Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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.hack Part 1: Infection review (PS2)Reviewed on September 04, 2010Many years ago, I watched an anime called .Hack//Sign and absolutely fell in love with it. It told the tale of a young boy trapped inside the virtual reality MMORPG, The World, and how he copes with his existence. As other players heard of and attempted to unravel the mystery behind his condition, they discovered a series of potentially fatal anomalies involving the game’s own mythology. It was the sheer complexity of that mythology and the mystery behind it that drew me in so thor... |
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Sam & Max: The City That Dares Not Sleep review (PC)Reviewed on September 04, 2010Season Three follows this trend by not only being a more adventuresome series of bite-sized quests than those that precede it, but by spit-roasting the results over a curiously potent combination of insanity, Twilight Zone-esque noir and a healthy foundation of self deprecation. |
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Download 2 review (TGCD)Reviewed on September 02, 2010"Cyberpunk isn’t just a genre -- it’s a mindset. It’s a mindset that knows it’s beneath the thumb of corporate greed, but tries to dig itself out anyway. It’s a mindset that sneers at the shallow mainstreamers who swallow the recycled maxims of pseudo-intellectualism." |
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Ivy the Kiwi? review (WII)Reviewed on August 31, 2010NO, this game has absolutely no connections with Kiwi Kraze (The New Zealand Story), other than they both use the word Kiwi in their titles. Ivy the Kiwi? has much more in common with Lemmings and Mario & Wario, where you are an invisible force that must guide a fast little bird through various mazes in a quest to find her mother. You aide the newborn by creating vines that'll help her climb over walls, or use them like shields against such dastardly foes as rats and water drops. Y... |
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Halo 3: ODST review (X360)Reviewed on August 31, 2010It’s an adventuresome idea, but not one that works completely. ODST is, before anything else, largely competent and achieves most of what it sets out to do. The Halo lore is still very much intact, but the insertion of a new protagonist gives the game a new sheen: one of vulnerability. |
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Star Ruler review (PC)Reviewed on August 27, 2010Star Ruler has the scope, devotion, and solid base to do great things and go great distances. Keep watch for something amazing. |
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Heartwork review (PC)Reviewed on August 26, 2010He could still end up in a compromising position with a cold steel barrel up his butt. I consider it fitting payback for his other transgressions. Heartwork considers it the ultimate orgasm. |
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The Longest Journey review (PC)Reviewed on August 25, 2010The Longest Journey isn't perfect, but in that imperfection lies something hugely special: something so magical, and so human. It isn't the best adventure game I've ever played, but it is the one I adore the most. |
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Kane & Lynch 2: Dog Days review (X360)Reviewed on August 23, 2010I didn't think the first Kane & Lynch title, Dead Men, was a terrible game, but it did do a few things wrong that made it only an above-average product. The Campaign mode, for example, while it took gamers on a tour through various locations around the globe, was nothing more than a very basic hide-and-go-shoot action fest. Sure, there were a bunch of police, thugs, and mercenaries on screen trying to kill you, but it mostly felt subdued, especially since you had four or five AI buddies backing ... |
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Kane & Lynch 2: Dog Days review (PC)Reviewed on August 23, 2010So we get a corridor shooter with a bunch of set pieces. These will do in a bind. The early bits are the best, on the crowded streets of Shanghai, chasing a pantless couple, or pinned down by the cops in a video rental store, or gunfire shredding the flimsy wooden panels of a gaudy restaurant, or threading through a stretch of jammed chaotic freeway. Expect a lot of filler between these cool bits, usually in a warehouse or parking garage or something. |
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WWF In Your House review (PC)Reviewed on August 22, 2010As if 1995's WrestleMania: The Arcade Game wasn't enough Mortal Kombat style 'fun' in the guise of the World Wrestling Federation superstars, Acclaim came back the following year! |
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Fist of the North Star: Ken's Rage review (PS3)Reviewed on August 21, 2010Hokuto Musou -- coming to the West as Fist of the North Star: Ken's Rage -- is a proper sequel. Since this is a Musou game, I expected it to play like a Musou game. It often doesn't. Instead of presenting a series of sprawling warzones, the game gives us straightforward levels; simplistic obstacles must be passed, traps must be avoided, and switches must be flipped. Koei has built a world that's out to get noble Kenshiro -- they've built a world in the spirit of Hokuto. |
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River City Ransom review (NES)Reviewed on August 20, 2010In the military, it’s a type of inspection you don’t want to fail. In competition, it means you’re playing without advantages normally at your disposal. With “of the law”, it is the unbearable barb of the headline writer after a police force lifts its height restriction. |
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Kingdom Hearts II review (PS2)Reviewed on August 20, 2010The first Kingdom Hearts brilliantly blended the worlds of Disney and Final Fantasy in a refreshing and surprisingly unique tale. There, we followed Sora, the unsuspecting Keyblade Master who was ripped from his peaceful island home and separated from childhood friends Riku and Kairi. We watched as he met new companions and ventured through Disney-themed worlds, attempting to seal them from impending darkness. We helped him battle the Heartless, physical manifestations of evil, as ... |
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Shadow Hearts review (PS2)Reviewed on August 20, 2010On a train heading through China, Alice Elliot finds herself in custody of the Japanese military who intend to deliver the girl with mysterious powers to their homeland. Unfortunately a dapper English gent named Roger Bacon has other plans. He effortlessly summons hideous demons to devour the heads of the soldiers who meet their grisly demise without a fight. Bacon would have soon kidnapped Alice had it not been for a brash young man Yuri and his natural talents as a Harmonixer – one who transfo... |
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Limbo review (X360)Reviewed on August 19, 2010Limbo is a neat little oddity of a game. It is at once fleshed out and involved but also unrelentingly minimalist. It's a 2D puzzle platformer in the truest sense - your task is to get from one end to the other, your tools are limited to movement, jumps, and "action" (usually grabbing things or pressing buttons). Everything is presented in a black and white style that manages to convey an impressive amount of detail despite being limited to soft, blurry (beautiful) silhouettes. You'll learn more... |
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Independence War II review (PC)Reviewed on August 17, 2010In the glorious past, before all the words were used up, the winters were longer, and sequels could still rip off the original without losing all dignity - Particle Systems made Independence War 2: Edge of Chaos. |
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Madden NFL 11 review (WII)Reviewed on August 16, 2010All of these choices reinforce your self-image, plus they present more challenges than simply winning games and piling up stats. There are many ways in which the Wii version of Madden can't ever compete with its HD counterparts, but these changes to Franchise Mode define it as a desirable parallel. |
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Worms review (X360)Reviewed on August 16, 2010Team 17 once did their level best to jump the shark, but, as seems to be the trend these days, have established a series reboot, travelled right back to their humble beginnings and rediscovered the magic all over again. |
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Castlevania: Harmony of Despair review (X360)Reviewed on August 14, 2010Once the casual players have left and only the hardcore remain, will the game become little more than an item hunt with six Alucards all using the lightning-quick and very deadly Yasutsuna blade? Only time will tell. |
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