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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
The Nameless Mod (PC)

The Nameless Mod review (PC)

Reviewed on March 24, 2009

The Nameless Mod truly is an incredible achievement. Nearly 200,000 lines of fully voiced dialogue. A story that branches drastically around an hour in, resulting in two radically different fifteen-hour campaigns. An abundance of clever videogame commentary, woven seamlessly into the daft but surprisingly affecting narrative. A player-centric, opportunity-filled playground of gritty adventuring. Seven years of hard, voluntary work with a notoriously fiddly engine have resoundingly paid off. It's often ludicrously good -- which makes it even more disheartening when an essential door wedges half-open, or an important message doesn't appear, or the game crashes to the desktop for the umpteenth time that day.
Lewis's avatar
Fahrenheit (Sega CD)

Fahrenheit review (SCD)

Reviewed on March 24, 2009

Iíve been gaming long enough to know what I enjoy. Itís not like there are certain games Iím not into just because Iím unaware of them Ė the genres I donít play, I donít play for a reason.
Suskie's avatar
Legacy of Ys: Books I & II (DS)

Legacy of Ys: Books I & II review (DS)

Reviewed on March 24, 2009

The back of the box says "this ultimate translation delivers the most substantial version of the famous story to date". It also refers to "new enemies and equipment". For North America, this is true. However, in terms of content, Legacy of Ys is nothing more than a re-release of Ys Complete I&II with new graphics, new music, and a new control system.
zigfried's avatar
LEGO Star Wars: The Complete Saga (Xbox 360)

LEGO Star Wars: The Complete Saga review (X360)

Reviewed on March 23, 2009

LEGO Star Wars is not an easy game to describe with words. I can remember reading a few reviews for the LEGO games that have popped up in the last few years, and from them, all I understood was that the game was funny. I can even remember walking up to an in store demo of LEGO Star Wars, and not having the faintest clue what to do. I bought this game at bargain bin price, not knowing what to expect, except for a few laughs.
jerec's avatar
Zombies Ate My Neighbors (Genesis)

Zombies Ate My Neighbors review (GEN)

Reviewed on March 22, 2009

I found this game randomly while searching for something interesting to play. Its sheer strangeness attracted my inquisitive mind. I didnít realize just how odd it would be, though. If the subtle allusions to other horror icons donít draw interest, the utter weirdness will. After all, how many games have you fighting a giant baby that squirts you with its milk bottle and squishes you flat when it stomps on you?
wolfqueen001's avatar
No More Heroes (Wii)

No More Heroes review (WII)

Reviewed on March 22, 2009

In reviewing No More Heroes, itís a natural instinct to compare the game to its spiritual predecessor, Killer7, but that wonít get you anywhere. The two games share a similar cel-shaded visual style and are both products of Suda 51, but thatís the extent of their similarities, save for the identical reactions they inspired from me: I donít know what it is, but I like it.
Suskie's avatar
Watchmen: The End Is Nigh (PC)

Watchmen: The End Is Nigh review (PC)

Reviewed on March 22, 2009

Iíve decided that itís pointless to judge Watchmen: The End Is Nigh as a genuine narrative addition to the Watchmen saga, because of course it fails. The graphic novel is considered the height of the medium by nearly anyone who reads it, and was penned by Alan Moore, one of the greatest writers of the last century; the game was made for no reason other than to cash in on the mainstream success that the license only just obtained a couple of weeks ago with the movie. Youíve seen thi...
Suskie's avatar
Starflight (PC)

Starflight review (PC)

Reviewed on March 21, 2009

When Binary Systems' space exploration adventure Starflight hit store shelves in 1986, it boasted some impressive features. I could recruit and train my crew, selecting among five different species. I could explore planets and harvest minerals or capture wild beasts. I could communicate with alien races in friendly, hostile, or obsequious tones, or I could communicate with high-powered weaponry.
zigfried's avatar
Where in the World is Carmen Sandiego? (Genesis)

Where in the World is Carmen Sandiego? review (GEN)

Reviewed on March 21, 2009

The biggest security blanket the cartel of neíer-do-wells revel in is that, though it certainly fares better than most educational titles, Where in the World is Carmen Sandiego? is still a more graphic version of doing your homework, and not even the nerdiest of us enjoy that.
EmP's avatar
Kingdom of Loathing (PC)

Kingdom of Loathing review (PC)

Reviewed on March 20, 2009

Picture the scene. You face off against a scourge of this valley in mortal combat. The Council has request you aid the baron of this place, and you are eager to please.
beowuuf's avatar
Unsolved Crimes (DS)

Unsolved Crimes review (DS)

Reviewed on March 19, 2009

This night seemed to beg for a horrific murder. The power had been knocked offline for a couple of hours, and the storm was still raging. Rain had blown inside through the broken window Ė the killer's alleged escape route Ė and drenched the victim's dress and shoes. They were the only solid remnants of the young woman left in the dingy motel room. Her naked corpse had already been taken away, or at least, the mutilated pieces of it. Scattered chalk markings showed where each of her limbs ha...
woodhouse's avatar
Major League Baseball 2K9 (Xbox 360)

