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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Mega Man 3 (NES)

Mega Man 3 review (NES)

Reviewed on July 26, 2012

In the first few screens you are introduced to the occasional lonely snake head, which shoots at you when approached. Then you meet three of them at once in a tight space and test your dodging skills. Then you fight a huge one. The progression of difficulty, when done in this visual way with the enemies literally getting bigger, is extremely rewarding. It’s a tactic that is still repeated in games, like God of War, today.
zippdementia's avatar
Magmax (NES)

Magmax review (NES)

Reviewed on July 25, 2012

Magmax is one of those games I would list as mediocre, if not for one major fault: it's incredibly boring. The game is quite stable and playable, but the burning question is would you want to play it?
JoeTheDestroyer's avatar
Frogger: Hyper Arcade Edition (Xbox 360)

Frogger: Hyper Arcade Edition review (X360)

Reviewed on July 24, 2012

Since there's two Frogger titles already available on Xbox Live's Arcade marketplace, something unique had to happen with this third game reaching the service.
dementedhut's avatar
Mega Man 2 (NES)

Mega Man 2 review (NES)

Reviewed on July 23, 2012

Mega Man 2 deserves all of the praise that it receives for controlling well and for amazing presentation. What I think goes overlooked in this praise is that it makes a lot of the same mistakes that caused people to shy away from its predecessor in latter years.
zippdementia's avatar
Mega Man (NES)

Mega Man review (NES)

Reviewed on July 21, 2012

No one denies the innovations of the first game, but no one really gives it full credit, either. Here was a game which took difficult platforming and boss battles and gave players an out. Not the cheater’s out of Game Genie or even the passcode out of Contra. These were legitimate powers gained from beating the bosses, which made the levels easier, especially when the right power was applied to the right level. In my experience, it was the first platforming game to reward strategy.
zippdementia's avatar
The Simpsons: Bart vs. the World (NES)

The Simpsons: Bart vs. the World review (NES)

Reviewed on July 21, 2012

The main problems reside in platforming and level design. There are too many mazes and too many instances where you must rely on faulty controls to overcome a series of tricky, tedious jumps. All for what? So you can play the four levels that are actually worthwhile? No thanks. I'll take Simpsons: Hit & Run any day.
JoeTheDestroyer's avatar
Joy Mech Fight (NES)

Joy Mech Fight review (NES)

Reviewed on July 20, 2012

Joy Mech Fight has been criminally neglected.
dagoss's avatar
Final Fantasy II (NES)

Final Fantasy II review (NES)

Reviewed on July 19, 2012

If one of them makes a habit of using swords in battle, that character will eventually be far more useful with that kind of weapon than any other. If another one specializes in casting spells, he'll wind up with tons of magic points. And if you regularly encounter weak enemies and ignore those hapless foes to have your party members beat up on each other, their hit points will go through the roof.
overdrive's avatar
Little Samson (NES)

Little Samson review (NES)

Reviewed on July 18, 2012

It's yet another case in which a developer wisely forsook innovation for refinement. The team at Takeru knew their audience, they knew what platformer players wanted, and they delivered. Oh, did they ever deliver
JoeTheDestroyer's avatar
Sonic Generations (Xbox 360)

Sonic Generations review (X360)

Reviewed on July 18, 2012

Blast to the past...and back
crestfallen_dreamer's avatar
Dyad (PlayStation 3)

Dyad review (PS3)

Reviewed on July 17, 2012

My god. It's full of stars!
Roto13's avatar
Dead Rising 2: Off the Record (Xbox 360)

Dead Rising 2: Off the Record review (X360)

Reviewed on July 16, 2012

To everyone's surprise, Capcom made an announcement a few months into the following year about a new game in the franchise. With that, we got the natural successor to Dead Rising 2: Dead Rising 2. Oh, Capcom...
dementedhut's avatar
Resident Evil 5: Gold Edition (Xbox 360)

Resident Evil 5: Gold Edition review (X360)

Reviewed on July 15, 2012

Lost in Nightmares will take hardly more than an hour to complete, and it’s really only a worthwhile investment if you really want to know how Jill got into the predicament that cast her as a Excella Gionne’s personal bodyguard. Fighting the Guardians of Insanity, hulking grotesques armed with giant cudgels, feels more like something out of Silent Hill than Resident Evil, and putzing through a much-watered down version of the Resident Evil 1 mansion really only makes me realize that it’s better...
Fiddlesticks's avatar
Resident Evil 5 (Xbox 360)

Resident Evil 5 review (X360)

Reviewed on July 15, 2012

These tone-downs in difficulty actually serves as more of a reason to keep playing than not, surprisingly, and you’ll come to find that even though the main quest in 5 isn’t long at all, there are still plenty of reasons to continue playing long after you’ve fired an RPG right into Wesker’s face . . . as he’s melting in a pool of lava . . . inside of a gigantic volcano . . . shouting at the top of his lungs, “CHRIIIIIIIIISSSSSSSSSSSSSSSSSSSS!!!!!!!”
Fiddlesticks's avatar
Minecraft: Xbox 360 Edition (Xbox 360)

Minecraft: Xbox 360 Edition review (X360)

Reviewed on July 14, 2012

While I’ve played the game quite often from first obtaining it, I feel that there is still so much to do. My ambition from Minecraft doesn’t extend to reaching any set goals. Rather, it’s about looking forward to a journey that will take me beyond lava lakes and nether portals and into something far more withstanding – my own world. Made my way.
Fiddlesticks's avatar
Binary Land (NES)

Binary Land review (NES)

Reviewed on July 12, 2012

Binary Land has something to offer if you look past it's faults and the conspicuous lack of a 2-player mode.
dagoss's avatar
Johnny Kung Fu (3DS)

Johnny Kung Fu review (3DS)

Reviewed on July 12, 2012

UFO Interactive's latest eShop release has charm, if not much substance.
Roto13's avatar
Advanced Dungeons & Dragons: Heroes of the Lance (NES)

Advanced Dungeons & Dragons: Heroes of the Lance review (NES)

Reviewed on July 12, 2012

In Heroes of the Lance, traveling was more like wandering. I had no idea where I was at any point, where I was going, or how I was going to get to the unknown goal. I'd try a random door and hope what was beyond it didn't massacre my party. From there I'd try another random door, and another, and another in the hopes of reaching the mysterious goal.
JoeTheDestroyer's avatar
Dead Rising 2: Case West (Xbox 360)

Dead Rising 2: Case West review (X360)

Reviewed on July 11, 2012

Hijinks ensue as the two constantly bicker with each other, spout smart ass comments, and get themselves caught in unfortunate situations. In other words, welcome to Dead Rising: Buddy Cop Edition!
dementedhut's avatar
Dead Rising II: Case Zero (Xbox 360)

Dead Rising II: Case Zero review (X360)

Reviewed on July 10, 2012

It's like the equivalent to purchasing a Dead Rising 1 demo where Frank West and the helicopter pilot have to land for fuel and punch a guy in the face.
dementedhut's avatar

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