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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Punky Skunk (PlayStation)

Punky Skunk review (PSX)

Reviewed on March 31, 2012

Because when I picture a badass, I think of a skunk on a pogo stick.
dementedhut's avatar
Little King's Story (Wii)

Little King's Story review (WII)

Reviewed on March 31, 2012

Your royal guard has a tendency to get caught up on fences, on the edge of buildings and so forth. By the time you’re commanding a group of 17 soldiers, it’s all but impossible to make everyone climb a simple staircase without cautious preparation. Such issues also cropped up in games like Pikmin and Overlord, but here their impact on moment-to-moment gameplay is more severe.
honestgamer's avatar
Mario Party 9 (Wii)

Mario Party 9 review (WII)

Reviewed on March 30, 2012

Mario Party 9 operates differently. Rather than four players wandering around a board to buy a star from Toad, all the players travel together in a single vehicle, taking turns at being behind the wheel. The boards aren’t circuits; they have a start and a finish, and they feel like the right length – not too short that the game is over too quickly, not too long that the game drags on. If you only have two or three human players, you don’t have to have an AI controlled character if you don’t want...
jerec's avatar
Desert Falcon (Atari 2600)

Desert Falcon review (A2600)

Reviewed on March 30, 2012

Although Desert Falcon tries to be an arcade shooter and a progress quest, it's neither here nor there. The game suffers because of this indecision. Rather than strengthening one aspect, the developers spread their efforts thin, and the end result is a bland, awkward shmup.
JoeTheDestroyer's avatar
Wild Arms 2 (PlayStation)

Wild Arms 2 review (PSX)

Reviewed on March 30, 2012

If nothing else, Wild Arms 2 entertains solely because of how comfortable it is seeking refuge in audacity. In the early going, Ashley Winchester, the lead player in an ensemble cast of protagonists, gets possessed by a demon that once threatened to destroy Filgaia, the world in this series. By the end of the game's second disc, a touch of demonic possession seems as normal as watching the sun rise.
overdrive's avatar
Journey (PlayStation 3)

Journey review (PS3)

Reviewed on March 30, 2012

The aim of Journey is an attempt at engendering empathy without overtly inserting it. Rather than rely on story to build empathy with a virtual character, Journey offers us the opportunity to empathize with the general human condition.
zippdementia's avatar
Mass Effect 3 (Xbox 360)

Mass Effect 3 review (X360)

Reviewed on March 30, 2012

The hype that surrounded Mass Effect 3 was bursting from the seams. A game that has ruffled the collar of the RPG genre, a game that is a prime example of virtual excellence, I can only praise it with sweet tender love. EA and Bioware have pushed the boundaries, massaging the heart and core of brilliance, utilizing their skills to the very limit, stretching the tendon of profound imagination. As the player you can get pushed into the deep end, or you can let the intriguing storyline unfold. It’s...
Alk31997's avatar
Kid Icarus: Uprising (3DS)

Kid Icarus: Uprising review (3DS)

Reviewed on March 30, 2012

Somehow, the most appealing aspect of any chapter is the game's strong learning curve. Even though you receive a great deal of guidance from the Goddess of Light, that advice only tells you how to interact with your surroundings (such as when she instructs you to grind along rails or explains what activating certain switches might accomplish).
wolfqueen001's avatar
Kid Icarus: Uprising (3DS)

Kid Icarus: Uprising review (3DS)

Reviewed on March 29, 2012

Kid Icarus is finally back, and in style.
disco's avatar
Shinobido 2: Revenge of Zen (Vita)

Shinobido 2: Revenge of Zen review (VITA)

Reviewed on March 29, 2012

It's painfully clear to me that Shinobido 2 wasn't a labor of love. Recycled environments, halfhearted character designs, and muddy graphics overall simply don't put the Vita through its paces, nor do they showcase what the powerful handheld is capable of doing. Forgettable music, voice acting, and frustrating touch controls that only worsen the experience all work together to make Shinobido 2 a very weak package overall. If you're looking for well-executed stealth action that delivers a more complete experience, you might want to gravitate toward the excellent Ninja Gaiden Sigma Plus instead.
MolotovCupcake's avatar
BlazBlue: Continuum Shift EXTEND (Xbox 360)

