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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
TrackMania United Forever (PC)

TrackMania United Forever review (PC)

Reviewed on May 21, 2008

Last month, the TrackMania franchise premiered on Steam with their title ‘TrackMania Nations’; a freeware game that has been often described as a joy filled, causal experience that everyone should try at least once.
Melaisis's avatar
The Chronicles of Narnia: Prince Caspian (Xbox 360)

The Chronicles of Narnia: Prince Caspian review (X360)

Reviewed on May 20, 2008

At first, I stupidly tried to battle everyone. This is a waste of time. Instead, you need to work actively on the current objective, whatever it might be. These can range from destroying siege engines, bashing stone pillars with your club (while riding on back of a lumbering giant) to simply working your way through the maelstrom to safety.
honestgamer's avatar
Grand Theft Auto IV (Xbox 360)

Grand Theft Auto IV review (X360)

Reviewed on May 20, 2008

So, this is it. The much anticipated Grand Theft Auto IV. After years of playing of the original game system built for Grand Theft Auto III, and exploring Liberty City twice, Vice City twice, and the state of San Andreas, GTA is back again, this time with a brand new system on new generation consoles. Grand Theft Auto IV has been in development for quite a long time, and it's finally ready to rock.
Probester's avatar
Gun Nac (NES)

Gun Nac review (NES)

Reviewed on May 20, 2008

There are too few shmups that explore the terror of rabbits, trees, umbrellas, and flying briefcases. I believe that these things are too controversial for most developers, even the team behind Grand Theft Auto, to seriously address, and thus they hang over video games like a shadow that really wants to talk about dangerous rabbits, trees, umbrellas, and flying briefcases. Unable to release a game about these evil things directly, Compile was forced to set their game in outer space in o...
dagoss's avatar
Front Mission (DS)

Front Mission review (DS)

Reviewed on May 19, 2008

One of the main complaints that I, as well as many other gamers that I know, have about the gaming industry nowadays is the fact that there are way too many ports and remakes being released. The Game Boy Advance was notorious for this, especially with the constant Super Mario Advance games. However, the good news about the two main ports/remakes I got for the Nintendo DS is the fact that neither of the games ever came out in America before. I had played them on ROMs on my computer over the years...
psychopenguin's avatar
Fire 'N Ice (NES)

Fire 'N Ice review (NES)

Reviewed on May 19, 2008

You’ll likely find yourself snoozing through the first couple worlds, but soon after, you’ll find yourself scratching your head as formerly cakewalk puzzles turn into headache-inducing brain-busters.
wolfqueen001's avatar
Final Fantasy III (DS)

Final Fantasy III review (DS)

Reviewed on May 19, 2008

I am a huge fan of the Final Fantasy series, as you may have noticed over the years due to my various Final Fantasy reviews and walkthroughs. Growing up, I always wanted to play the original Final Fantasy 3, but back then there was no translations or emulation available, so it was always one of those mysterious games I knew very little about, yet yearned to play regardless. I had heard the sequel to Final Fantasy was awful (and it turned out to be the truth), but Square really fixed things up fo...
psychopenguin's avatar
Toy Shop (DS)

Toy Shop review (DS)

Reviewed on May 19, 2008

While it's true that a lot of games of this type bury you in menus, they at least have other things going on so that you can remain entertained throughout the process or there's a sense of urgency. With Toy Shop, I would frequently set up my assembly work for the day, then just leave the DS sitting for 2 or 3 minutes while the game did its thing.
honestgamer's avatar
Golden Horde (PC)

Golden Horde review (PC)

Reviewed on May 19, 2008

The Golden Horde is an entertaining RTS that may not revolutionise the genre, but certainly enriches it a bit with experience and equipment systems.
MartinG's avatar
Ninja Gaiden: Dragon Sword (DS)

Ninja Gaiden: Dragon Sword review (DS)

Reviewed on May 19, 2008

With Dragon Sword, Team Ninja has taken a game known for brutal, in-your-face action and made the switch to a control scheme that is far more unconventional and alien to those experienced with Ninja Gaiden. It could have been a disaster – that it’s actually a relatively smooth, entertaining action game (on a handheld, no less) should serve as a testament to the skills the team possesses, especially in an area as potentially hostile as DS development.
Suskie's avatar
Fatal Frame (PlayStation 2)

Fatal Frame review (PS2)

Reviewed on May 18, 2008

Challenging a player, and challenging them at just the right level, is at the core of any game. For a horror title, however, just challenging the player is not enough; they must be scared, first. There are psychological tricks for this, and Fatal Frame employs them to good effect. At other times, however, shaky aspects of the gameplay make things harder than they need to be, threatening to annoy you more than frighten you. As such, Fatal Frame walks a fine line between fear and frustration.
sashanan's avatar
G.I. Joe (NES)

