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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Space Invaders Extreme 2 (DS)

Space Invaders Extreme 2 review (DS)

Reviewed on April 06, 2009

They’re back. They never really left, though. The Space Invaders still haven’t given up attempts to wipe out the human race. It’s been decades since the war started, and it was almost finished in Space Invaders Extreme. Not happy ending, but a bitter, brutal one. Those little bastards really upped the ante that time; they descended to Earth like a swarm of pixilated locusts, spewing laser death and bullet showers upon the helpless population. They were organized, efficient, and far deadli...
disco's avatar
Star Ocean: The Last Hope (Xbox 360)

Star Ocean: The Last Hope review (X360)

Reviewed on April 06, 2009

Star Ocean: The Last Hope is the type of game that can have you reaching to play it again even though you just beat it a half-hour before, just for the opportunity to rough up some more monsters. The number of RPGs that have that kind of instant gratification is extremely limited, a true testament to the kind of fun you can have only with the likes of Star Ocean: The Last Hope.
dragoon_of_infinity's avatar
Geneforge 5: Overthrow (PC)

Geneforge 5: Overthrow review (PC)

Reviewed on April 06, 2009

Overthrow is the final instalment in the Geneforge saga, which has delivered an average of almost a game a year since its inception in 2002. While the gaming world has radically changed during this time, Geneforge's internal climate has remained consistent. It's still isometric and visually primitive - though the presentation in Overthrow is vastly improved - but such matters lay outside Spiderweb's focus. This is about interactive, non-linear storytelling of the finest quality. And while its approach may be somewhat familiar to those who obsessed for weeks over the likes of Planescape: Torment, it's hugely refreshing to play something with a similar feel all these years on.
Lewis's avatar
F1 Challenge (Saturn)

F1 Challenge review (SAT)

Reviewed on April 06, 2009

For those who enjoyed Daytona USA and Championship Circuit Edition, and are looking for something similar, F1 Challenge should provide... a nice alternative.
dementedhut's avatar
Mushroom Men: The Spore Wars (Wii)

Mushroom Men: The Spore Wars review (WII)

Reviewed on April 05, 2009

It’s kooky and competent, making exploring the well realised settings enjoyable and, though Pax doesn’t bring anything new to the plate, he’s still a fun addition to anyone‘s library.
EmP's avatar
Henry Hatsworth in the Puzzling Adventure (DS)

Henry Hatsworth in the Puzzling Adventure review (DS)

Reviewed on April 05, 2009

Henry Hatsworth has been screwed over. Badly. It’s been released during one of the highest points in the DS’s history; with stuff like Pokemon Platinum, Valkyrie Profile, and several other amazing titles taking the gaming scene by storm, it’s been completely forgotten. Overshadowed, overlooked, and doomed to forever rot in obscurity on game store shelves. Such an undeserving fate isn’t just pathetic. As Henry himself would say, it is bollocks! Utter poppycock! This fe...
disco's avatar
The Legend of Kyrandia (PC)

The Legend of Kyrandia review (PC)

Reviewed on April 04, 2009

With The Legend of Kyrandia RTS-kingpin Westwood Studios aptly demonstrate this principle in action – despite pretty graphics and outstanding music, it plays like a blueprint on how NOT to design an adventure game.
sho's avatar
Mana Khemia: Student Alliance (PSP)

Mana Khemia: Student Alliance review (PSP)

Reviewed on April 04, 2009

As Vayne arrives at the academy for the first time, the first thing you may notice is that the graphics are blurry, low-res 3D that look like someone popped a PS1 game in their PS2 and turned on texture smoothing. You may also notice just how long the game had to load said images. Nearly everything you do in Mana Khemia causes the game to stop and load something. Even simplistic tasks like jumping from one ledge to another will cause the PSP to halt everything for a moment to load the jumping animation. This has the unfortunate side-effect of disorienting your jump and often (at least in my case) leads to Vayne landing squarely on a monster's head. There's another battle that could have been avoided!
espiga's avatar
SNK Arcade Classics: Vol. 1 (Wii)

SNK Arcade Classics: Vol. 1 review (WII)

Reviewed on April 04, 2009

Just like a bag of pick n’ mix or a greatest hits compilation CD, you’re not going to like everything on SNK Arcade Classics Volume 1.
PAJ89's avatar
Resident Evil Gaiden (Game Boy Color)

Resident Evil Gaiden review (GBC)

Reviewed on April 04, 2009

Saturday
turducken's avatar
Miner (Apple II)

Miner review (APP2)

