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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Teenage Mutant Ninja Turtles: Turtles in Time Re-shelled (Xbox 360)

Teenage Mutant Ninja Turtles: Turtles in Time Re-shelled review (X360)

Reviewed on August 07, 2009

Something a lot of fans will appreciate is the ability to chase Krang and Shredder through time as a united team. On consoles, no more than two friends have ever been able to team up for the cause, but now you can gather three other buddies and really raise some shell! Both local and online play are allowed, with plenty of enthusiastic strangers just waiting to team up against evil at all times of the day, night and early morning.
honestgamer's avatar
Wallace & Gromitís Grand Adventures: The Bogey Man (PC)

Wallace & Gromitís Grand Adventures: The Bogey Man review (PC)

Reviewed on August 06, 2009

It's never overtly bad. It's just grossly unambitious, lacking in any real flair, and growing stale at an alarming rate. So while Grand Adventures has been a fun ride, it's for the best that it's reached its conclusion. It just could have done to finish last month instead.
Lewis's avatar
Kirby: Canvas Curse (DS)

Kirby: Canvas Curse review (DS)

Reviewed on August 06, 2009

I was going to say that Kirby: Canvas Curse does for the touch screen what Super Mario 64 did for the analog stick, but that isnít right. The latter standardized the concept of movement in a three-dimensional space and is now the model for console games, whereas the former has been out for over four years now, and I still have yet to witness anything else like it. Rightly so, too Ė flipping Samus into perpetual morph ball mode and guiding her around the screen with a hand-drawn ...
Suskie's avatar
Icarus: Alien Vanguard (PC)

Icarus: Alien Vanguard review (PC)

Reviewed on August 06, 2009

Shuttlecraft, the first level, is arguably the best introduction to a Doom game I've experienced. It's longer than most and there are a few sneaky little tricks to ensure it's a good bit tougher than expected for the first map. It has this tiny chapel that seems non-threatening and actually is uninhabited when you enter, but things go Silent Hill and it transforms into the sort of nightmarish place you'd expect black mass sacrifices to be held. Not to mention all those imps that appear to ensure you're that sacrifice. Pure gold.
overdrive's avatar
Scythe (PC)

Scythe review (PC)

Reviewed on August 06, 2009

Almost every Doom II mod out there, good or bad, takes the same approach: endless sprawl, insane enemy counts, and the subtlety of whichever metaphor clichť you prefer. I'll go with a sledgehammer. Play one and it's fresh, play two and it's still exciting. Once you've barreled through enough of them, though, you come dangerously close to thinking it's time to give up on Doom.
mardraum's avatar
The Conduit (Wii)

The Conduit review (WII)

Reviewed on August 06, 2009

The Conduit most often feels like a light gun shooter thatís been ripped off of its tracks, which is due as much to the arcade-like nature of the level design as it is to the control scheme itself. Thereís a light, frenetic nature in the way The Conduit unravels, and High Voltage seems okay with that. The gameís pace is fierce and the action is constant.
Suskie's avatar
Dragon Warrior (NES)

Dragon Warrior review (NES)

Reviewed on August 05, 2009

While Dragon Warrior can at times be a slow grind fest, the game exudes an atmosphere that is charming, yet filled with hidden dangers and secrets at every turn. It may take several sleepless nights and plenty of pots of Eight O' Clock Coffee to make significant progress, but the rewards are well worth the effort.
randxian's avatar
Red Faction: Guerrilla (PlayStation 3)

Red Faction: Guerrilla review (PS3)

Reviewed on August 04, 2009

Every now and then, simplicity strikes a chord with me. Sometimes I want to throw myself into chaos, worry more about my own survival rather than the bigger picture. I want to destroy. I want to continue to destroy without being burdened by an intricate plot, emotional fifteen-minute cut-scenes or the grating, over-rated act of thinking.
True's avatar
The King of Fighters XII (PlayStation 3)

The King of Fighters XII review (PS3)

Reviewed on August 04, 2009

Rebirth. Thatís what The King of Fighters XII is all about. Getting back to the basics, reliving the glory days of the fighting genre. Remembering what made the series kick ass. A large ensemble cast divided into teams of three, all competing in one of the most epic crossover tournaments ever conceived. All kinds of flashy special attacks and technical aspects to master. The thrill of barely surviving each match, testing your skills and tactical prowess with every passing bout. The feelin...
disco's avatar
Red Faction: Guerrilla (Xbox 360)

Red Faction: Guerrilla review (X360)

Reviewed on August 04, 2009

With Red Faction: Guerrilla's campaign mode being a sandbox game (taking place on Mars), I knew I was bound to get caught in some crazy situations. One such early instance was when I traveled to an apartment complex after a guy on the radio asked for help. Not even a minute after I got there, all hell broke loose: armored vehicles with turrets, tanks, and a buttload of soldiers came spilling into the area, ready to kill, kill, kill. I did my best by throwing a bunch of explosives, only sw...
pickhut's avatar
LittleBigPlanet (PlayStation 3)

