Reviews

11,288 reviews · showing 5,141–5,160

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  • Staff PlayStation 3 HG exclusive

    Fat Princess review

    Units look like little toy Vikings and they scream defiance and taunts with the squeakiness of cartoon chipmunks. Watching them jump off pirate ships or run through treacherous lava fields brings to mind a nostalgic sense of playing with…

    Jonathan Stark · August 16, 2009

  • Reader PlayStation 3

    Fat Princess review

    "Behold: the blue team's Castle. The walls are paper thin, as well as jumpable by means of catapult or trampoline. The entrance has revolving doors, and there are hidden shortcuts that reach all the way across the map in every direction…

    fleinn · August 16, 2009

  • Staff Wii HG exclusive

    Ghostbusters: The Video Game review

    It's got the script, style, and soul of its source material, but fails to build a compelling game around these elements.

    Jeffrey Matulef · August 16, 2009

  • Reader Xbox 360

    Afro Samurai review

    Afro Samurai is at its best when it just wants to be a simple, 3D hack 'n slash title. The game will try to convince you that it's deeper by giving you such abilities as a parry move, but it's completely useless when you're up against more…

    dementedhut · August 15, 2009

  • Reader Apple II

    Ballyhoo review

    Infocom's text adventure Ballyhoo turns a circus into a deadly kidnapping mystery, never sacrificing reality for dramatic tension. Chelsea Munrab, the daughter of circus owner Thomas Munrab, has been kidnapped. As a straggler from the…

    aschultz · August 15, 2009

  • Staff PC HG exclusive

    Killing Floor review

    Killing Floor's amateur origins are uncomfortably clear, and there's no doubting that a little more polish would have gone a long way. Still, when you find yourself scurrying between cover in an open field at night, carefully aiming for…

    Lewis Denby · August 15, 2009

  • Staff PlayStation 3 HG exclusive

    G.I. Joe: The Rise of Cobra review

    Instead of copying something like Halo or even a third-person shooter along the lines of Gears of War, two options that surely must have been appealing and may have led to something interesting, the developers went a different route. The…

    Jason Venter · August 15, 2009

  • Staff Xbox 360 HG exclusive

    The King of Fighters XII review

    The King of the Fighters XII may have a new sheen, but it's missing a lot of what made some of those early titles so entertaining. At times it just feels incomplete. Some characters have regressed to their move sets from much earlier…

    Freelance Writer · August 14, 2009

  • Reader Genesis Review of the Week HG exclusive

    Disney's Aladdin review

    an adventure that captures perfectly the charming look and feel of all the films that were released during Disney’s early-90s resurgence

    JANUS2 · August 14, 2009

  • Reader DS

    My World, My Way review

    My Way or the Highway! Playing My World My Way (MWMW) is a liberating experience, at first. For those of us who are used to RPGs that involve endless random encounters, slow experience gains, or bosses that are either too easy or too…

    threetimes · August 12, 2009

  • Reader Genesis HG exclusive

    Ka-Ge-Ki: Fists of Steel review

    Let’s not drag this out too much, it hurts. Ka Ge Ki: Fists of Steel is a Pit Fighter-esque beat-‘em-up, replacing the cliché strongmen and kickboxing champions with your Puerto Rican hero, out to spoil the party of some Japanese bullies…

    dogma · August 12, 2009

  • Staff Xbox 360 HG exclusive

    G.I. Joe: The Rise of Cobra review

    Finishing a mission on "Casual" level won't award you as many tokens as the more challenging choices and effectively prevents you from ever recruiting a full team of mercenaries. That's disappointing since one of the game's coolest…

    Jason Venter · August 12, 2009

  • Reader PlayStation 2 HG exclusive

    God of War review

    So I was playing God of War the other day. I’d reached this one room inside the labyrinthian Temple of Pandora where you have to use a lever to knock the the world out of the hands of a model of Atlas. The world will roll down a hallway…

    zippdementia · August 10, 2009

  • Staff Xbox 360 HG exclusive

    'Splosion Man review

    In possibly the most massive scientific lab ever imagined, the scientist you control made an awesome discovery allowing him to detonate his own body regularly with no physical harm. Unfortunately, there was a minor side effect, as the chap…

    Rob Hamilton · August 9, 2009

  • Staff PlayStation 3 HG exclusive

    Ghostbusters: The Video Game review

    The plot begins by ambitiously introducing two new central characters—a strange young woman and a rookie member of the ghostbusters team—but after that it almost immediately turns into a retread of familiar adventures. Many of the same…

    Jason Venter · August 8, 2009

  • Staff GameCube HG exclusive

    Naruto: Clash of Ninja 2 review

    Naruto: Clash of Ninja 2 pretends it doesn't have that little number at the end of its title. It uses the same cel-shaded graphics, features the same fighting engine, and even recycles combos for reappearing characters. The game goes so…

    Benjamin Woodhouse · August 8, 2009

  • Staff Xbox 360 HG exclusive

    Teenage Mutant Ninja Turtles: Turtles in Time Re-shelled review

    Something a lot of fans will appreciate is the ability to chase Krang and Shredder through time as a united team. On consoles, no more than two friends have ever been able to team up for the cause, but now you can gather three other…

    Jason Venter · August 6, 2009

  • Staff PC HG exclusive

    Wallace & Gromit’s Grand Adventures: The Bogey Man review

    It's never overtly bad. It's just grossly unambitious, lacking in any real flair, and growing stale at an alarming rate. So while Grand Adventures has been a fun ride, it's for the best that it's reached its conclusion. It just could have…

    Lewis Denby · August 6, 2009

  • Reader DS HG exclusive

    Kirby: Canvas Curse review

    I was going to say that Kirby: Canvas Curse does for the touch screen what Super Mario 64 did for the analog stick, but that isn’t right. The latter standardized the concept of movement in a three-dimensional space and is now the model for…

    Suskie · August 5, 2009

  • Staff PC HG exclusive

    Icarus: Alien Vanguard review

    Shuttlecraft, the first level, is arguably the best introduction to a Doom game I've experienced. It's longer than most and there are a few sneaky little tricks to ensure it's a good bit tougher than expected for the first map. It has this…

    Rob Hamilton · August 5, 2009