Reviewed on April 03, 2009

Anyone who's had a favorite author and really wanted to learn more about him probably read that author's juvenalia. Which was not very good, but you could make excuses about how it shaped what was to come if you wanted, or you can say "Heck! Even I can do better than this!" and be inspired to write something. Works for software, too. Doug Smith, the creator of Lode Runner,(LR) admitted Miner was not so hot in an interview in the PS1 version of the game. You can see flashes of somet...
aschultz's avatar
Secret of the Silver Blades (PC)

Secret of the Silver Blades review (PC)

Reviewed on April 03, 2009

My AD&D computer experience stopped a game too soon, as I laid out several weeks' allowance on the first two, Pool of Radiance(PoR) and Curse of the Azure Bonds(CoA). Most of the fun from them was probably because my mother had warned me off paper AD&D as a kid. She'd have been glad to know how ridiculous combats fighting fifty goblins on the Apple got. I assumed a sequel would be bigger-badder-more, and I figured the combat was just something I had to sit through to appreciate the mapping and s...
aschultz's avatar
Yume Nikki (PC)

Yume Nikki review (PC)

Reviewed on April 02, 2009

Understanding Yume Nikki really involves knowing what happens at the end. It's almost impossible to talk about with any authority without this knowledge, and without making numerous references to the finale. Writing about it, then, is going to involve a pretty severe spoiler, and if you're completely ademant that you're going to see this incredibly strange adventure through to its conclusion, you should almost certainly do so before reading another sentence of this analysis. Not even t...
Lewis's avatar
Stoked (Xbox 360)

Stoked review (X360)

Reviewed on April 01, 2009

At only $40, Stoked manages to offer solid mechanics, huge mountains to explore, well-integrated online play, and hundreds of challenges to conquer, but the complete lack of mission variety keeps this from being an easy recommendation.
SlamVanderhuge's avatar
Cryostasis: Sleep of Reason (PC)

Cryostasis: Sleep of Reason review (PC)

Reviewed on April 01, 2009

Lewis's avatar
Peggle: Dual Shot (DS)

Peggle: Dual Shot review (DS)

Reviewed on March 31, 2009

Peggle: Dual Shot is a simple, casual activity that won't take much out of you, and is perfect for morning commute when your brain is still mush and doesn't want to heavily invest in anything. 
MrDurandPierre's avatar
Grand Theft Auto: Chinatown Wars (DS)

Grand Theft Auto: Chinatown Wars review (DS)

Reviewed on March 31, 2009

Nearly everything you use the stylus for in Chinatown Wars – rummaging through trash, diffusing bombs, assembling weapons – sounds like a gimmick on its own. It’s the collaboration of all of these individual elements that makes Chinatown Wars work. As you explore this retooled Liberty City, you’ll notice that Rockstar Leeds poured detail into every facet of the design, fleshing out areas that most developers would simply shrug off. Obtaining Molotov cocktails, for example, is no longer simply a matter of picking them up off a designated location on the streets. You’ve literally got to find a gas station and play a mini-game in which you must “aim” the nozzle in response to the fluctuating flow of the gasoline, so as to get as many cocktails for your money’s worth as possible. It’s a wonderful way to make the most of the DS hardware.
Suskie's avatar
Crash Tag Team Racing (GameCube)

Crash Tag Team Racing review (GCN)

Reviewed on March 31, 2009

Crash Tag Team Racing. What a disappointment! I bought this game expecting some potentially fun kart racing game similar to what made me fall in love with the original CTR. I should’ve guessed any Crash game not made by Naughty Dog would’ve been terrible, but I was a fool and bought this game anyway. Oh well, now for the review.
G_Dub's avatar
Mevo & The Grooveriders (PC)

Mevo & The Grooveriders review (PC)

Reviewed on March 31, 2009

Mevo & The Grooveriders is a gloriously silly, ridiculously charming little game, as accessible as it is beautiful, and for the ludicrously small admission fee of £5.99 (Steam still refuses to show international prices), it's hard to imagine anyone being disappointed. But the lack of precision is problematic, and does hold Mevo back from the highest accolades. With a bit more polish, and with the addition of a solid community hub, this promising debut from Red Rocket Games could deliver something very jazzy indeed.
Lewis's avatar
SpongeBob vs. The Big One: Beach Party Cook-Off (DS)

SpongeBob vs. The Big One: Beach Party Cook-Off review (DS)

Reviewed on March 30, 2009

Each of SpongeBob's techniques is linked to a specific touch screen mini-game. They're all routine stylus activities, even if the ingredients are a little weird. Trace a line to slice up some kelp. Tap quickly to pound out a Krabby Patty. Rotate frantically to mix up some seaweed pasta. Slingshot deep fried flotsam out of hot oil. Okay, maybe they're not all ordinary culinary arts...
woodhouse's avatar

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