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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Hurry Up Hedgehog! (DS)

Hurry Up Hedgehog! review (DS)

Reviewed on May 06, 2008

Hurry Up Hedgehog is instead a modest title based upon some German board game I’m not even going to try and spell. It presents players with a grid full of pits and challenges them to get three of their four hedgehogs to the other side before any of the other teams can. Along the way, you need to try and push your opposition’s hedgehogs out of the way (and, ideally, into pits) while trying to navigate the safest route through the obstacles and opposition.
EmP's avatar
Powershot Pinball Constructor (DS)

Powershot Pinball Constructor review (DS)

Reviewed on May 05, 2008

As much as the concept of creating your own tables sounds really appealing, the editor is so lacklustre and limiting that it may as well have not existed. And if I’m judging Powershot Pinball Constructor as an ordinary pinball title, its completely uninspiring and sleep-inducing gameplay makes it impossible to recommend.
-'s avatar
Secret Files: Tunguska (Wii)

Secret Files: Tunguska review (WII)

Reviewed on May 05, 2008

In one scenario, a Russian military hospital that has Nina imprisoned in a rat-infested cell with only a stinking foam mattress for company, Max flies out to the rescue (for some reason, in Tunguska, everyone has a plane license, despite their profession) allowing the two to work together as a team, swapping items between the two as they may need to, attacking the hospital from two different locations. It’s hardly a new idea, but it’s one that forces you to think at things from a slightly different angle. Then it’s over, Nina is sprung, and this teamwork is never used again.
EmP's avatar
Metroid (NES)

Metroid review (NES)

Reviewed on May 04, 2008

Although I have played many worse games, none have filled me with as much anger as Metroid. The idea of fighting in an alien world while finding hidden items and secrets is a great one that has influenced countless classics, but Metroid is certainly not one of them. Its world sucks you in and keeps you playing, no matter how bad it might get. You just cannot put it down, making it one of the most torturous gaming experiences available.
Halon's avatar
Utawarerumono (PC)

Utawarerumono review (PC)

Reviewed on May 04, 2008

Utawarerumono doesn’t start off particularly promising, and you’d be forgiven in thinking that, based upon its archetype-ridden beginnings, it would drown in a flood of clichés well before it hits endgame. But you would be largely mistaken.
EmP's avatar
PO'ed (PlayStation)

PO'ed review (PSX)

Reviewed on May 04, 2008

Fun story. My e-chum EmP and I spent an afternoon looking at some dumb old PlayStation games, trying to pick one to lie about and build up as a lost classic. We ended up choosing PO'ed, though the fact that I'm the only one actually writing a review of it shows how reliable the man is. We'd go on eBay, the plan was, since the game only sells for a penny (even when the auction says that it's in GREAT SHAPE L@@K LIKE NEW and promises overnight shipping). We wanted to build PO'ed up as a cult hit D...
mardraum's avatar
bit Generations: Dialhex (Game Boy Advance)

bit Generations: Dialhex review (GBA)

Reviewed on May 03, 2008

For a bit, I was on the fence as to whether Dialhex was a worthy puzzle title. Then I looked up during play one evening to discover that it was now 2:30 a.m. and I had neglected my very imminently-due Accounting homework. The title has a low-key depth that quietly draws your in.
Synonymous's avatar
One Must Fall 2097 (PC)

One Must Fall 2097 review (PC)

Reviewed on May 03, 2008

Long ago there was a meeting of video game reviewers held in the seventh circle of Hell without violent people. I remember that I was casually chatting away with the heretics from the sixth circle when I was asked if I could ever give a game a perfect score to which I replied that it would never happen because it meant that the game was perfect with no way of improving whatsoever and there simply was no such game.
darketernal's avatar
Sins of a Solar Empire (PC)

Sins of a Solar Empire review (PC)

Reviewed on May 02, 2008

It’s not uncommon for a game to end with hundreds of ships on screen at once, engaged in constant combat while each player struggles for dominance. Frankly, the hours you’ve invested in this game only help to heighten the emotions brought about from this final conflict’s outcome. The disappointment can be overwhelming; that you could come this far and fail at the last second doesn’t seem possible. On the other hand, the sense of satisfaction gained from a narrow victory is one of the most gratifying I’ve yet to experience in a game. Either way, it’s an epic fight.
Suskie's avatar
Last Alert (Turbografx-CD)

Last Alert review (TGCD)

