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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
DreamWeb (PC)

DreamWeb review (PC)

Reviewed on June 10, 2009

The cyberpunk genre is rarely as well presented as it should be, partially because most developers themselves havenít the slightest idea how to present it in the first place. Sometimes, theyíd opt for an overly-complex Ďhardcoreí approach, confusing newcomers with countless rules, ideas and staples of the niche genre, thinking that we should, as fans, already know what the hell they are talking about. Failing that, the other side of the coin that tries to weave a good futuristic story but fails ...
darketernal's avatar
Sonic the Hedgehog Chaos (Sega Master System)

Sonic the Hedgehog Chaos review (SMS)

Reviewed on June 08, 2009

Why another Sonic release on the antiquated Master System? The 16-bit Sonic series was selling the Mega Drive faster than you can say ďNintendonítĒ, and the SMS barely tapped the dominating NES. However its strong user base in Europe and Brazil still flourished, and with games being made on the technically equivalent Game Gear handheld, thereís no reason not to release another Sonic on the SMS.
bigcj34's avatar
Mana Khemia: Alchemists of Al-Revis (PlayStation 2)

Mana Khemia: Alchemists of Al-Revis review (PS2)

Reviewed on June 08, 2009

The PlayStation 2 has been a very prolific platform for RPGs during its lifecycle, and even long after the PS3's release, a select few developers continue to service it. Gust is among them, choosing the PS2 for Mana Khemia (2007 in Japan, 2008 in the US). An alchemy-themed game in which gathering recipes and ingredients to create your own items, weapons and armour, Mana Khemia plays so similarly to the three Atelier Iris games that it's tempting to just consider it Atelier Iris 4 and be done wit...
sashanan's avatar
Officers (PC)

Officers review (PC)

Reviewed on June 08, 2009

Officers is a fun toy. Every map is like a sandbox in which you can rain destruction upon the Nazis. Its key feature, huge battles, is both the best part of gameplay and the worst.
Melaisis's avatar
Steal Princess (DS)

Steal Princess review (DS)

Reviewed on June 07, 2009

Even though it's an interesting game, Steal Princess's overly complex, touchy controls tarnish the experience, and map creation is a spectacular failure. On the other hand, the game does feature excruciatingly dull story scenes mixed among its 150 stages!
zigfried's avatar
Beat 'Em & Eat 'Em (Atari 2600)

Beat 'Em & Eat 'Em review (A2600)

Reviewed on June 07, 2009

You know, I was trying to come up with a good intro for this. Something interesting, like a little descriptive scene or narrative. The usual. But I canít. Not for a game like this, anyway. One can only stare slack-jawed at that blank page and that ever-blinking cursor for so long. Besides, the box sums it up better than anything I could have come with:
disco's avatar
PDC World Championship Darts 2009 (Wii)

PDC World Championship Darts 2009 review (WII)

Reviewed on June 06, 2009

2009 has made some big steps up from its previous version, but that everything about the game is so budget that it hardly looks any different from the initial outing made two years ago on the PS2 isnít something that makes it an easy recommendation.
EmP's avatar
UFC 2009 Undisputed (PlayStation 3)

UFC 2009 Undisputed review (PS3)

Reviewed on June 06, 2009

UFC Undisputed has the makings of true MMA bliss, but its clunky, lifeless career mode and lackluster online play will only keep you occupied for so long.
QuasidodoJr's avatar
X-COM: Enforcer (PC)

X-COM: Enforcer review (PC)

Reviewed on June 05, 2009

Iím in a habit of paying no attention to Steamís frequent pop-up advertisements that bring to light the various discounts the service offers on games I generally donít care about, but the announcement that all five titles in the renowned X-COM series would be available for something like fifteen dollars was difficult to ignore. That purchase was supposed to be my gateway to a series that Iíve been meaning to catch up on for quite some time, given that itís rooted in a genre Iím fond of: t...
Suskie's avatar
Insurgency: Modern Infantry Combat (PC)

Insurgency: Modern Infantry Combat review (PC)

Reviewed on June 05, 2009

I really, really suck at Insurgency. But I have an excuse!
Suskie's avatar
UFC 2009 Undisputed (Xbox 360)

UFC 2009 Undisputed review (X360)

Reviewed on June 05, 2009

In Undisputed, the tendency is toward striking battles, rather than toward what that particular fighter is actually most comfortable with or known for. Fortunately, this flaw wonít matter much for most gamers because the average MMA fan is still far more enamoured of fisticuffs and the sudden violence of knockouts than of rolling for submissions, which presents a decisively more subtle savagery. Besides, as with most one-on-one contests, the main draw is beating up on friends Ė not the computer.
Masters's avatar
Bejeweled 2 (PlayStation 3)

Bejeweled 2 review (PS3)

