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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Archon (NES)

Archon review (NES)

Reviewed on January 05, 2011

Conquest! That supreme notion that you have overcome your opponents, that the ground you walk on is now yours, and that all your opponents can do is cry and bleed. Ha-ha, you might laugh. My knights have cut your goblins to ribbons. My unicorns now frolic in the fields littered with the body parts of your manitcores. This is war, this is Archon. It's a strategy game that wins for being simple and addictive, despite being too easy.
JoeTheDestroyer's avatar
Gran Turismo 5 (PlayStation 3)

Gran Turismo 5 review (PS3)

Reviewed on January 03, 2011

fleinn's avatar
8 Eyes (NES)

8 Eyes review (NES)

Reviewed on January 02, 2011

Everyone compares 8 Eyes to Castlevania, and gamers are split down the middle on which is better. If you couldn't tell by my score, I'm of the “Castlevania is better” persuasion. Both games are marked for having extreme challenge, though the implementation of the challenge differs in both. Castlevania has simple gameplay, but would rather give you difficult situations that require timing and skill. It's m...
JoeTheDestroyer's avatar
Gallery: World Cities (Xbox 360)

Gallery: World Cities review (X360)

Reviewed on January 01, 2011

When I turned on my Microsoft Xbox 360 entertainment system on December 26, 2010, I was just going to play Pac-Man CE DX. Possibly even some X-Men and Doritos Crash Course. However, my life took an unexpected turn when I decided to browse the Game Marketplace. Typically, I checked the Arcade titles first, to see if any of the new releases were worth throwing away 800/1200 MS Points on. Nothing jumped out. Once exited, I curiously dove into the Indie section, since I haven't been there in eons, i...
dementedhut's avatar
Astonishia Story (PSP)

Astonishia Story review (PSP)

Reviewed on January 01, 2011

I can’t help but think of Astonisha Story bravely treading water. It was never in its nature to be spectacular, but it could have settled with quietly competent had Ubisoft thrown it a life preserver rather than hurled rocks from the shore.
EmP's avatar
Metroid: Other M (Wii)

Metroid: Other M review (WII)

Reviewed on December 30, 2010

Metroid: Other M tells two stories. One is the story of Samus Aran, galactic bounty hunter - a story that is objectionable because it is poorly written and incompetently executed. The other is the story of Yoshio Sakamoto, videogame developer - a story that is objectionable because it keeps barging in on Metroid: Other M.
Fedule's avatar
Pocket Pool (PSP)

Pocket Pool review (PSP)

Reviewed on December 30, 2010

HyperDevbox Japan surely set out to do something different, by giving us ‘erotic pool.’ The word on the street is that publishers Conspiracy and Eidos sought to use the Girls Gone Wild license and do something really distinct, but talks fell through. As such, we’re stuck with a random collection of stills and short video clips of nude models and outright porn stars as our erotic content.
Masters's avatar
The Adventures of Star Saver (Game Boy)

The Adventures of Star Saver review (GB)

Reviewed on December 30, 2010

Imagine: a run 'n gun game where you play as a tough LAPD cop who looks like he's twelve, surrounded by giant pill bugs, vicious cartoony dogs, and killer music notes, your trusty standard issue handgun drawn and your sentient mech sidekick at your side. Do I sense the makings for a buddy cop film? The landscape is wondrous, but the alien world they are on looks forbidding. The two are grateful to have one another. They know their trials will be many, but don't realize they won't be very try...
JoeTheDestroyer's avatar
Street Fighter IV (Xbox 360)

Street Fighter IV review (X360)

Reviewed on December 29, 2010

Street Fighter IV has been brawling in the streets and arcades for almost two years now, has spawned a superior sequel and is branching out into new crossover territory next year with Capcom's much anticipated Street Fighter X Tekken release. Here in England you can pick up a copy of this game for under £10 now so with that in mind this review shall explore the relative merits and flaws of Capcom's return to its most beloved franchise.
PaiMay's avatar
Wizards & Warriors (NES)

Wizards & Warriors review (NES)

Reviewed on December 26, 2010

High fantasy hits all-time lows
JoeTheDestroyer's avatar
Prince of Persia: The Forgotten Sands (PlayStation 3)

Prince of Persia: The Forgotten Sands review (PS3)

