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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Zak McKracken and the Alien Mindbenders (FM-Towns)

Zak McKracken and the Alien Mindbenders review (FMT)

Reviewed on February 06, 2007

This isnít just the only version of Zak ever released on CD-ROM, but itís also the only one to feature 256-color VGA graphics. And donít think that means they must be little more than a slight update; all the graphics have been completely redrawn with totally awesome results, but they still remain extremely faithful to the original art style.
sho's avatar
Yin-Yang: X-Change Alternative (PC)

Yin-Yang: X-Change Alternative review (PC)

Reviewed on February 05, 2007

Yin-Yang goes to great lengths to utilize all those characters in illustrating Kaoru's dilemma. Naturally, he wants to return to normal, and we see moments where he freaks out about losing the physical and emotional strength that he's carefully developed as a man. He's also mortified to relearn how to use the restroom.
woodhouse's avatar
Impact Racing (Saturn)

Impact Racing review (SAT)

Reviewed on February 04, 2007

Impact Racing could have turned out to be a decent, combat racing title. Yes, decent. Unfortunately, it fails because it's too demanding at what it tries to do. The concept's interesting: make everything revolve around destroying cars. Need weapons? Destroy a car. Extra time? Destroy a car. Health? Car go boom. It really doesn't sound like much of a big deal, and it's not at the beginning. So, for the first two or so levels, your main concentration goes to making it to the bonus stages fo...
pickhut's avatar
Mighty Final Fight (NES)

Mighty Final Fight review (NES)

Reviewed on February 03, 2007

Porting an arcade/SNES classic to the NES had to be one of the oddest ideas Capcom has had. How could they possibly recreate the magic that the classic Final Fight created on an outdated console like the 8-bit NES? Not only was this one of the last games to come out for the console, it also happened to come out 2 years after the SNES port! The SNES port was no classic, but it managed to recreate the arcade experience faithfully (for the most part), and there's no way the NES could pull that off,...
psychopenguin's avatar
Klonoa 2: Lunatea's Veil (PlayStation 2)

Klonoa 2: Lunatea's Veil review (PS2)

Reviewed on February 02, 2007

Klonoa 2 is a pretty good platformer, and I had fun with it. It doesn't do anything exceptionally well, but it doesn't have any glaring shortcomings either. It has a solid graphical style, a solid soundtrack, solid level design, and a solid control scheme. It may not be ambitious, but hey, it's just a solid game.
phediuk's avatar
Def Jam Fight For NY: The Takeover (PSP)

Def Jam Fight For NY: The Takeover review (PSP)

Reviewed on February 02, 2007

Def Jam: Fight For NY: The Takeover, in addition to having a ridiculously long title, is also based on a ridiculously lousy idea. The game is a hybrid fighting-wrestling game in which rappers do battle with one another. It sounds horrible, and that was my justification for not playing this game when it debuted on the PS2. However, with the launch of the PSP version I again began to hear talks of it, and how good the fighting was. So, preparing for the worst, I decided to play the game. And thoug...
sayainprince's avatar
Kirby's Dream Land (Game Boy)

Kirby's Dream Land review (GB)

Reviewed on February 01, 2007

I always assumed Kirby's Adventure was the first Kirby game, but it turns out the old cotton candy ball of fun had a previous adventure for the Game Boy. Unfortunately, the game is not a classic like its NES sequel was, but I still found myself having an enjoyable time progressing through each of Kirby Dream Land's five outstanding levels.
psychopenguin's avatar
Back to Stone (Game Boy Advance)

Back to Stone review (GBA)

Reviewed on January 31, 2007

As you wake up, waves of dread and sickness overwhelm you. After spewing up some bile and blood, you try to stagger to your feet, only to stumble backwards onto the stony wall of your cell. Trying to get your bearings is pointless; the room was designed to prevent any light from seeping in. You donít know what time or day it is. You donít know how long itís been since you were thrown into this stinking hellhole. In that absolute darkness, the only things you can hear are the sounds of chains cla...
disco's avatar
Life Force (NES)

Life Force review (NES)

Reviewed on January 31, 2007

But, like I said, there is one alteration to this formula in Lifeforce. Here, the second, fourth and sixth levels are vertical instead of the standard horizontal. And they donít just look different, they play different, as well. Many of those fiendish traps I described arenít present here ó but there are a good number of indestructible asteroids and other, more organic, obstacles that plummet from the top of the screen, forcing the player to use twitch reflexes here and there. And even when series staples such as the rock-spewing volcanoes or Moai heads get dusted off, the change in viewpoint almost makes them seem like an original challenge.
overdrive's avatar
True Love (PC)

True Love review (PC)

