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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Kororinpa: Marble Mania (Wii)

Kororinpa: Marble Mania review (WII)

Reviewed on March 24, 2007

The Wii Remote lets you instantly tilt the playing field in the corresponding direction. Suppose youíre coming up on a fork in the path. Just turning your wrist slightly will cause your marble to roll in the appropriate direction. Itís intuitive in the same way that Super Monkey Ball was, but more instantly accessible thanks to a gentler learning curve.
honestgamer's avatar
Ghost Rider (PlayStation 2)

Ghost Rider review (PS2)

Reviewed on March 23, 2007

Ghost Rider rides a motorcycle, has a skull for a head, wears a leather jacket with spikes, is engulfed in unquenchable hellfire, and makes the corrupt relive their sordid crimes - from their victimís point of view. That sells itself.
lasthero's avatar
Europa Universalis III (PC)

Europa Universalis III review (PC)

Reviewed on March 22, 2007

Of course, you might instead send spies and find yourself surprised by the fact that you must choose which of several enterprises should serve as the focus for their energy. Most games would simply let you deploy spies and call it good. Europa Universalis III isnít like that. Thereís an insanely deep infrastructure in place that almost always takes things further than other genre titles available, but somehow itís not that difficult to get a handle on things.
honestgamer's avatar
Teenage Mutant Ninja Turtles (Xbox 360)

Teenage Mutant Ninja Turtles review (X360)

Reviewed on March 22, 2007

If you were a kid in the late 80s or early 90s, the Teenage Mutant Ninja Turtles were the ****. The cartoon was at the height of its popularity and merchandise was selling like hotcakes. Then, in 1989, TMNT graced the arcades, causing hardcore fans to wet themselves in joy. If you were one of those kids, you better gear up because the nostalgia is going to hit you like a brick wall.
sansname's avatar
Winning Eleven: Pro Evolution Soccer 2007 (Xbox 360)

Winning Eleven: Pro Evolution Soccer 2007 review (X360)

Reviewed on March 22, 2007

The level of customization is 10 times what I could ever want and there are tournaments and calendars aplenty. There also are more teams than you can shake a stick at (complete with multiple uniform color schemes) and the characters are credibly animated. Any number of things you can imagine, the game does right. Thereís really only the one big flaw: it isnít fun for beginners.
honestgamer's avatar
God of War II (PlayStation 2)

God of War II review (PS2)

Reviewed on March 22, 2007

God of War II is not complicated. Multi-faceted plot? Pfft. How about five cutscenes in the whole game? Yeah, that's right. Even though the game is inundated with a stupidly self-conscious epic narrative and an equally pompous musical score, you won't care once you press the start button. From beginning to end, God of War II is Exhibit A for ass-kickery. You know those parts in other games where you're just forcing yourself along so you can get to the next cool part? They don't exist in GoW2. Ev...
phediuk's avatar
WarioWare: Smooth Moves (Wii)

WarioWare: Smooth Moves review (WII)

Reviewed on March 22, 2007

It didnít take Nintendo long to realize that it took simple, fun and entertaining games to make the Wii a success. Thatís why, outside of Zelda, Wario Ware: Smooth Moves is the best game in the new systemís library and is a landmark for how to utilize the unique controller.
Linkamoto's avatar
Super Mario Sunshine (GameCube)

Super Mario Sunshine review (GCN)

Reviewed on March 22, 2007

To be blunt, I hated Nintendoís approach to a 3-D Mario game. The idea of playing through the same level eight times, isnít exactly my idea of a fun game. Super Mario 64 is one of the most popular Mario titles, and arguably, games of all time. Its unique mixture of platforming and exploration was indeed a match that seemed to be made in heaven, but it was victim of its own circumstances. Levels, despite being large, were rather boring, enemies barely posed a threat and, although ...
goldenvortex's avatar
Lumines Plus (PlayStation 2)

Lumines Plus review (PS2)

Reviewed on March 22, 2007

For those who wonder, the ĎPlusí in Lumines Plus refers toÖ nothing I can discern. Mostly, the game plays like the original, right down to the familiar skins and music and puzzles. There must be differences, but theyíre nothing immediately noteworthy, not unless you play Lumines so regularly that you have time for little else.
honestgamer's avatar
Secret of Mana (SNES)

Secret of Mana review (SNES)

Reviewed on March 21, 2007

Most people do not realize it, but the now-hallowed Mana series did not begin with the seminal title which this review describes. It far started as Seiken Dentetsu - or as we here in the western hemisphere better know it, Final Fantasy Adventure. This landmark Gasmeboy title had its title altered to bank off Final Fantasy's recent success on the Nintendo Entertainment System. It was the first, but not the last time that Mana would play second fiddle to the more recognized Final Fantasy brand....
mrshotgun's avatar
Gauntlet: Dark Legacy (GameCube)