LittleBigPlanet review (PS3)

Reviewed on August 03, 2009

ďPlay. Create. Share.Ē Thatís the way LittleBigPlanet works, and itís one of the taglines used for the game. Iíll start with Play, as thatís mainly what youíll be doing. You take control of an adorable little being called Sackboy (or Sackgirl), and his main role in life is to navigate his way through levels using what starts off as simple platforming, but eventually gets quite complicated. LittleBigPlanet is essentially a platform game, but itís a game based entirely on a brilliant physics engin...
Soulblitz's avatar
Fable II (Xbox 360)

Fable II review (X360)

Reviewed on August 03, 2009

The world of Albion has changed a lot over the past 500 years, but townsfolk still talk of stories that occurred in the original game. Fable II follows a young hero on a quest to defeat a man called Lucien, who is responsible for a life-changing event very early on in the game. After this event, and 10 years later, the hero has now grown up and can finally take his revenge on Lucien. With a mysterious woman named Theresa leading the way, and his trusty dog companion by his side, is there nothing...
Soulblitz's avatar
Bookworm Adventures Volume 2 (PC)

Bookworm Adventures Volume 2 review (PC)

Reviewed on August 03, 2009

You might be wondering how the game could possibly be difficult. The answer is that you suddenly find yourself working with extreme limitations. Besides gaining life meters several times the length of your own, enemies gain the ability to lock half of your pieces so that they can't be used, or to devalue them so that playing the selected tiles gains you no particular advantage. Worse, they may even set things up so that playing your own pieces damages you! There are items that can be used to counter these effects, but they are gone for good once you make use of them... at least until you take the time to earn more. The process for that basically amounts to level grinding.
honestgamer's avatar
Little League World Series Baseball 2009 (Wii)

Little League World Series Baseball 2009 review (WII)

Reviewed on August 02, 2009

The general feel of a set of innings in Little League World Series Baseball 2009 doesn't seem to have changed much. You still control most of the important bits with the 'A' button and furious Wii Remote waggles. You still start a game out with mild swingsóbecause that's all that is strictly necessaryóand finish it up with wild convulsions that are enough to nearly put an arm out of socket because of their ferocity.
honestgamer's avatar
Shin Megami Tensei: Devil Summoner 2 - Raidou Kuzunoha vs. King Abaddon (PlayStation 2)

Shin Megami Tensei: Devil Summoner 2 - Raidou Kuzunoha vs. King Abaddon review (PS2)

Reviewed on August 02, 2009

In a sense, Devil Summoner 2 is one of the more accessible entries in Atlus's long-running Shin Megami Tensei franchise. The combat is straightforward and quick, the difficulty isn't too high, and the demon negotiations and fusion provide a bit of depth to grab players' interest. Unfortunately, with its lackluster characters, blunt storytelling, and fitting but simplistic visuals, this isn't a game that will sustain that interest.
zigfried's avatar
Dragonica (PC)

Dragonica review (PC)

Reviewed on August 01, 2009

Dragonica is a 3D, fantasy, action-oriented, side-scrolling MMORPG developed by Barunson Interactive. Its published by Gpotato in the EU and THQ*ICE in the US. As with most other titles promoted through both of these sites, Dragonica is free to play. However, gamers can opt to buy extras for their character from a shop dealing in real money. Anyone who has played Lunia or MapleStory will feel right at home here. Conversely, Dragonica has a level of polish not yet to be found in its overpopulated peers.
Melaisis's avatar
Vagrant Story (PlayStation)

Vagrant Story review (PSX)

Reviewed on July 30, 2009

Every combat action Ashley takes affects a risk meter. As it rises, both good and bad things happen. He can cause much more damage, but his accuracy and defense both suffer. If you gain high risk because you chained a 10-hit combo on some fool and immediately get assaulted by something else, you'll receive a severe dose of pain.
overdrive's avatar
Lunar: Eternal Blue (Sega CD)

Lunar: Eternal Blue review (SCD)

Reviewed on July 30, 2009

I have many games from my past.
True's avatar
Metal Gear Solid 2: Sons of Liberty (PlayStation 2)

Metal Gear Solid 2: Sons of Liberty review (PS2)

Reviewed on July 30, 2009

If nothing else, Metal Gear Solid 2: Sons of Liberty is interesting. The games-as-art movement hadn't even gotten off the ground in 2001, and doing what director Hideo Kojima did with this one takes balls so huge that I expect to see him on a Paris runway now that the drop-crotch pants trend has taken off.
mardraum's avatar
It's Mr Pants (Game Boy Advance)

It's Mr Pants review (GBA)

Reviewed on July 30, 2009

It's Mr. Pants, a garish cacophony of destructive glee, trashed my lingering Tetris habit with love, weirdness and dented trophies. Imperfection, too, from the scribbled backgrounds to the game strategies. The Cockney kibitzing of Mr. Pants, an egg-chested fellow with stick limbs and red underpants bigger than his head, combines with several trombone-folly tunes for an upbeat yet relaxed experience.
aschultz's avatar

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