Reviewed on January 31, 2007

The most important part comes when your childhood friend and the snotty rich girl find themselves in a clothes-tearing catfight over who gets first crack at your bodacious bod. You need some way to cool things down but there isnít a bucket of water handy, so you spray them with whipped cream.
sho's avatar
Phoenix Wright: Ace Attorney - Justice for All (DS)

Phoenix Wright: Ace Attorney - Justice for All review (DS)

Reviewed on January 30, 2007

Justice for All is a complete rehash of the first Phoenix Wright. The engine is the same, just about all of the graphics are reused, some of the music is recycled, and the gameplay is virtually identical. Can you live with that? If the answer is "yes", then you should enjoy your time with Phoenix Wright 2.
phediuk's avatar
Blood Will Tell: Tezuka Osamu's Dororo (PlayStation 2)

Blood Will Tell: Tezuka Osamu's Dororo review (PS2)

Reviewed on January 28, 2007

Meet Hyakkimaru. Heís the epitome of the generic video game samurai hero. He has the stoic attitude befitting of an ancient Japanese warrior, a stylish robe that flows along with his smooth moves, and a single katana that can cut through just about anything. He quietly traverses the countryside, fighting injustice in its various forms, saving innocent people from the morally corrupt and certain death, and trying to figure out his place in the world. His skills with a sword are unparalleled; allo...
disco's avatar
Daytona USA (Saturn)

Daytona USA review (SAT)

Reviewed on January 28, 2007

Daytona USA sucks. Graphically. Playing through the game for the first time, you'll be appalled by the constant pop-ups that plague each track. One second, you'll be seeing nothing up ahead but the pretty, blue sky, only to be staring at a tunnel that you need to enter the very next second. And if you've never played the arcade version before, you'll most likely have a hard time figuring out some of the objects in the game. In the Beginner track, there's an instance where you'll suddenly ...
pickhut's avatar
Elite Beat Agents (DS)

Elite Beat Agents review (DS)

Reviewed on January 27, 2007

What are the odds that a quirky and comic style music game released by a little known developer would be the best DS game of 2006? Well apparently very good, if Elite Beat Agents is anything to judge by. Elite Beat Agents comes very close to flawlessly combining colorful manga, beat dancing, and saving the world, while still creating an environment that is loads of fun. Developed by little-known company Inis, Elite Beat delivers an experience unlike anything youíve probably played before. Furthe...
ghostyghost's avatar
Sam & Max Episode 3 - The Mole, The Mob and the Meatball (PC)

Sam & Max Episode 3 - The Mole, The Mob and the Meatball review (PC)

Reviewed on January 27, 2007

Because although the comedic script is sharper than ever in this episode, Sam & Max Episode 3: The Mole, The Mob and The Meatball suffers a few problems.
EmP's avatar
Crescendo (PC)

Crescendo review (PC)

Reviewed on January 25, 2007

At a glance, itís just another game for horny men when real women are unattainable. You would expect to play it with one hand on the mouse and the other ready for action because no one plays hentai games for the story. Thatís how the genre goes, isnít it? Normally it is, but not here.
honestgamer's avatar
Ganbare Goemon: Toukai Douchuu Ooedo Tengurigaeshi no Maki (DS)

Ganbare Goemon: Toukai Douchuu Ooedo Tengurigaeshi no Maki review (DS)

Reviewed on January 24, 2007

As the sun rises of the land of Edo, Goemon wakes up to the sound of angry yelling. Before he can even get his bearings, he is faced with a large mob of irate villagers armed with torches, pitchforks, spears, and other pointy objects. Apparently, theyíve come to either arrest Goemon or lynch him on the spot. Using nothing but his skills of disguise and a little luck, our hero manages to escape his likely death and meet up with Ebisumaru, his best friend/ partner/ ambiguously non-straight ninja. ...
disco's avatar
Yu-Gi-Oh! GX: Spirit Caller (DS)

Yu-Gi-Oh! GX: Spirit Caller review (DS)

Reviewed on January 24, 2007

Much strategy comes into play. What cards should you put in that will complement each other and make their powers stronger together than divided? What can you do to counter common card effects your opponent might use?
yamishuryou's avatar
Lost Planet: Extreme Condition (Xbox 360)

Lost Planet: Extreme Condition review (X360)

Reviewed on January 23, 2007

Lost Planet is one of those games that sounds much better than it actually is. Just when you're getting into the run-and-gun groove, Lost Planet slaps you in the face with some annoying quirk that slows everything down.
zigfried's avatar
Wii Sports (Wii)

Wii Sports review (WII)

Reviewed on January 22, 2007

You step up to the tee. You observe the wind, take a look at the lie of the fairway, and aim your shot accordingly. Finally, you select your club, and after a couple of practise shots, you swing for all you are worth.
cheekylee's avatar

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