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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Condemned 2: Bloodshot (Xbox 360)

Condemned 2: Bloodshot review (X360)

Reviewed on May 12, 2008

His life is a wreck. Drunk, angry and dying for another drink, he crushes some pills with his glass, brushes the remains into his drink and downs the lot. An unfortunate guy gets his face pummeled in by him after accidentally brushing past him. He is Ethan Thomas, former Serial Crime Unit investigator. Several months after the events of the first game, the Serial Crime Unit want Ethan back. Another serial killer is on the lose, and Ethan is the only man for the job.
microwavedapple's avatar
Major League Baseball 2K8 (PlayStation 3)

Major League Baseball 2K8 review (PS3)

Reviewed on May 12, 2008

As the supposed "premier" Major League Baseball game, since 2KSports gobbled up the MLB license, I had very high expectations of MLB 2K8. Touting itself as "the most complete baseball experience available," MLB 2K8 left me with a lot of complaints. I was impressed by the variety of options for a couch coach like myself to tinker around with, from a full-fledged franchise mode with all the trimmings to the more typical Home Run Derby, but MLB 2K8 has some problems, particular...
asherdeus's avatar
The Dog Island (Wii)

The Dog Island review (WII)

Reviewed on May 11, 2008

Some of that innovation should have instead been saved for the different missions you'll attempt. These regularly amount to nothing more than running back through several areas to someplace you've already been—just to sniff out some secret new item—then crossing the map again to return it to whoever wants it. Even after you gain the ability to warp to familiar locations, you'll still be doing a lot of redundant footwork.
honestgamer's avatar
Prism: Light the Way (DS)

Prism: Light the Way review (DS)

Reviewed on May 10, 2008

If you have ever taken any physics course, then at some point in time, you may have glossed over the behaviour of light. One point that stays clear is that on a flat, reflective surface, the angle that the light bounces off of is the same angle that it first struck the surface at.
darkstarripclaw's avatar
Jack Keane (PC)

Jack Keane review (PC)

Reviewed on May 10, 2008

"This is Monkey Island done right, at last," the box proudly proclaims. It's somewhat appropriate that the first comparison to the iconic adventure series would be made before you even start the game, given the parallels. Still, it's high praise indeed, and appropriate to boot. While some might argue that Monkey Island was done right a long time ago, Jack Keane is certainly a fitting reminder of times long past.
dragoon_of_infinity's avatar
SNK Arcade Classics: Vol. 1 (PlayStation 2)

SNK Arcade Classics: Vol. 1 review (PS2)

Reviewed on May 10, 2008

SNK Arcade Classics Vol. 1 collects 16 arcade classics, which doesn't sound like a significant number until you realize that a lot of what's here is much beefier than the norm. There's nothing wrong with a bunch of puzzle games, something we often get from other such compilations, but sometimes you want something more substantial. Fortunately, that's exactly what you get here (along with virtual medals to collect that let you know you've well and truly conquered each individual title).
honestgamer's avatar
Sam & Max 205: What's New, Beelzebub? (PC)

Sam & Max 205: What's New, Beelzebub? review (PC)

Reviewed on May 09, 2008

Let's get the forewarning over with now: if you've not been playing Season 2, then the end chapter is not the place to start. In fact, you shouldn't really be reading this: I just spoiled the ending of 203 by revealing the death of the villain.
EmP's avatar
Emergency Mayhem (Wii)

Emergency Mayhem review (WII)

Reviewed on May 09, 2008

Crisis City is swarming with activity. Pedestrians crowd the sidewalks. Traffic is thick and boasts a pleasing variety of vehicles, while the scenery is frequently beautiful with great draw distance. There's definitely a pleasing artistic aesthetic, with everything looking like it was ripped out of a particularly gorgeous cartoon. You'll find the occasional bland texture, sure, but overall this is one of the most visually arresting games to arrive on Wii to date.
honestgamer's avatar
R-Type Command (PSP)

R-Type Command review (PSP)

Reviewed on May 07, 2008

As the game's packaging indicates, there are more than 80 different units available. These fall into several categories. You'll choose from agile jets, slower support vehicles, Force pods, carriers and an assortment of other units. It won't take you long to realize that there aren't really a lot of distinct options, though.
honestgamer's avatar
Rocketmen: Axis of Evil (Xbox 360)

Rocketmen: Axis of Evil review (X360)

Reviewed on May 07, 2008

If you're mainly a solitary gamer, pass this one up. However, if you have a huge love (or even a passing liking) for loot-gathering dungeon-crawlers, are tired of the genre being taken up solely by medieval fantasy trappings, and have at least one friend or can tolerate random partners, then Rocketmen is actually not a bad buy.
Pixel's avatar
Teenage Zombies: Invasion of the Alien Brain Thingys! (DS)

