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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Sam & Max: Season One (Wii)

Sam & Max: Season One review (WII)

Reviewed on January 28, 2009

But you’ll find nothing on the Wii quite like Sam & Max: Season 1.
EmP's avatar
Mass Effect (Xbox 360)

Mass Effect review (X360)

Reviewed on January 28, 2009

Mass Effect wants to make you feel like a genuine space hero in vast, complicated and interesting galaxy.
JANUS2's avatar
God of War (PlayStation 2)

God of War review (PS2)

Reviewed on January 28, 2009

Creating a blood geyser by shoving a blade down a Minotaur’s throat not only looks awesome, it also gives you health. Likewise, ripping the head off a gorgon slightly replenishes mana. Savagely gouging the eye of a Cyclops gives experience, but most importantly, these deviations from normal combat end a fight much more quickly, possibly saving your life.
wolfqueen001's avatar
American McGee's Alice (Mac)

American McGee's Alice review (MAC)

Reviewed on January 28, 2009

Forget Walt Disney's sanitised version of Alice in Wonderland, and return to the roots of the Alice mythos by entering the bizarre, insane and violent fantasy world, created by Lewis Carroll's febrile imagination, and recreated here, in American McGee's Alice. This is a third person platforming adventure at its very best, and for adults only.
threetimes's avatar
Left Brain Right Brain 2 (DS)

Left Brain Right Brain 2 review (DS)

Reviewed on January 27, 2009

The developers still haven't figured out how to produce a quality assortment of skill-based games. Luck still plays a larger role than it should and sometimes threatens to turn everything upside-down. In one stage, for instance, you have to dig fossils from a field of clay. Since you can't see your buried targets ahead of time, you basically have to tap the screen like a madman and hope for the best. This is an action that most people can easily perform with either hand, so any end results feel hollow instead of informative. Other diversions with more consistency fare better, like one where you push beach balls into large holes at the corner of the playing field, but in the end the available selection is a mixed bag.
honestgamer's avatar
The Maw (Xbox 360)

The Maw review (X360)

Reviewed on January 26, 2009

He might not look like much, but Maw is a powerful creature. As the game begins, he's about the size of a pot-bellied pig. You'll wander slowly across the rocky landscape and he'll follow in your wake, gobbling up the bulb-shaped creatures that pop out from shrubbery when you approach. As things progress, the continuous feasting results in growth and new abilities. Maw can eventually take to the skies, fire lasers from his eyes and even ram his way through solid stone walls. All he needs is a little bit of direction.
honestgamer's avatar
Frogger (Xbox 360)

Frogger review (X360)

Reviewed on January 25, 2009

It’s irking to see a series with plenty of untapped potential fail to claim what’s rightfully made possible through the immediate gratification of a platform such as the Xbox 360‘s Live Arcade. Although perhaps we should be thankful that the developer’s didn’t over-exert themselves over another broken platformer nightmare, such as so many Xbox titles. Sticking to your guns sometimes is the most appropriate move you can make, although the achieved end result might not be spectacular. While I don...
Calvin's avatar
Mortal Kombat: Deception (PlayStation 2)

Mortal Kombat: Deception review (PS2)

Reviewed on January 25, 2009

Despite my prudish nature and enrolment in something called “Library and Information Studies,” there is a part of me that wants to get piss ass drunk, rip off my clothes, and throw myself onto a pile of naked women. I'd never admit to it in my every day life, and you could never tell from looking at me, but there is a deeply disturbed creature in the back of my head that wants to be called a “bad boy,” to feel finger nails and teeth digging into the skin on my back, to have intimate contact wit...
dagoss's avatar
Time Slip (SNES)

Time Slip review (SNES)

Reviewed on January 25, 2009

When a game's music is its best feature by a wide margin, you're probably in for a rough ride. Don't get me wrong, there are some excellent soundtracks out there -- Chaos Legion's frenetic rock and the Ys series' magnificent scores come to mind -- it's just that I generally don't feel too good about things when a handful of tunes I could "legally buy" for free are the most rewarding part of a $50 product.
Cornwell's avatar
College Hoops 2K8 (PlayStation 3)

College Hoops 2K8 review (PS3)