Reviewed on December 25, 2010

Prince of Persia: The Forgotten Sands is such a sad game. It isn't really that bad, and it aims high, but it just isn't that good. After a failed reboot, the developers sought to resurrect the franchise by bringing it back to its roots. And though it stays true to form and feels just like Prince of Persia: The Sands of Time, it just isn't a whole lot of fun to play. Despite high production values, it doesn't seem like a whole lot of thought went into the game's design, leaving ...
asherdeus's avatar
Sonic the Hedgehog 4: Episode 1 (Xbox 360)

Sonic the Hedgehog 4: Episode 1 review (X360)

Reviewed on December 24, 2010

But, say you're still willing to throw away 1200 MS Points to play Episode 1, what kind of experience will you have?
dementedhut's avatar
Questron (Commodore 64)

Questron review (C64)

Reviewed on December 24, 2010

Those of you who have played Ultima 1 will notice the similarity between Questron and that game because Strategic Simulation Inc. (SSI) secured a license from Richard Garriott which SSI then used in structuring the game world.
CoarseDragon's avatar
X-Men: The Arcade Game (Xbox 360)

X-Men: The Arcade Game review (X360)

Reviewed on December 23, 2010

there was never a point where I thought to myself, “man, I wish they’d break all this hardcore super hero violence up with a couple of quick time events!”
JANUS2's avatar
Ghost in the Shell (PlayStation)

Ghost in the Shell review (PSX)

Reviewed on December 22, 2010

I'm not a fan of the franchise, with the only real exposure being the egocentric TV series and the last minutes of the first film, but I always thought it would make for some good video game action, especially with its futuristic, cyborg-infested setting. The PlayStation title, in particular, has aroused my interest for the longest time, ever since I saw images for it in GameFAN; mainly, the concept of driving in Fuchikomas, spider-like tanks that can scale walls and ceilings, is what sold me th...
dementedhut's avatar
Gunstar Heroes (PlayStation 3)

Gunstar Heroes review (PS3)

Reviewed on December 21, 2010

Your mission is straightforward enough: As one of the two Heroes — twin brother Red or Blue — you must foil the nefarious Colonel Red (the doppelganger of Street Fighter II’s M. Bison) who has stolen the four Mystic Gems in an plot to unleash the all-powerful Golden Silver — and you’ll want to release your brainwashed older brother Green and rescue hopeless ally Yellow along the way.
Masters's avatar
Resident Evil: Survivor (PlayStation)

Resident Evil: Survivor review (PSX)

Reviewed on December 21, 2010

We’ve been able to rely on Resident Evil games for certain ingredients that bespeak their quality: amazing polygonal graphics, cheesy cinematic cut scenes, and their ability to spook the player. Survivor only gets the cheese right. This game looks horrid, but fails to provide the horror.
Masters's avatar
Kozu (Xbox 360)

Kozu review (X360)

Reviewed on December 18, 2010

Kozu is one of THOSE games that pop up on XBLA in droves; it’s a duel stick shooter that we should really be more pissed at Geometry Wars for popularising. We could try really hard to pretend that Kozu isn’t the latest contender in the homebrew developer’s favourite genre choice, but your denial would have to be measured in galaxies to overcome the sheer volume of evidence to the contrary. So, let’s not. Let’s just talk about how Kozu is an okay little game, but not one to reach the loft heights preset by the likes of Z0MBIES and Zombie Estate.
EmP's avatar
In the Hunt (Arcade)

In the Hunt review (ARC)

Reviewed on December 16, 2010

Even though you successfully blast the first few enemies out of the water and dodge their attacks, you still notice two things off the bat. One is that you move somewhat slowly. Understandable, what with being underwater and all. The other is that you cannot hold the fire button down to rapid fire, but must repeatedly press the button.
JoeTheDestroyer's avatar
Dracula (Commodore 64)

Dracula review (C64)

Reviewed on December 10, 2010

Dracula is an exciting, garish and highly confounding 95% text adventure which was released for the Commodore 64 by CRL in 1986. It was the first of a series of similarly themed horror adventures by Rod Pike (and later, other authors) including Frankenstein and The Wolfman. Dracula broadly follows the events of Bram Stoker's novel and remains highly regarded in C64 circles to this day for a multitude of reasons, sensationalism amongst them. The non-text 5% of the game consis...
bloomer's avatar

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