Teenage Zombies: Invasion of the Alien Brain Thingys! review (DS)

Reviewed on May 06, 2008

These monsters are planted in specific locations, and your zombies' only defense against them is based on their current ailments. Lefty uses her right arm to whack enemies senseless. Fins uses his tentacles (Or are they fins? They look like tentacles...) to simultaneously strike enemies in three directions. Zack, the young skateboarding star without legs, is able to stretch his body like Dhalsim from Street Fighter II and attack with his board.
louis_bedigian's avatar
Hurry Up Hedgehog! (DS)

Hurry Up Hedgehog! review (DS)

Reviewed on May 06, 2008

Hurry Up Hedgehog is instead a modest title based upon some German board game I’m not even going to try and spell. It presents players with a grid full of pits and challenges them to get three of their four hedgehogs to the other side before any of the other teams can. Along the way, you need to try and push your opposition’s hedgehogs out of the way (and, ideally, into pits) while trying to navigate the safest route through the obstacles and opposition.
EmP's avatar
Powershot Pinball Constructor (DS)

Powershot Pinball Constructor review (DS)

Reviewed on May 05, 2008

As much as the concept of creating your own tables sounds really appealing, the editor is so lacklustre and limiting that it may as well have not existed. And if I’m judging Powershot Pinball Constructor as an ordinary pinball title, its completely uninspiring and sleep-inducing gameplay makes it impossible to recommend.
-'s avatar
Secret Files: Tunguska (Wii)

Secret Files: Tunguska review (WII)

Reviewed on May 05, 2008

In one scenario, a Russian military hospital that has Nina imprisoned in a rat-infested cell with only a stinking foam mattress for company, Max flies out to the rescue (for some reason, in Tunguska, everyone has a plane license, despite their profession) allowing the two to work together as a team, swapping items between the two as they may need to, attacking the hospital from two different locations. It’s hardly a new idea, but it’s one that forces you to think at things from a slightly different angle. Then it’s over, Nina is sprung, and this teamwork is never used again.
EmP's avatar
Metroid (NES)

Metroid review (NES)

Reviewed on May 03, 2008

Although I have played many worse games, none have filled me with as much anger as Metroid. The idea of fighting in an alien world while finding hidden items and secrets is a great one that has influenced countless classics, but Metroid is certainly not one of them. Its world sucks you in and keeps you playing, no matter how bad it might get. You just cannot put it down, making it one of the most torturous gaming experiences available.
Halon's avatar
Utawarerumono (PC)

Utawarerumono review (PC)

Reviewed on May 03, 2008

Utawarerumono doesn’t start off particularly promising, and you’d be forgiven in thinking that, based upon its archetype-ridden beginnings, it would drown in a flood of clichés well before it hits endgame. But you would be largely mistaken.
EmP's avatar
PO'ed (PlayStation)

PO'ed review (PSX)

Reviewed on May 03, 2008

Fun story. My e-chum EmP and I spent an afternoon looking at some dumb old PlayStation games, trying to pick one to lie about and build up as a lost classic. We ended up choosing PO'ed, though the fact that I'm the only one actually writing a review of it shows how reliable the man is. We'd go on eBay, the plan was, since the game only sells for a penny (even when the auction says that it's in GREAT SHAPE L@@K LIKE NEW and promises overnight shipping). We wanted to build PO'ed up as a cult hit D...
mardraum's avatar
bit Generations: Dialhex (Game Boy Advance)

bit Generations: Dialhex review (GBA)

Reviewed on May 03, 2008

For a bit, I was on the fence as to whether Dialhex was a worthy puzzle title. Then I looked up during play one evening to discover that it was now 2:30 a.m. and I had neglected my very imminently-due Accounting homework. The title has a low-key depth that quietly draws your in.
Synonymous's avatar
One Must Fall 2097 (PC)

One Must Fall 2097 review (PC)

Reviewed on May 03, 2008

Long ago there was a meeting of video game reviewers held in the seventh circle of Hell without violent people. I remember that I was casually chatting away with the heretics from the sixth circle when I was asked if I could ever give a game a perfect score to which I replied that it would never happen because it meant that the game was perfect with no way of improving whatsoever and there simply was no such game.
darketernal's avatar
Sins of a Solar Empire (PC)

Sins of a Solar Empire review (PC)

Reviewed on May 02, 2008

It’s not uncommon for a game to end with hundreds of ships on screen at once, engaged in constant combat while each player struggles for dominance. Frankly, the hours you’ve invested in this game only help to heighten the emotions brought about from this final conflict’s outcome. The disappointment can be overwhelming; that you could come this far and fail at the last second doesn’t seem possible. On the other hand, the sense of satisfaction gained from a narrow victory is one of the most gratifying I’ve yet to experience in a game. Either way, it’s an epic fight.
Suskie's avatar

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