Reviewed on May 01, 2008

Last Alert's 'advanced speech' is in stark contrast to its visuals: the game uses an overhead view (much like the one employed by Guerrilla War) to chronicle the adventures of our favourite Guy, who happens to be a bruising special forces bad ass (of course).
Masters's avatar
Super Paper Mario (Wii)

Super Paper Mario review (WII)

Reviewed on May 01, 2008

The lack of challenge is the game’s biggest issue, but it opens the playing field to people looking for a more casual experience.
siara79's avatar
Just Breed (NES)

Just Breed review (NES)

Reviewed on May 01, 2008

Enemies are numerous – they litter the battlefield, plotting your demise, waiting for the right moment to strike. This predicament leads to one of the hardest decisions any general has to make: whether to ask his troops to sacrifice health or life in order to eliminate an enemy force. Proudly direct a choice few into the line of fire, drawing your elusive enemy into a clever trap. With your foe now in range, he’s easy picking for the rest of your party.
wolfqueen001's avatar
Portal (PC)

Portal review (PC)

Reviewed on April 30, 2008

Portal, the hidden gem nestled within the treasure chest of The Orange Box can now be purchased as a standalone title, allowing a whole new wave of gamers the opportunity to revel in one of the most innovative productions the industry has seen in a long time.
southy787's avatar
Bleach: The Blade of Fate (DS)

Bleach: The Blade of Fate review (DS)

Reviewed on April 30, 2008

The window for importing Bleach: Souten ni Kakeru Unmei has officially closed. It will always be one of the standout fighting games on the DS, given its strong technical execution and popular anime appeal. The fact that it come the 2-D masters at Treasure will also make many nod with knowing optimism. But players in glorious Nippon have moved on to the sequel, thinning the ranks for Wi-Fi multiplayer. Most important, though, the English localization is now upon us, providing outsiders...
woodhouse's avatar
Agatha Christie: And Then There Were None (Wii)

Agatha Christie: And Then There Were None review (WII)

Reviewed on April 29, 2008

Unfortunately, this review begins with content that cannot properly be displayed on some pages on the site (including this one). No excerpt is currently available, but this review still meets the site's quality standards and you are encouraged to read it anyway if you're interested in the title.
terrisus's avatar
Rampage: Total Destruction (GameCube)

Rampage: Total Destruction review (GCN)

Reviewed on April 28, 2008

Rampage Total Destruction combines the heavy doses of the first two games, and brings in a whole new adventure with almost 30 monsters into one package. The first Rampage for the NES, and the N64 World Tour version are enough for a few hours of fun, but the new adventure is the meat of the package. Let me break it down for you.
G_Dub's avatar
Draglade (DS)

Draglade review (DS)

Reviewed on April 28, 2008

As much as Draglade might sound like a cheap energy drink, it’s actually a DS action-RPG that feels like a cross between Pokemon and Megaman Battle Network, with an element of music-and-rhythm thrown in for good measure.
PAJ89's avatar
Bomberman Land (Wii)

Bomberman Land review (WII)

Reviewed on April 27, 2008

Thing is, if you can dig through the gloopy mire of problems that plague Bomberman Land then you can find a decent collection of mini-games to play though. And, if you don’t have the patience, then you can simply fall back on the tried and trusted Bomberman game of old where you try the explode fellows bombers in a claustrophobic room rife with power-ups.
EmP's avatar
1943: The Battle of Midway (NES)

1943: The Battle of Midway review (NES)

Reviewed on April 27, 2008

The game treats you much differently depending on the choices you make and it never coddles you. Souping up your special weapons right away so that you can fire amazing rapid-fire bursts or shell your enemies relentlessly with a barrage of missiles might seem like a winning strategy at first, but it's also an effective way to cheat yourself out of a lengthy life expectancy.
honestgamer's avatar
Fatal Fury: Battle Archives Vol. 2 (PlayStation 2)

Fatal Fury: Battle Archives Vol. 2 review (PS2)

Reviewed on April 26, 2008

It seems unusual to see the high-quality backgrounds swapped out from one game to the next, rather than simply finding them supplemented by a few new ones. Just the fact that things work like that, though, is a point in this compilation's favor. The genuine differences between each entry—including a final boss in the first one that is swapped out by the time the second and third arrive—mean that you really are getting three distinct titles instead of one thrice repeated and barely modified.
honestgamer's avatar

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