Reviewed on January 25, 2009

In College Hoops 2K7, the computer AI melted against the press, throwing careless, telegraphed passes. In the half-court set, it was possible to stalk the passing lanes at the top of the key without paying much of a price defensively. The massive amount of turnovers delivered easy walkovers on even the most difficult settings. Now that 2K8 has rolled around, the CPU finally learned how to protect the ball. It'll confidently dribble across the timeline, and any man left open can...
woodhouse's avatar
I-Fluid (PC)

I-Fluid review (PC)

Reviewed on January 24, 2009

timrod's avatar
Banana Nababa (PC)

Banana Nababa review (PC)

Reviewed on January 24, 2009

Gamers who have played Banana Nababa, an 8-bit boss rush game, will tell you it's a fun, yet difficult, title. Now, at this point, if you've never played Banana Nababa, you're probably pretty intrigued. I mean, a tough, boss battle game that's designed to look, play, and sound like an NES title? Wow, it feels like dreams are growing on trees, only falling to the ground and... I got nothing. I, too, was curious about this game when I saw it for the first time in a video, being playe...
pickhut's avatar
Metal Max Returns (SNES)

Metal Max Returns review (SNES)

Reviewed on January 23, 2009

threetimes's avatar
Moon (DS)

Moon review (DS)

Reviewed on January 22, 2009

If you're someone who does a lot of commuting and happen to be a big fan of first-person shooters, Moon might just hit that sweet spot you're looking for. For everyone else, there's little here to distinguish it from any number of first-person shooters from the last decade.
MrDurandPierre's avatar
Sonic Unleashed (Wii)

Sonic Unleashed review (WII)

Reviewed on January 22, 2009

Sonic the Hedgehog screwed up. He let himself get a little too confident about his role as a hero. Sure, he has Chaos Emeralds and can turn into a golden, flying juggernaut anytime he wants. Yes, Dr. Eggman can be incredibly stupid despite his technical genius and ambition. That doesn’t mean that he can be taken lightly. Sonic learned that the hard way; not only did evil mastermind manage to outwit him, but actually used him in his latest scheme for world domination. Thanks to Sonic’s blunder, t...
disco's avatar
Naruto: Rise of a Ninja (Xbox 360)

Naruto: Rise of a Ninja review (X360)

Reviewed on January 22, 2009

There’s a good game to be enjoyed underneath the underachieving direction that fails to cater for any audience the game may be aimed at. You’ll just have to employ a little bit of ninja guile to discover it.
EmP's avatar
Left 4 Dead (Xbox 360)

Left 4 Dead review (X360)

Reviewed on January 22, 2009

For me, purchasing a video game on an already limited budget comes down to its lasting appeal. Otherwise I can just rent it at blockbuster and return it a few weeks later with no late fees. Left for dead is somewhere in between lasting appeal and too short and slapped together.
ProfesserPants's avatar
Resident Evil (GameCube)

Resident Evil review (GCN)

Reviewed on January 22, 2009

In 1999, System Shock 2 showed the world that it's possible to craft an unspeakably brilliant and always-chilling tale, complete with horrifying characters and a relentlessly anxious and unfriendly atmosphere. It also proved that survival horror in its truest sense - a focus on the conservation of resources in a harrowing, otherworldly situation - doesn't have to be restricted by godawful movement and an errant camera, and certainly that tension doesn't have to be ramped up by not being able to see where you're going. Why, when we have a wonderful benchmark like that, are we still lapping up rubbish like this?
Lewis's avatar
Panic Restaurant (NES)

Panic Restaurant review (NES)

Reviewed on January 21, 2009

You control an elderly chef who finds that a villainous counterpart named OHDOVE has just taken over his restaurant AND somehow made all the food homicidal. Personally, I'm a bit skeptical as to how food that attacks people is going to help this place keep customers happy, but unlike OHDOVE, I've never presumed to be a qualified restaurant owner.
overdrive's avatar
Dokapon Kingdom (Wii)

Dokapon Kingdom review (WII)

Reviewed on January 21, 2009

Early on you'll groan with disgust when you lose a fight and have to sit out for three rounds to recuperate. Before long, though, you're learning how to beef up your warrior with levels and equipment. You're mastering the fine art of swooping in for the victory just as two rivals have worn each other down to slivers of life. You're warping across the map to rest up at a safe town, or using items you've gathered to wreak havoc from afar. You're coming to understand that your opponents will always be lucky in battle but that maybe you can plan carefully and be luckier still.
honestgamer's avatar

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