Reviewed on June 04, 2009

PopCap Games first developed Bejeweled and released it in the Flash format back in 2001. Since then, the title has appeared on nearly every gaming platform known to man, ranging from the PC to mobile phones, the Xbox 360 and now the PlayStation Network store. Predictably, it plays the same on the PlayStation 3 as it did on Xbox Live Arcade, on the PC andówell, you get the idea.
Gamoc's avatar
Stalin vs. Martians (PC)

Stalin vs. Martians review (PC)

Reviewed on June 04, 2009

But anyway, the game is an RTS in the same way that margarine is butter, which is to say it's not, but it looks similar! The overhead camera is old hat to the genre. The piles of units marching together toward their objective is familiar. The hud, with its point-and-click interface and minimap, leaves no doubt. Any given screenshot tells the RTS story, but it's only when you play the game that you realize that something has gone horribly wrong.
dragoon_of_infinity's avatar
Elite Forces: Unit 77 (DS)

Elite Forces: Unit 77 review (DS)

Reviewed on June 03, 2009

Considering that the enemies pose no threat, basic ammunition is unlimited, and you virtually trip over medkits around every corner, youíd think Elite Forces is an easy game, right? But it isnít, simply because things go wrong. Maybe Bill will die because he got caught in front of a gatling gun and the constant stream of bullets prevented him from using a medkit. Perhaps Kendra will decide on her own to move forward a couple of feet and detonate a mine that T.K. was disabling. Weird flukes in the design and AI contradict Deep Silverís effort to keep the interface clean and intuitive, and above all else, Elite Forces strikes me as a very inconsistent game.
Suskie's avatar
Terminator Salvation (PlayStation 3)

Terminator Salvation review (PS3)

Reviewed on June 03, 2009

At first, such encounters are thrilling because you don't know what's going on and it's easy to die. Any battle is epic. Then you learn how to utilize cover and you discover that you can basically just draw fire from behind a barrier while your allies shoot everyone from behind. That strategy works most of the time and when it doesn't, that only means that the roles have reversed. You're never required to do anything more mentally challenging than sneak and shoot.
honestgamer's avatar
Tony Hawk's Pro Skater 3 (PlayStation)

Tony Hawk's Pro Skater 3 review (PSX)

Reviewed on June 03, 2009

Tony Hawkís is probably one of the most ubiquitous franchises of the last decade. Itís appeared on every format made since ollie-ing into the PlayStation park in 1999, and when each game is designed to be built better than the last, playing this eight-year old title is like skating backwards into a time machine.
bigcj34's avatar
Super Robot Taisen OG Saga: Endless Frontier (DS)

Super Robot Taisen OG Saga: Endless Frontier review (DS)

Reviewed on June 02, 2009

RPGs are stereotyped as one of the more intellectual game genres, all about story and plot and meaning. Endless Frontier bucks this stereotype pretty hard. Itís a self-consciously dopey, disposable sort of story thatís little more than an excuse to string dungeons and boss encounters together. Much of the plotís appeal is meant to rest in its nature as a sly crossover that puts Namco x Capcom, Super Robot Taisen OG2, Super Robot Taisen alpha 3, Xenosaga, and many other games into a single ďmultiversalĒ setting.
Lynxara's avatar
Sacred 2: Fallen Angel (PlayStation 3)

Sacred 2: Fallen Angel review (PS3)

Reviewed on June 02, 2009

I have a rule called the FAQ rule. If I reach a point where I find myself checking FAQs to see how much longer a game goes on, then I know the game has outlived its welcome. In the case of Sacred 2: Fallen Angel, I hadnít done anything interesting, met any interesting characters, or even managed to become interested in my own character in over twenty hours of gameplay and I was nowhere near being done with the main quest.
zippdementia's avatar
Hired Guns: The Jagged Edge (PC)

Hired Guns: The Jagged Edge review (PC)

Reviewed on June 01, 2009

Iíve nothing against games being hard, but before you survive the first few initial outings, loot a few corpses and watch your teamís stats rise to the point where itís noticeable, youíll be spending a lot of time reloading old saves that took place before complete slaughters and eagle-eyed head shot levelled against you.
EmP's avatar
Neo Contra (PlayStation 2)

Neo Contra review (PS2)

Reviewed on June 01, 2009

After the dreadful Appaloosa game that had the word Contra slapped on it (C: The Contra Adventure), Shattered Soldier was a welcomed return to the series' roots. Bill Rizer reappeared as the main character, who was accompanied this time by a female cyborg, and both were thrown into side-scrolling badassery, filled with weird creatures, aliens, and high-tech Weapons of Epic Destruction (WED). When a game plops you into crazy situations, like being chased down a snowy mountain by a huge worm, figh...
pickhut's avatar

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