks to the wonder of emulation, I managed to enjoy what it had to offer.
goldenvortex's avatar
LOOM (PC)

LOOM review (PC)

Reviewed on January 11, 2007

Once upon a time in a land far away lived a young boy called Bobbin Threadbare. Bobbin was a shy fellow, keeping his face constantly hidden beneath a grey hood, with only a shining pair of bright blue eyes visable admist the shadows. He was also an outcast in his own village; a shunned boy of seventeen who had no friends save Hetchel , the old woman who raised the boy and introduced him to the art of weaving.
darketernal's avatar
Bionic Commando (NES)

Bionic Commando review (NES)

Reviewed on January 11, 2007

Level ď6Ē proved to be arguably the gameís biggest challenge, as by this time, I was expected to have mastered the art of grappling. I had to hook myself from one tiny object to the next knowing that even the most miniscule of slip-ups would lead to my character taking a fatal fall.
overdrive's avatar
Cartoon Network Racing (DS)

Cartoon Network Racing review (DS)

Reviewed on January 11, 2007

The game is designed well enough that it doesnít have to dumb itself down to hide design deficiencies. The sluggish controls from the PlayStation 2 version are here replaced with responsive ones. The d-pad works great and when you need to take a sharp corner, pressing the ĎRí button lets you brake into a drift that will soon find you navigating all sorts of twists and bends.
honestgamer's avatar
Tales of the Abyss (PlayStation 2)

Tales of the Abyss review (PS2)

Reviewed on January 10, 2007

Meet Luke fon Fabre. Heís the typical byproduct of the nobility social class, a teenager who is spoiled rotten and assumes that the world revolves around him. He lounges around the estate grounds all day, stuffing his face full of free meals, and getting combat training from his mentor, Van. Luke is lazy, whiny, and utterly self-righteous. However, this arrogant little bastard does have a few issues that need resolving. He frequently hears a voice in his mind calling out to him, causing him to k...
disco's avatar
Sonic R (Saturn)

Sonic R review (SAT)

Reviewed on January 08, 2007

Sonic the Hedgehog has several things going for him. Decked out in sleek blue fur and stylish red sneakers, heís the epitome of what a game mascot should be. Heís hip, cool, and fun to be around. Though his obsession with chilidogs isnít exactly healthy, heís still far more of an interesting and dynamic character than his rival over at Nintendo. Image aside, Segaís blue blur has one thing going for him: his pure, unbridled speed. Once those feet of his start up, itíll take an act of God (or a we...
disco's avatar
Geometry Wars: Retro Evolved (Xbox 360)

Geometry Wars: Retro Evolved review (X360)

Reviewed on January 07, 2007

Youíre about to die. A few thousand yards away from your warship, a black hole is slowly consuming every particle of matter in the immediate area. Despite your best efforts to pull your spacecraft away, youíll get sucked in a matter of minutes and be stretched into oblivion. Your only hope of salvation comes in the form of the laser cannons mounted on the outside of the ship; a few well-placed blasts of energy will wipe out the black hole and allow you to roam the cosmos once again. But before y...
disco's avatar
Platypus (PSP)

Platypus review (PSP)

Reviewed on January 06, 2007

Each world is divided into several stages. These typically are somewhere close to the length of a stage in any other shooter you might chare to mention, and there are typically around six of them strung one right after the next with only a status update screen to divide them. The background doesnít change significantly the whole time youíre playing through a given world.
honestgamer's avatar
Xiaolin Showdown (PSP)

Xiaolin Showdown review (PSP)

Reviewed on January 05, 2007

If Konami's Xiaolin Showdown is any indication, then its namesake cartoon falls squarely into the "sappy dullard" heap. Aside from the villains, the characters completely lack any distinguishable personality; the big Texan monk and the token Asian girl may as well be clones.
zigfried's avatar
Ridge Racer 7 (PlayStation 3)

Ridge Racer 7 review (PS3)

Reviewed on January 05, 2007

In 1995, Namco debuted the first of what would eventually become one the most well known racing franchises in the gaming industry. Always at the height of graphical achievements, Ridge Racer has earned its right to be the first to show off the true power the next-generation consoles have to offer. So itís no surprise that you could find it on the shelves, right next to the elusive PS3, (or lack thereof), on launch day.
remylabue's avatar
Darkstone (PlayStation)

Darkstone review (PSX)

Reviewed on January 04, 2007

Dark Stone is a game where challenges lie ahead, dungeons await looting and monsters sign their death sentences. With a multiple ways to play this game, itís no surprise it has nearly infinite replay value. Nearly.
wolfqueen001's avatar
Dragon Ball Z: Budokai Tenkaichi 2 (Wii)