G.I. Joe review (NES)

Reviewed on May 17, 2008

G.I. Joe. No, not the upcoming movie, nor the original toy line. You know exactly what I mean when I bring up the name. That's right, I'm talking about the 80s line, A Real American Hero. It had a Marvel comic, the cartoon series, the theme song, a movie, Duke, Snake Eyes, Lady Friggin Jaye, Cobra Commander, the pimp (Destro), Baroness... I'm gonna stop now before the entire review is a list. But yeah, those were some good times. It also had its share of video games, some good... some crap. Fort...
pickhut's avatar
Digimon World (PlayStation)

Digimon World review (PSX)

Reviewed on May 17, 2008

Feed him regularly, but watch his weight. Treat him when he’s ill or injured. Rest him when he’s weary. Even take him to the bathroom when the need arises. Your Digimon is yours to love and care for. Do everything right, hold enough patience, and the reward will pay dividends.
wolfqueen001's avatar
Speed Racer: The Videogame (Wii)

Speed Racer: The Videogame review (WII)

Reviewed on May 16, 2008

Speed Racer: The Videogame is fast. Really fast. Early circuits are mellow and you won't have the beefier vehicles available, but that changes quickly enough. Each completed championship yields you another driver with new stats, until you've unlocked all 20. These are the folk you'd see if you watched the movie, with voice work to match.
honestgamer's avatar
Burnout Paradise (PlayStation 3)

Burnout Paradise review (PS3)

Reviewed on May 14, 2008

Developer Criterion Games tend to spice up Burnout's gameplay in each installment, bringing something new and fun to the table. And Burnout Paradise is no exception. The Burnout series has had a complete makeover, and puts every other Burnout game to shame.
microwavedapple's avatar
Crystalis (NES)

Crystalis review (NES)

Reviewed on May 13, 2008

Out from a hundred years of suspended animation, our hero steps into a world overrun by mutants and under threat of an evil which hasn’t fully presented itself yet. Journeying throughout the land, this prophesied savior seeks the respect of four wise men by collecting four mighty elemental swords. He will travel through labyrinthine caverns, and hostile lands, including the territory belonging to the impressive Draygonian Empire, which has oppressed its citizens and forcibly colonized its neighb...
wolfqueen001's avatar
Uncharted: Drake's Fortune (PlayStation 3)

Uncharted: Drake's Fortune review (PS3)

Reviewed on May 12, 2008

Think Indiana Jones meets Mission Impossible; that's what Uncharted: Drake's Fortune is like. You'll spend your time exploring a mysterious island, swinging from vines...and blowing dudes up. I compare Uncharted to movies because that's what it is like most. It feels like a high-budget, no holds barred blockbuster from Micheal Bay. Drake's Fortune embraces this, and delivers one of the most beautiful, memorable and intense experiences in years.
microwavedapple's avatar
Condemned 2: Bloodshot (Xbox 360)

Condemned 2: Bloodshot review (X360)

Reviewed on May 12, 2008

His life is a wreck. Drunk, angry and dying for another drink, he crushes some pills with his glass, brushes the remains into his drink and downs the lot. An unfortunate guy gets his face pummeled in by him after accidentally brushing past him. He is Ethan Thomas, former Serial Crime Unit investigator. Several months after the events of the first game, the Serial Crime Unit want Ethan back. Another serial killer is on the lose, and Ethan is the only man for the job.
microwavedapple's avatar
Major League Baseball 2K8 (PlayStation 3)

Major League Baseball 2K8 review (PS3)

Reviewed on May 12, 2008

As the supposed "premier" Major League Baseball game, since 2KSports gobbled up the MLB license, I had very high expectations of MLB 2K8. Touting itself as "the most complete baseball experience available," MLB 2K8 left me with a lot of complaints. I was impressed by the variety of options for a couch coach like myself to tinker around with, from a full-fledged franchise mode with all the trimmings to the more typical Home Run Derby, but MLB 2K8 has some problems, particular...
asherdeus's avatar
The Dog Island (Wii)

The Dog Island review (WII)

Reviewed on May 12, 2008

Some of that innovation should have instead been saved for the different missions you'll attempt. These regularly amount to nothing more than running back through several areas to someplace you've already been—just to sniff out some secret new item—then crossing the map again to return it to whoever wants it. Even after you gain the ability to warp to familiar locations, you'll still be doing a lot of redundant footwork.
honestgamer's avatar

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