Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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College Hoops 2K8 review (PS3)Reviewed on January 24, 2009In College Hoops 2K7, the computer AI melted against the press, throwing careless, telegraphed passes. In the half-court set, it was possible to stalk the passing lanes at the top of the key without paying much of a price defensively. The massive amount of turnovers delivered easy walkovers on even the most difficult settings. Now that 2K8 has rolled around, the CPU finally learned how to protect the ball. It'll confidently dribble across the timeline, and any man left open can... |
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I-Fluid review (PC)Reviewed on January 24, 2009 |
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Banana Nababa review (PC)Reviewed on January 24, 2009Gamers who have played Banana Nababa, an 8-bit boss rush game, will tell you it's a fun, yet difficult, title. Now, at this point, if you've never played Banana Nababa, you're probably pretty intrigued. I mean, a tough, boss battle game that's designed to look, play, and sound like an NES title? Wow, it feels like dreams are growing on trees, only falling to the ground and... I got nothing. I, too, was curious about this game when I saw it for the first time in a video, being playe... |
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Metal Max Returns review (SNES)Reviewed on January 22, 2009 |
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Moon review (DS)Reviewed on January 21, 2009If you're someone who does a lot of commuting and happen to be a big fan of first-person shooters, Moon might just hit that sweet spot you're looking for. For everyone else, there's little here to distinguish it from any number of first-person shooters from the last decade. |
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Sonic Unleashed review (WII)Reviewed on January 21, 2009Sonic the Hedgehog screwed up. He let himself get a little too confident about his role as a hero. Sure, he has Chaos Emeralds and can turn into a golden, flying juggernaut anytime he wants. Yes, Dr. Eggman can be incredibly stupid despite his technical genius and ambition. That doesn’t mean that he can be taken lightly. Sonic learned that the hard way; not only did evil mastermind manage to outwit him, but actually used him in his latest scheme for world domination. Thanks to Sonic’s blunder, t... |
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Naruto: Rise of a Ninja review (X360)Reviewed on January 21, 2009There’s a good game to be enjoyed underneath the underachieving direction that fails to cater for any audience the game may be aimed at. You’ll just have to employ a little bit of ninja guile to discover it. |
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Left 4 Dead review (X360)Reviewed on January 21, 2009For me, purchasing a video game on an already limited budget comes down to its lasting appeal. Otherwise I can just rent it at blockbuster and return it a few weeks later with no late fees. Left for dead is somewhere in between lasting appeal and too short and slapped together. |
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Resident Evil review (GCN)Reviewed on January 21, 2009In 1999, System Shock 2 showed the world that it's possible to craft an unspeakably brilliant and always-chilling tale, complete with horrifying characters and a relentlessly anxious and unfriendly atmosphere. It also proved that survival horror in its truest sense - a focus on the conservation of resources in a harrowing, otherworldly situation - doesn't have to be restricted by godawful movement and an errant camera, and certainly that tension doesn't have to be ramped up by not being able to see where you're going. Why, when we have a wonderful benchmark like that, are we still lapping up rubbish like this? |
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Panic Restaurant review (NES)Reviewed on January 21, 2009You control an elderly chef who finds that a villainous counterpart named OHDOVE has just taken over his restaurant AND somehow made all the food homicidal. Personally, I'm a bit skeptical as to how food that attacks people is going to help this place keep customers happy, but unlike OHDOVE, I've never presumed to be a qualified restaurant owner. |
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Dokapon Kingdom review (WII)Reviewed on January 21, 2009Early on you'll groan with disgust when you lose a fight and have to sit out for three rounds to recuperate. Before long, though, you're learning how to beef up your warrior with levels and equipment. You're mastering the fine art of swooping in for the victory just as two rivals have worn each other down to slivers of life. You're warping across the map to rest up at a safe town, or using items you've gathered to wreak havoc from afar. You're coming to understand that your opponents will always be lucky in battle but that maybe you can plan carefully and be luckier still. |
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Cake Mania: In the Mix! review (WII)Reviewed on January 20, 2009Momentum is important in Cake Mania: In the Mix, paramount even. If you can't maintain it along with a sense of working rhythm, the game will unapologetically eat you for lunch. It's quite humbling, really. On the face of things, this is a game about a hot little baker girl (or boy, or... grandpa?) dashing around to fill orders for cakes. Dig a little deeper, though, and it's a demanding time management sim that just doesn't quit. |
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Gradius IV review (ARC)Reviewed on January 20, 2009I first picked up the Gradius III & IV compilation pack initially because I was into Gradius III at the time, since I was primarily playing it via MAME and the PSP Gradius Collections. When I received the PS2 ports, I played Gradius III with the slight hope of getting the 1 credit clear, but it's so cruel near the end of the game where you face the infamous cube rush that I just gave up, knowing that I would have to memorize an utterly frustrating point of an above average game. Eventually, I d... |
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Way of the Samurai review (PS2)Reviewed on January 19, 2009I picked up Way of the Samurai many a year ago in one of those impulses that causes you to browse games at Target while you’re momentarily distracted from buying cheap T-shirts with pictures of Bob Ross on them. These impulses occasionally lead to solid gold, more often lead to disappointment, and can on rare occasion result in eternal damnation, like the time I found one of Satan’s toenails at a lazy seaside pawn shop. |
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Safecracker: The Ultimate Puzzle Adventure review (WII)Reviewed on January 18, 2009Most of the time you play, you'll probably be thinking that you must have missed something. Sometimes the hero will muse about a possible solution and point you in the right direction, but typically that only happens once you've finally figured it out for yourself. Even then, he doesn't always have anything worthwhile to say. Suggesting that a safe looks like cipher puzzles from the Civil War is all well and good, but what if you have no idea what that even means? The game simply demands too much of the casual gamer that it is likely to attract. |
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Hokuto no Ken review (PS2)Reviewed on January 18, 2009What Hokuto no Ken lacks in balance, it attempts to compensate for in flash. Huge Engrish proclamations such as "THE BATTLE OF DESTINY" and "THANX FOR YOUR PLAYING!" adorn the screen, blows connect with explosive impact, and animations are elaborate and unusual; one character pulls oil drums from the background, sets them on the ground, and ignites them with shotgun blasts. |
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Kidz Sports: Crazy Golf review (WII)Reviewed on January 18, 2009Compared the rest of its Wii budget label brethren, Crazy Mini Golf is by far the favoured game, but it’s a little like saying testicular is your favourite form of cancer. |
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My Little Pony Pinkie Pie's Party review (DS)Reviewed on January 16, 2009Before starting to write this review, I tried to think about who might read it. Unlikely to be the small children for whom this game is designed, and most likely to be some long suffering parent, trying to find a good reason to resist the demand for yet more My Little Pony related merchandise. If you fall into this category, then I'm sorry to say that I have bad news for you. This game is surprisingly good, and in fact I would recommend it for any girl or boy who likes pink ponies and opening lo... |
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The 7th Guest review (MAC)Reviewed on January 15, 2009It was one of the first CD-ROM games ever released, one of the first games to use live action video placed over pre-rendered graphics, and one of the first games to have an adult theme (not counting Atari’s vast library of lewd titles). That’s a lot of impressive firsts, but it also places The 7th Guest as a pioneer trying a lot of new technology in the early 90’s. |
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Castlevania: Judgment review (WII)Reviewed on January 14, 2009Why would someone bother mastering the art of knocking someone into the air, canceling out of a ground-based combo to follow-up with an air attack and then come down with a crushing to finish things off when just waving the Wii Remote around in circles while holding the 'B' button proves equally effective? This game was made for old-fashioned button mashers. |
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