Dragon Ball Z: Budokai Tenkaichi 2 review (WII)

Reviewed on January 04, 2007

DBZ: Budokai Tenkaichi 2 is a sequel of a spin-off of the original Budokai fighting franchise that Atari established in 2002. Back then, all fighting games were exactly the same. They gave you a side-view perspective in versus matches that lasted multiple rounds. This was the norm since the dawn of the fighting genus, the release of Kung Fu. Budokai was no different. It seemed that the traditional outline of the genre was never going to change, and the only thing developers were going to im...
remylabue's avatar
Warhammer: Mark of Chaos (PC)

Warhammer: Mark of Chaos review (PC)

Reviewed on January 04, 2007

That might lead you to believe that you spend a lot of time in micro-management screens, but you really donít. While some of that is here by necessity, itís kept more minimal than battle-hungry players might ever have hoped. You recruit new soldiers to replace those lost in combat, revive fallen heroes as necessary and purchase available armor upgrades. In a minute or two, youíre done and can return to the plot and the battles.
honestgamer's avatar
Gears of War (Xbox 360)

Gears of War review (X360)

Reviewed on January 02, 2007

When an army of disgusting, repulsive, and blood-thirsty beasts decide to tunnel up through the surface of the earth and slaughter billions of people, it can really put a damper on an otherwise happy and sunny day. That's what happened fourteen years ago on Emergence Day; a day where every major city on the planet was simultaneously attacked by the Locust Horde. This is the chaotic world that Gears of War is set in; and though we'd all hate to actually live in such a world, it makes for one hell...
sayainprince's avatar
Metal Gear Solid: Portable Ops (PSP)

Metal Gear Solid: Portable Ops review (PSP)

Reviewed on January 01, 2007

Abandoning the idea of a Digital Graphic Novel, Metal Gear Solid: Portable Ops finds Konami attempting a true Metal Gear adventure for the PSP. The first familiar sign: a heavy reliance on third-person stealth. Thereís also plenty of CQC, stylish philosophical discussion and a narrative that boasts almost as many twists and outlandish villains as Snake Eater.
janus's avatar
Sonic Heroes (Xbox)

Sonic Heroes review (XBX)

Reviewed on January 01, 2007

Sonic Heroes is a cheesefest. You'll know this immediately because the title screen theme will just hit you HARD with its joyous lyrics ("SONIC HEEEEEROES! SONIC HEEEEEROES!"), and if you're man enough to stay and not sprint to the menu screen, you'll get a chance to hear the full version afterwards when a video starts playing. Not cheesy enough, you say? Well, thankfully, that's not all. Throughout the entire game, the characters will chatter nonstop throughout each stage, uttering goofy...
pickhut's avatar
Shadow Hearts: Covenant (PlayStation 2)

Shadow Hearts: Covenant review (PS2)

Reviewed on December 30, 2006

Forget what you learned in history class: Princess Anastasia was a feisty princess that traveled the world defeating monsters, and Rasputin sold his soul to a demon in exchange for magical powers and a sweet fortress. Also, the catastrophic casualties of World War I can be blamed on a secret society that unleashed ďmaliceĒ upon the world from a building at the Vatican.
djskittles's avatar
Metal Slug Anthology (Wii)

Metal Slug Anthology review (WII)

Reviewed on December 29, 2006

There are numerous options available, more than most people would ever expect. Youíd think that one of them would be perfect for the average gamer who has been playing Metal Slug games for years. It turns out that none of them are, though. Thatís downright mystifying when you consider how many times these games have been ported to home consoles.
honestgamer's avatar
Eragon (Xbox 360)

Eragon review (X360)

Reviewed on December 28, 2006

Even before you take to the air to take part in clumsy dogfights that put you in a continuous loop of see-off-foes-munch-respawning-health-up-see-off-respawned-foes (repeat until your sanity cracks or your thrown pad cracks your TV), young Eragon will need to slog through the basic hack-and-slash meat of the game that offers very little in the way of inventivity or even competence.
EmP's avatar
Superman Returns (Xbox 360)

Superman Returns review (X360)

Reviewed on December 26, 2006

Superman Returns is a frustrating experience because the mechanics for a successful take on this mistreated franchise are all in place. It actually feels like youíre Superman because youíre the one hurrying across Metropolis to save people and protect the city. The game doesnít drop you off at set-points or curtail your powers (save for a stamina bar). Youíre allowed to lift and throw just about everything, set fire to cars and perform super-human combos. The enemy encounters may grow tiresome due to the extreme repetition, but the comic, action-packed duels are epic good vs. evil duels. At first.
janus's avatar

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