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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Heroes of Ruin (3DS)

Heroes of Ruin review (3DS)

Reviewed on August 10, 2012

"WHERE. ARE. MY. ALLIES!?"
Roto13's avatar
Millipede (NES)

Millipede review (NES)

Reviewed on August 08, 2012

This is an arcade port done right, adapted to the target platform's strength and limitations rather than simply making the assembly code run.
dagoss's avatar
Ghosts 'N Goblins (NES)

Ghosts 'N Goblins review (NES)

Reviewed on August 08, 2012

I also probably shouldn't forget how you need one particular weapon to simply damage the final boss. Or that if you do manage to kill it, you find out that you were the victim of a cruel hoax and have to do the six main levels over again (at a higher difficulty level, of course) and then fight that guy again in order to actually beat the game. Adding the fake difficulty of a mandatory second trip through an already brutal game is not my idea of fun.
overdrive's avatar
Mystery Quest (NES)

Mystery Quest review (NES)

Reviewed on August 08, 2012

The thing is there's very little I can do to make this game sound interesting. It's so incredibly simplistic that it's boring. Having to guess your way through half of it doesn't improve the experience. In fact, between fighting off the torpor brought on by uninteresting gameplay and managing your frustration caused by irritating jumps, you'll more than likely find yourself in a rage quit situation before too long.
JoeTheDestroyer's avatar
Swamp Thing (NES)

Swamp Thing review (NES)

Reviewed on August 08, 2012

Swamp Thing is too damn hard!
JoeTheDestroyer's avatar
Bad Dudes (NES)

Bad Dudes review (NES)

Reviewed on August 08, 2012

The true heart of the problem with Bad Dudes is that it's incredibly boring. I don't know how, but Data East managed to take something that looks awesome and turn it into a burly snoozefest.
JoeTheDestroyer's avatar
Peter Pan and the Pirates (NES)

Peter Pan and the Pirates review (NES)

Reviewed on August 08, 2012

It's like Equilibrium slapped together a basic platformer, crudely inserted characters from the television series, then tacked on the ability to fly and called it a day. Even if you are a fan of the show, you deserve way better than this. You're much better off browsing old episodes on YouTube and forgetting this awkward license title exists.
JoeTheDestroyer's avatar
California Games (NES)

California Games review (NES)

Reviewed on August 05, 2012

I once wasted most of a week doing nothing but playing California Games and attempting to perfect each of the six included sporting events. Just like I did more than two decades ago, I see quite clearly how the game could have been awesome. The problem is that it failed spectacularly. Each of the included diversions—half pipe, foot bag, surfing, skating, BMX and flying disk—have enough issues that the kindest compliment you might pay any of them is “semi-competent.”
honestgamer's avatar
Donkey Kong Classics (NES)

Donkey Kong Classics review (NES)

Reviewed on August 05, 2012

For those keeping score at home, Donkey Kong Classics features an underwhelming total of seven levels—spread out across the two included games—and none of them take up more than a single screen. That means that you can quite handily see everything unique that the game has to offer in less than a half-hour of play. Endurance runs in pursuit of a higher score (which the cartridge doesn’t even save once you power off the system) are your only reason to keep going from there.
honestgamer's avatar
Resident Evil 4 HD (Xbox 360)

Resident Evil 4 HD review (X360)

Reviewed on August 05, 2012

Not sure why anyone would ask the question “should I?” when the answer is so blatantly obvious. If you played Resident 4 for the Gamecube or PS2, you know it’s worth picking up now remixed in HD because out of all the thousands of games that have been released since then and now, scarcely has a re-released been so warranted. Don’t believe me? I think the evidence below speaks for itself:
Fiddlesticks's avatar
Resident Evil 4 (GameCube)

Resident Evil 4 review (GCN)

Reviewed on August 05, 2012

OK, so maybe Leon Scott didn’t get the warmest of welcomes when he uninvitingly waltzed into some cantankerous Spaniard’s house. You’d shoot any guy angry enough to charge at you with an axe, too. After all, Leon had only asked the man a seemingly innocent question on whether or not he had seen the President’s daughter, Ashley Graham. No matter. Clearly desperate times call for desperate measures.
Fiddlesticks's avatar
Duck Tales 2 (NES)

Duck Tales 2 review (NES)

Reviewed on August 05, 2012

A lot of the challenge this time around comes from bottomless pits. The first game generally placed you in a relatively safe environment where you would typically die only if you ventured too far off the beaten path in search of treasure, or if you let enemies knock you around a bit too much. There were occasional hazards that spelled instant death, certainly, but levels were designed in a manner that welcomed newcomers.
honestgamer's avatar
Tony Hawk's Pro Skater HD (Xbox 360)

Tony Hawk's Pro Skater HD review (X360)

Reviewed on August 05, 2012

However, the revised game brings some new problems of its own. The main thing I’ve noticed is that the physics system seems to have been tweaked. I’m not sure how much of it is my memory playing tricks on me and how much of it is genuinely different, but either way I can’t say that I like it. Bails were never especially realistic, but here they’re annoying to an extent that would be almost comical if it weren’t so exasperating.
honestgamer's avatar
Arkista's Ring (NES)

Arkista's Ring review (NES)

Reviewed on August 02, 2012

The game is enjoyable for the first forty stages or so, but still not brilliant. It certainly isn't good enough to justify 124 stages, or even half that.
JoeTheDestroyer's avatar
Mega Man 4 (NES)

Mega Man 4 review (NES)

Reviewed on August 01, 2012

More care has been given than ever before to keep true to the Robot themes. This is especially noticeable in the stages like Toad Man where you progress through several environments, but it is also evident in the incredible variety of enemies that inhabit every stage, most of them relevant to the particular theme. It is especially commendable in Ring Man’s stage, who could have easily been the odd Robot out this time around. Mega Man 4 leaves no man behind!
zippdementia's avatar
Castlevania (NES)

Castlevania review (NES)

Reviewed on July 30, 2012

Castlevania isn't an action game; it just looks like one.
dagoss's avatar
SEGA Vintage Collection: Alex Kidd & Co.  (Xbox 360)

SEGA Vintage Collection: Alex Kidd & Co. review (X360)

Reviewed on July 29, 2012

During May of 2012, Sega published a whopping four retro collections on XBLA, three geared towards compiling the franchises of Monster World, Golden Axe, and Streets of Rage. This left the remaining compilation, Alex Kidd & Co., a bit of an oddball in comparison. Disregarding the franchise theme of the others, this release opted to showcase one game from three separate series: Alex Kidd in Miracle World, The Revenge of Shinobi, and the arcade version of Super Hang-On.
dementedhut's avatar
Legend of Dragoon (PlayStation 3)

Legend of Dragoon review (PS3)

Reviewed on July 29, 2012

Its initial fragility is often the last impression bestowed upon a gamer. But there’s more to be discovered; I’m not going to reel of a huge list, we’d be here all day. Some things you’ll just have to discover on your own.
EmP's avatar
Whomp 'Em (NES)

Whomp 'Em review (NES)

Reviewed on July 29, 2012

Copying an established name makes sense, but turning out a sloppy copy doesn't. If you're going to rip someone off, then do your best to refine their work. Show a rival company how it's done! If you're just going to crank out an imperfect clone, then why bother?
JoeTheDestroyer's avatar
The Amazing Spider-Man (Xbox 360)

The Amazing Spider-Man review (X360)

Reviewed on July 27, 2012

The Amazing Spider-Man's problems stem from having a shaky foundation, trying to be something it isn't, and filling in the rest with... well, filler.
Pixel's avatar

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