Gauntlet: Dark Legacy review (GCN)

Reviewed on March 21, 2007

Let me begin this review with a heart-rending performance of that most famous of arcade theme songs: Gauntlet.
mrshotgun's avatar
Beyond Good & Evil (PlayStation 2)

Beyond Good & Evil review (PS2)

Reviewed on March 21, 2007

In recent years, storytelling in our video games has grown somewhat stagnant. Some of the best selling titles of the previous generation of consoles were the products of ego-driven artists, producing shoddy action titles to fulfill their action hero wet-dreams. Am I the only one surprised by the fact that people who write "music" that consists mostly of "uh" and "yeah" are incapable of stringing together a decent story?
mrshotgun's avatar
PDC World Championship Darts (PlayStation 2)

PDC World Championship Darts review (PS2)

Reviewed on March 19, 2007

The conclusion gets stressed early today: PDC World Championship Darts can be a lot of fun, especially when you're playing the highly enjoyable multiplayer offerings. Such pub-friendly dart games like around the world, killer and fives make an appearance as well as customisable legs and sets of 501 (or, should you prefer, 301 or 701). Playing these against the computer can be both fun and intense. Playing these against a friend can whittle an evening away before you know it.
EmP's avatar
NBA 2K7 (Xbox 360)

NBA 2K7 review (X360)

Reviewed on March 18, 2007

When I first bought the Xbox 360 version of NBA 2K7, I had already played the PS2 version for many hours. I didn't think that two games with identical titles, cover arts, and game modes could be so different. It's not just a huge graphical upgrade; the two games are like night and day. It is the true sequel to 2KSports's NBA 2K6.
strawhat's avatar
Clockwork Knight 2 (Saturn)

Clockwork Knight 2 review (SAT)

Reviewed on March 18, 2007

Saving the princess (again) ain't an easy job, and you realize this when taking your toy knight, Pepperouchau, through a bathroom stage in Clockwork Knight 2. As you ride on Barobaro, your nearsighted donkey, through puddles of water and on a narrow track, your toy opponents do everything they can to assure you won't make it to the stage's end. Octopuses riding on boats will come at you up ahead, while knight helmets running on beach balls will charge from behind, ensuring that you'll hav...
pickhut's avatar
Bullet Witch (Xbox 360)

Bullet Witch review (X360)

Reviewed on March 16, 2007

Six stages isnít much, not when theyíre so short. Once you know what youíre doing, you should be able to complete them in less than a half-hour apiece. Only your first attempt will find you taking longer, since you donít know what youíre supposed to do and where youíre supposed to go.
honestgamer's avatar
Zombies Ate My Neighbors (SNES)

Zombies Ate My Neighbors review (SNES)

Reviewed on March 16, 2007

As has been so aptly put, genius comes only rarely and unexpectedly, like a bolt of lightning out of a clear sky. It's rare that a game comes along which is so original, so creative, and so bizarre, that only the word "genius" can be sufficiently applied. Zombies Ate My Neighbors is one of those rare, unexpected works of genius.
mrshotgun's avatar
World of Warcraft (PC)

World of Warcraft review (PC)

Reviewed on March 15, 2007

When I originally set out to review World of Warcraft, one of the most critically and commercially successful games of all time, I reconsidered. Despite being a regular on the GameFAQs World of Warcraft forum for almost a year, and a regular visitor of that website for almost four years, I had never before reviewed a game. I decided to wait, build my chops by reviewing a few other games first. That was two months ago as I write this (January '06). Though admittedly I didn't exactly challenge mys...
mrshotgun's avatar
Star Wars Bounty Hunter (GameCube)

Star Wars Bounty Hunter review (GCN)

Reviewed on March 15, 2007

Let's face it - the Star Wars video game franchise didn't get the best start when they first began to appear in arcades and later made the transition to the NES. But like a fine wine, they got better with age. The unplayable travesties of the original Star Wars games on the NES and Gameboy were replaced by the Super Star Wars Trilogy, decent action games which were weighed down by tedious and difficult 'speeder chase' levels. The franchise finally came into its own on the Nintendo 64, thanks in ...
mrshotgun's avatar
Resident Evil 4 (GameCube)

Resident Evil 4 review (GCN)

Reviewed on March 15, 2007

It has been a few years since the last Resident Evil game was released. Capcom had reportedly sold the franchise's rights exclusively to Nintendo (but that went out the window when RE4 mysteriously appeared on the PS2 a year or so after its GCN release), and the latest Resident Evil game, RE0, had somehow managed to go almost completely under the radar. Only diehard Resident Evil fans seemed to be playing it. Only time would tell if RE4 would get the same treatment.
mrshotgun's avatar

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