Major League Baseball 2K9 review (X360)

Reviewed on March 19, 2009

In short, your hopes are strung along at first by a satisfactory visual presentation, with the telecast handled by two well-known baseball buffoons. It feels reasonably similar to a day at the park.
dogma's avatar
Legend of the Ghost Lion (NES)

Legend of the Ghost Lion review (NES)

Reviewed on March 18, 2009

Bread is the ONLY way to heal Maria, so you'll always want a good supply of it on hand. In fact, the entire game revolves around how much bread you possess, as your goal at any given time will be to run to a dungeon, find all the treasure and get out as quickly as possible. If you have enough bread, that will be easy. If not, you'll be at the mercy of the game's lackluster combat engine.
overdrive's avatar
Resident Evil 5 (Xbox 360)

Resident Evil 5 review (X360)

Reviewed on March 18, 2009

Throughout the first chapter ó while trying to escape an entire city that hated me, while hiding in dark corners and climbing walls to escape the bloodthirsty masses ó Resident Evil 5 provided a heart-pounding, frightening, and thoroughly playable adventure with some disturbing real-world implications. I knew these people weren't evil, just sick... but I killed them anyway. I had to kill them to survive ó they were bursting through ceilings, climbing through windows, hiding behind fences. By the end, I was shooting everyone on sight, and feeling pleasure. Heaven help me if there was an actual innocent soul wandering the streets.
zigfried's avatar
Ultima: Quest of the Avatar (NES)

Ultima: Quest of the Avatar review (NES)

Reviewed on March 18, 2009

RPGs have always been about trying to combine disparate genres into a seemingly endless cycle of nerdier and nerdier products. It started when a bunch of guys sat down, threw some board games and copies of Tolkien on a table, and ended up with Dungeons & Dragons, which resulted in some other guys sitting down, throwing D&D rules in with computer programming manuals and creating Wizardry. RPGs have been combined with every conceivable genre, from first-person shooters (The Elder Scrol...
dagoss's avatar
Dead Head Fred (PSP)

Dead Head Fred review (PSP)

Reviewed on March 17, 2009

Sometimes, when my life is overtaken by drudgery, I like to think about how it would be if video games were colours that you could mix together to get an entirely different hue. For instance, what kind of a shade would we get by combining Tomb Raider and Indiana Jones with a layer of Metal Gear Solid slapped on top of a canvas made from Splinter Cell? Would it be utter manliness set against ancient societies, Nazis, political intrigue and whips, or would it be a feste...
darketernal's avatar
Jake Hunter: Detective Chronicles (DS)

Jake Hunter: Detective Chronicles review (DS)

Reviewed on March 17, 2009

Because of humorous mystery games like Phoenix Wright, you may have forgotten that murder is a serious business. Jake Hunter is here to remind you of the harsh reality. Under the name Jinguji Saburo, the private detective has been solving crimes in Japan for over twenty years. Rebranded for North America, Jake Hunter: Detective Chronicles revisits three of his earliest cases. Unfortunately, you'll be following his footsteps rather than stepping into his shoes. A lack of real i...
woodhouse's avatar
MadWorld (Wii)

MadWorld review (WII)

Reviewed on March 17, 2009

Thereís a man dying in front of you. Blood is pouring out of his torso like a fountain, and the gash across his gut is deep enough to suck. Heís staring at you with wide, agony-stricken eyes, screaming at you for help. Thereís not a lot of time, so you have to act quickly. There are several ways to approach this, though. You could just let him die. But thatís not what your sponsor wants, what the fans expect, or the what the rules imply. Besides, itís justÖ boring. So what will it be? A s...
disco's avatar
Blue Dragon Plus (DS)

Blue Dragon Plus review (DS)

Reviewed on March 16, 2009

Blue Dragon Plus is ultimately too well-designed an RTS to allow for the most basic strategies, but at the same time, it doesnít offer the most complex, either. Simply grouping all of your units together and rushing mindlessly from one encounter to the next often wonít cut it, especially when the difficulty escalates in the latter half of the adventure. At the same time, attempting to formulate any advanced strategies, trying to really make the most of your available unis, will result in aggravation.
Suskie's avatar
Grand Ages: Rome (PC)

Grand Ages: Rome review (PC)

Reviewed on March 16, 2009

Grand Ages: Rome is made by the same developers and initially could be mistaken to be the same game as IR. The strict attention to detail is still prevalent, as is the fluid economy and employment system. The one big thing that GA introduces is more variation. With its predecessor, it was easy to apply the same strategy to every map Ė maps which were all too similar to one another. The obvious aim of its spiritual sequel is to mix things up a little. This is something that's prominent from first play-through.
Melaisis's avatar

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