Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Naruto Shippuden: Ninja Destiny 2 review (DS)Reviewed on October 19, 2009There's a nice amount of variety and nuance for those who seek it out, and an accessible button-masher for everyone else. Ninja Destiny 2 does just enough to put it at the top of the Naruto DS mountain for now, though the franchise certainly has room for improvement. Expect it to do so, same time next year. |
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Rockin' Pretty review (DS)Reviewed on October 19, 2009Rhythm games are defined by their music and mechanics. Rockin' Pretty misses on the first count by featuring instrumental-only pop tunes. Without vocals, the whole experience should have been be very forgettable. That is, if RP hadn't nailed the second requirement. The gameplay here is ingenious. |
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Raven Squad: Operation Hidden Dagger review (X360)Reviewed on October 19, 2009It’s a shame in many ways, because the idea the entire game heavily relies upon is so simplistically brilliant that I’ve no idea how no one’s made a killer video game from it before. Imagine your average RTS, then imagine that, instead of watching your controllable troops duke it out in static battles via a camera fitted high up in the sky, you could instead jump into their very heads and take the fight on yourself. That’s the big idea behind Atomic Motion’s new multi-talented squad based shooter but, unfortunately, all the brave idea has given rise to is the ability to drop the ball on two separate fronts. |
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Uncharted 2: Among Thieves review (PS3)Reviewed on October 17, 2009Much ado has been made of Uncharted 2: Among Thieves, and for good reason. It's entirely possible that no other video game has ever come this close to replicating the motion picture feeling. Perhaps I should clarify: it's entirely possible that no other video game has ever come this close to replicating the summer action blockbuster feeling. |
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Ion Assault review (X360)Reviewed on October 16, 2009It's a good thing Ion Assault gives players unlimited continues, as a good deal of the difficulty in this game comes from simply learning when and where enemies will warp into the screen. During my first trip through the first zone, I died a few times on every level, but the first. During the second trip, the boss was the only thing I found challenging. |
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Uncharted 2: Among Thieves review (PS3)Reviewed on October 15, 2009Ever wanted to explore an ancient civilization? Make a living as a treasure hunter living on the edge? Jump from truck to truck while fighting for your life? Save the world? Uncharted 2 is the game for you. |
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Cursed Mountain review (WII)Reviewed on October 12, 2009When you hear the inconsolable sobbing of a woman – like her head is resting right on your shoulder – it begs for attention. There are also frequent wisps of ghosts seen just trailing off the screen or creeping around a corner, inviting you to follow. These eerie elements both repel and attract, a perfect quality for any horror-driven game. |
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Alex Kidd: High-Tech World review (SMS)Reviewed on October 12, 2009When it came time to make a sequel to the successful Super Mario Brothers, Japan got what looked like, at first glance, a simple expansion. However, when people actually tried playing it, they were thrown off by the sudden increase in difficulty. It looked like SMB, but it played like a different beast: enemies were placed in cruel spots, purple mushrooms instantly killed with a simple touch, platforms were harder to make, and warps sent you back to earlier levels. Essentially, Super Mario Bros.... |
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Marvel: Ultimate Alliance 2 review (PS3)Reviewed on October 11, 2009More of the same. That’s my summary for those of you with short attention spans. If more of the same is what you’re looking for in Marvel: Ultimate Alliance 2, then you won’t be disappointed. For the rest of you, you can still have fun with the formula, if you have the right group of people. |
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The King of Fighters XII review (X360)Reviewed on October 11, 2009There are better fighting games out there today, and if you really insist on wanting to check this series out, don’t start with this one. |
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Mario & Luigi: Bowser's Inside Story review (DS)Reviewed on October 10, 2009The king has been dethroned. Manipulated, betrayed, and forced out of his own castle. His military has been decimated; everyone has been either slaughtered or brainwashed into following the new regime. His few remaining supporters have gone into hiding. The common folk are falling prey to a disease spread by the invaders. And the worst part? All of the realm’s heroes are gone…and it’s the king’s fault. He ate them. The princess and her servants, too. Swallowed them whole, and left them to... |
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DiRT 2 review (PS3)Reviewed on October 10, 2009Designed for thrill-seeking racing fans that embrace the idea of bending rules (specifically those involving the survival rate of accidents), DiRT 2 is everything the first game was and more. |
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Command & Conquer: Red Alert 3 - Commander's Challenge review (X360)Reviewed on October 10, 2009This extension of the popular Command and Conquer installment is well worth your time and attention. |
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Cutie Suzuki no Ringside Angel review (GEN)Reviewed on October 09, 2009Let me say this now, so I can get it out of the way. I loathe the concept behind Cutie Suzuki no Ringside Angel. Sixteen-bit imagery or no, I see it as nothing more than a show to please men who have nothing better to do than watch scantily-clad women beat each other senseless in a series of wrestling matches. It just disgusts me. Everything. From the “professional” wrestlers often dressed in naught but a bikini to the dumb blonde disguised as a Playboy Bunny that hands out the tro... |
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Fading Shadows review (PSP)Reviewed on October 09, 2009Bwahahahahaha! |
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Final Doom review (MAC)Reviewed on October 09, 2009Hell, in just one courtyard, you'll first have to deal with a legion of Mancubi while a few Revenants are aiming their missiles at you from higher ground. Finish them off and hit a couple of switches and a bunch of Arachnotrons make their presence felt. Dispose of them and flip a couple more switches to trigger a massive Cacodemon invasion. All in all, this is a very exhilarating series of battles and it's only one tiny part of this massive, combat-heavy level. |
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Minerva: Metastasis review (PC)Reviewed on October 08, 2009It proved fitting that, by the end of Minerva: Metastasis, the glare of its initial daylight had given way to a cold dusk, the sun barely clinging on to the horizon. When I emerged from the game, exhausted and blinking, it turned out the same was true in real life. Four hours had disappeared, and it was night time. |
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General Chaos review (GEN)Reviewed on October 08, 2009I'm a huge strategy fan, so imagine my delight when I was chosen to review General Chaos for the Sega Megadrive. Its one of the founding fathers of the genre and a lot of RTS details we're now all familiar with made their premier here. Players take control of either General Chaos or his nemesis General Havoc as each team tries to capture their opponent's capital city. You can jump into battles instantly, although there's also an option to play on a large, extremely simplified, RISK-type m... |
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Streets of Fury review (X360)Reviewed on October 08, 2009They're designed and animated using digitalized actors (kind of like Mortal Kombat), which was an interesting choice to say the least. And occasionally comical, as when certain foes go down, they tend to fall as gingerly as possible, as if the actor was thinking, "Gotta be careful! Don't want to bruise my hip or anything making this look good!" |
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Tales of Monkey Island: Chapter 3 - Lair of the Leviathan review (PC)Reviewed on October 08, 2009The simplicity of most of the tasks means Lair of the Leviathan ends up being a little shorter than the rest of Tales thus far, but it's not really an issue when the episode feels so well directed, tight and polished. It's the most solid of the series, certainly, and if Telltale can maintain this level of quality while ramping the humour back up to its highest standards, the final two episodes might as well set sail for the shores of greatness. |
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