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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Trauma Center: Under the Knife (DS)

Trauma Center: Under the Knife review (DS)

Reviewed on September 08, 2007

My first patient in Trauma Center: Under the Knife was named Kevin Turk. He was riding a motorcycle when he suddenly lost control of the vehicle and crashed through a glass door. The accident left him with lacerations in his upper right arm, and they were starting to hemorrhage. The man also had shards of glass lodged deep within his right shoulder. This procedure would require me to remove all foreign objects from his skin, and then suture up any wounds.
Suskie's avatar
Red Faction II (PlayStation 2)

Red Faction II review (PS2)

Reviewed on September 08, 2007

Without a doubt, Red Faction II is one of the PS2’s most prized first-person shooters, and the plot is only one piece of a memorable experience. The pursuit of the fleeing Sopot will take Alias through government high-rises, into the streets, fortified military bases, and face to face with hundreds of the Commonwealth’s forces.
pup's avatar
Bujingai: The Forsaken City (PlayStation 2)

Bujingai: The Forsaken City review (PS2)

Reviewed on September 07, 2007

Do you remember the Chronicles of Riddick: Escape from Butcher Bay, and how Vin Diesel did the motion detecting, voice over, and modeling for the main character? Well Bujingai uses the same concept, except instead of Vin Diesel, it uses a Japanese musician named Gackt that you've probably never heard of. As odd as this sounds, the end result was not the failure that you'd might expect. Bujingai isn't a masterpiece by any stretch, but it's fun. It combines hack and slash gameplay with some cool p...
sayainprince's avatar
Final Fantasy Legend (Game Boy)

Final Fantasy Legend review (GB)

Reviewed on September 07, 2007

For example, in the very first world, all a player has to do is go to three castles and get a specific item from each king to open the next few floors of the tower for exploration. One king gladly does so if the party kills a local bandit living in a tiny cave. Another fights the party for his treasure in what could be considered a mini-boss fight. The third is assassinated, leaving the party to slaughter the weak usurper and claim the third item. All of this could be done in 15 minutes — if I hadn’t had to spend a good hour or so fighting monsters to earn money for equipment and to build up my humans.
overdrive's avatar
Saga Frontier (PlayStation)

Saga Frontier review (PSX)

Reviewed on September 06, 2007

So, even though I only had to do all this “magic collecting” once, I wound up choosing to do it with the majority of the other characters. That got boring pretty quickly, as the hunts for mystical runes and tarot cards are the same regardless of who is doing them.
overdrive's avatar
Tokyo Xtreme Racer (Dreamcast)

Tokyo Xtreme Racer review (DC)

Reviewed on September 05, 2007

Tokyo Xtreme Racer is a racing game.
pickhut's avatar
Luminous Arc (DS)

Luminous Arc review (DS)

Reviewed on September 05, 2007

As an institution that stands for goodness and light, the Luminous Church is quick to punish anyone and everyone. In the very first scene, an exalted Cardinal, second in Luminous command, seeks to imprison two monks innocently expressing doubts about the Church leadership. It will shut down trade and travel throughout civilization for its own purposes, imposing on the insignificant commoners. And above all, it hunts down and condemns Witches, the ultimate enemies of God. (Thus the capital ‘W...
woodhouse's avatar
Pretty Soldier Wars A.D. 2048 (PC)

Pretty Soldier Wars A.D. 2048 review (PC)

Reviewed on September 05, 2007

Certainly, efficiency is a key attribute of an effective soldier. For any member of the A.S.S.P., a unit of specially engineered female biosoldiers, it's an inherent quality. After only a few battles, and even fewer conversations, she won't hesitate to ask her superior officer out on a date. After a little walk to the park or a quick dinner, she'll jump right into bed. And after about two seconds, she’ll be fully dressed and focused on the next mission. Efficient indeed.
woodhouse's avatar
Bujingai: The Forsaken City (PlayStation 2)

Bujingai: The Forsaken City review (PS2)

Reviewed on September 04, 2007

Bujingai is the perfect example of the pros and cons of going to your favourite game store, skipping past the shelves full of God of War and Devil May Cry (also beat’em-ups) and heading straight for the bottom of the bargain bin, that one with the games based on local TV shows and other productions you’ve never heard of. As it so often happens with low-budget games, Bujingai is highly irregular: it has several flaws, but also certain points of interest.
MartinG's avatar
ActRaiser (SNES)

ActRaiser review (SNES)

Reviewed on September 04, 2007

Are you there Master? It's me, Tanzra. See, I've got this problem. I want to destroy all of civilization and plunge the world into chaos, but you're the only thing that stands in my way. So, I think I'll just seal away your powers for awhile...
rabix's avatar
Transformers: Autobots (DS)

Transformers: Autobots review (DS)