BlazBlue: Continuum Shift EXTEND review (X360)

Reviewed on March 28, 2012

Through revisions, balance updates, and mechanics changes, the game has gained its own brand of complexity. However, it's still quite the fun time whether you're the type who just wants to get in there and button-mash, or you’re someone looking for a deep fighting game containing a cast where absolutely no character plays the same and all of them come with their own individual sets of tactics.
Pixel's avatar
Dead Island (Xbox 360)

Dead Island review (X360)

Reviewed on March 28, 2012

At first, I honestly thought Dead Island would have been flawed greatly, a game that would only be eligible for the bottom shelf. But I was wrong. Dead Island is actually very well composed and structured accordingly. It can be rough around the edges, it does have its bugs, but I thought its riveting storyline bombarded and killed off the aftertaste. When I placed it into the console, I thought, yet another zombie game that lacks bite and quality. But I was surprised by the depth and intensity. ...
Alk31997's avatar
Demon Attack (Atari 2600)

Demon Attack review (A2600)

Reviewed on March 28, 2012

Devilishly great!
JoeTheDestroyer's avatar
Warp (PC)

Warp review (PC)

Reviewed on March 27, 2012

That second part makes Zero less of something that escaped out of a Cartoon Network special and more of a psychotic killer that will hold no remorse if it will end with him escaping captivity.
darketernal's avatar
Rocket: Robot on Wheels (Nintendo 64)

Rocket: Robot on Wheels review (N64)

Reviewed on March 27, 2012

Disclaimer: If you actually did buy Rocket: Robot on Wheels, disregard the first paragraph.
nickyv917's avatar
J.U.L.I.A (PC)

J.U.L.I.A review (PC)

Reviewed on March 26, 2012

This makes it a recommendable video game featuring a strong narrative, fantastic storytelling and a real sense of personality.
EmP's avatar
Lode Runner (WonderSwan)

Lode Runner review (WDS)

Reviewed on March 26, 2012

That couldn't disguise the exact same levels made by kids pulled off the street long ago back in 1980...when so many Lode Runner games come with level editors (also part of the original) that the developers themselves never seem to use, it's hard to believe much care went into these products.
aschultz's avatar
Q*bert (Arcade)

Q*bert review (ARC)

Reviewed on March 26, 2012

Q*Bert is one of the first arcade games I feel I really solved. I don't mean that I figured how to beat the hardest level until I got bored of it, like you would in Asteroids or something. I also don't mean reaching the end like when you flip the level bit in Pac-Man or even escape Dr. Boom in Cloak and Dagger.
aschultz's avatar
Resident Evil: Operation Raccoon City (Xbox 360)

Resident Evil: Operation Raccoon City review (X360)

Reviewed on March 25, 2012

Resident Evil games have become a prime inclusion is gamer diets over the years. It’s a brand that has pushed boundaries in the survival horror genre, fastening itself onto the gaming world like a parachute waiting to engage and open. The storylines have always been profound and intriguing, gory and frightening. If you delve your head and mind into the under soil of these games, you will find gold. Capcom worked tirelessly to rejuvenate the genre, back in the nineties, with Resident Evil one and...
Alk31997's avatar
Touch My Katamari (Vita)

Touch My Katamari review (VITA)

Reviewed on March 25, 2012

At its heart, Touch My Katamari is the same monster we know and love, with a bright new coat of paint. And it shows quite a bit of potential for what the series could possibly undertake. For now, it's a bridge to bigger and better Katamari games that strips itself down to basics to grow from there. And like the in-game katamari, grow it shall -- hopefully into the brightest star yet.
MolotovCupcake's avatar

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