Reviewed on September 03, 2007

Transformers: The Movie is a seriously kick-arse film about a hyperactive kid helping out some colossal Japanese robots to cause one billion dollars worth of damage to the city, and in doing so, he also manages to score a goddess of a hot chick. Transformers: Autobots, one half of the official DS games of the movie, does away with all of that nonsense, and instead leaves us stuck in a Grand Theft Auto inspired sandbox... for better or for worse? We'll soon find out.
arkrex's avatar
Mario Kart: Super Circuit (Game Boy Advance)

Mario Kart: Super Circuit review (GBA)

Reviewed on September 02, 2007

Mario Kart stand’s out as one of Nintendo’s ever-appearing franchises on all their 16-bit consoles onwards and all share the basic principle of being a fun, entertaining racer that anyone can pick up and play and compete against each other regardless of ability. Super Mario Kart started the franchise off on the SNES and was technically impressive s well as some top gameplay, while Mario Kart 64 bought the series into full 3D and while successful, was too easy for some. Mario Kar...
bigcj34's avatar
Shin Megami Tensei: Persona 3 (PlayStation 2)

Shin Megami Tensei: Persona 3 review (PS2)

Reviewed on September 02, 2007

Your arm has been torn open. It could be worse; at least the wound wasn’t on your wrist. Of course, that doesn’t make the raw meat that was once your bicep feel any better. Somewhere in the lower recesses of your mind, you understand that you’ve gone into shock. You’re vaguely aware of the burning pain pulsing from your ruined limb, and of the blood dripping – no, pouring - out of you. Any second now, the monsters will swoop in and devour you like a flesh-flavored candy bar. As their vaca...
disco's avatar
Loki: Heroes of Mythology (PC)

Loki: Heroes of Mythology review (PC)

Reviewed on September 02, 2007

This isn't a particularly original title, but the level of craftsmanship in its components makes it something more than just another hack & slash RPG. Somewhere down the line, Loki cast away the clichés of its genre and became a work of art.
lisanne's avatar
Crouching Tiger, Hidden Dragon (PlayStation 2)

Crouching Tiger, Hidden Dragon review (PS2)

Reviewed on September 01, 2007

The movie Crouching Tiger, Hidden Dragon was a deeply moving epic drama in the form of a Chinese wuxia opera that happened to have memorable fight and action sequences. The PS2 game, on the other hand, is a pretty straight beat’em-up that is neither moving, epic or dramatic, offering lots of action and fight sequences but hardly memorable.
MartinG's avatar
WWE SmackDown vs. Raw 2007 (Xbox 360)

WWE SmackDown vs. Raw 2007 review (X360)

Reviewed on August 31, 2007

In one section of the career mode, it even made it look like Bobby Lashley had an ounce of charisma! You know technology has advanced when it achieves the impossible.
EmP's avatar
Bratz (Game Boy Advance)

Bratz review (GBA)

Reviewed on August 30, 2007

You see a woman. Her platform shoes are bigger than her head. Her waist –perfectly visible thanks to clothes so small that they’re barely there- is inhumanly thin, to the point where it seems impossible that it could hold a person’s innards inside. Her lips show evident signs of having been stung by a particularly ferocious bee, and are painted with buckets of lipgloss that contribute to give them a stronger inflatable plastic look. Above those lips, two humid eyes inattentively look back at you...
MartinG's avatar
GunValkyrie (Xbox)

GunValkyrie review (XBX)

Reviewed on August 30, 2007

Poor GunValkyrie didn't stand a chance. From Sega came a tough but gorgeous game where a hot chick flies around with a jetpack and blows shit up... alright, on a system whose raisons d'être were Halo and Dead or Alive, that was probably a good move. But development team Smilebit stupidly—wonderfully, valiantly, but really quite stupidly just the same—refused to cater to any modern gamer's taste, and predictably, gamers hated their game because of it. There's no instant satisfaction to be found h...
mardraum's avatar
Marvel: Ultimate Alliance (PlayStation 2)

Marvel: Ultimate Alliance review (PS2)

Reviewed on August 30, 2007

You might think that tossing 23 playable heroes, dozens of villains, and countless recognizable characters into the same game would be fan-service enough, but some people don’t know when to quit.
pup's avatar
Space Channel 5 (Dreamcast)

Space Channel 5 review (DC)

Reviewed on August 30, 2007

Ya know, despite its Simon Says-style gameplay, where you basically repeat what the enemies do on screen, Space Channel 5 can be quite tough at times. And you'll know this when you play the game for the first time. As the first report (stage) begins, you're at a retro-futuristic spaceport, where Morolians, aliens who look like Teletubbies with monitors as faces, are invading. Civilians scatter to safety in their hip, 60s-inspired clothing, but your character, Ulala, decked out in a skimpy...
pickhut's avatar

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