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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Demon's Souls (PlayStation 3)

Demon's Souls review (PS3)

Reviewed on February 25, 2010

Rumors of Demon's Souls difficulty have been greatly exaggerated.
guts's avatar
Syberia II (PC)

Syberia II review (PC)

Reviewed on February 24, 2010

The game, as a whole, stutters and limps along, seemingly existing only to tie up to loose ends of the first game. When an impossible chasm separates Kate from her clockwork train, a character from the last game literally drops out of the sky and offers her a steaming hot cup of deus ex machina. Though it’s prettied up with the stellar graphics and adequate writing, Syberia II is a game lacking in total ambition.
EmP's avatar
Aliens vs Predator (PlayStation 3)

Aliens vs Predator review (PS3)

Reviewed on February 23, 2010

There was a haphazard tension in the original Aliens Versus Predator that kept players constantly moving through the maze-like levels the game forced them into. Hitting a dead end in those mazes with H.R. Geiger’s nightmarish rape-monsters only a few feet behind was cause for me to shut off the original game more than once. That's gone here.
zippdementia's avatar
Chime (Xbox 360)

Chime review (X360)

Reviewed on February 18, 2010

Charity and video games might seem like an unusual combination, but it's one that works if Chime is anything to go by: no less than 60% of the five pound/400 point charge goes to various charities around the world. But don't be fooled into thinking this is a forgettable experiment to bring goodwill and gaming together.
PAJ89's avatar
BioShock 2 (Xbox 360)

BioShock 2 review (X360)

Reviewed on February 18, 2010

There were plenty of reasons I wasn’t overly fond of the first BioShock, but the one that I keep coming back to is that the game was too easy. I understand that 2K's tour through the majestic underwater metropolis of Rapture served as little more than a technical showcase – let’s be real – and that a constant string of deaths would get in the way of leading players from one skillfully crafted set piece to the next, but it’s important not to forsake the game. I’m not a stickler for ...
Suskie's avatar
Heavy Rain (PlayStation 3)

Heavy Rain review (PS3)

Reviewed on February 18, 2010

Most of the scenes make good sense and do a nice job of either building tension or adding depth to the characters, but there are instances where something will happen and it feels like the developers are just pandering to my testosterone. Example: characters Ethan Mars and the ever-so-sexy Madison Paige are sitting on the floor in a seedy hotel room. Ethan tells Madison that the only thing he cares about right now is finding his son. Madison responds by leaning in for a passionate kiss. The moment is supposed to be dramatic, I assume, but the timing is so ridiculously absurd that I can't help but think that it was included simply so the player has another chance to admire Madison's svelte physique as the distraught Ethan experiences carnal pleasure.
honestgamer's avatar
Batman: Arkham Asylum (PlayStation 3)

Batman: Arkham Asylum review (PS3)

Reviewed on February 17, 2010

t's safe to say that Arkham Asylum is carried by the Joker. He isn't just your main adversary — his presence is EVERYWHERE. Due to all the monitors and stuff that's part of Arkham's security system, you'll see his face and listen to his taunts everywhere you visit. If he's not verbally ripping common thugs a new one for their inability to take you out, he'll be cackling over the next deathtrap that's been placed between you and him.
overdrive's avatar
Half-Minute Hero (PSP)

Half-Minute Hero review (PSP)

Reviewed on February 17, 2010

Half-Minute Hero is the perfect game for our fast-paced world of high-end releases that you can’t afford to be distracted from for too long. Jason’s review of the game does a great job of covering the details of gameplay and the variety of modes available, so there’s little need to reiterate those facts here. I concur entirely with his sentiments on the game, but I have a few things to add to the discussio...
zippdementia's avatar
BioShock 2 (Xbox 360)

BioShock 2 review (X360)

Reviewed on February 17, 2010

The first Bioshock was a game that either made you ‘wow’ or ‘growl’. Despite the rave reviews, I avoided the first game as it looked a little silly, but after some convincing I eventually rented it and once completed my foot was firmly placed in the ‘wow’ camp. The setting and the story was gripping as any I had played and I really felt I had accomplished something by ending Atlas and saving all those little girls. Now 2K have decided that Bioshock was worthy of a sequel, so have thrust you this...
eviltb's avatar
Shiren the Wanderer (Wii)

Shiren the Wanderer review (WII)

Reviewed on February 17, 2010

As you press on through one dungeon after another, you'll find yourself caught up in a charming storyline that delves into not only into Shiren's past, but the history of the small village that he's chosen as his base of operations. Taken at face value, the story seems almost painfully simple: Shiren's goal is to find the shape-shifting Karakuri Mansion of legend, and of course the great treasures that it holds inside.
espiga's avatar
BioShock 2 (Xbox 360)

BioShock 2 review (X360)

Reviewed on February 16, 2010

BioShock is the game that never needed a sequel, but this is the video game industry we're talking about, so we got one when the game sold well. BioShock 2 had an uphill battle to overcome, since BioShock had such an original setting, with an entertaining plot and good gameplay to back it up. Obviously, there were concerns, especially when it was revealed players would be returning to the underwater utopia turned madhouse, Rapture. Was it even possible to squeeze out any more from this ci...
pickhut's avatar
Twin Blades: The Reaping Vanguard (Xbox 360)

Twin Blades: The Reaping Vanguard review (X360)

Reviewed on February 15, 2010

While it’s far from the worst game available on the indie marketplace, Twin Blades is still too hollow to recommend a purchase.
jpeeples's avatar
Lunar: Silver Star Harmony (PSP)

Lunar: Silver Star Harmony review (PSP)

Reviewed on February 15, 2010

Note: This review covers the Japanese release of the game.
Synonymous's avatar
Alvin and the Chipmunks: The Squeakquel (DS)

Alvin and the Chipmunks: The Squeakquel review (DS)

Reviewed on February 14, 2010

What The Squeakquel brings to the table is nothing new; we've all seen rhythm games in the past in the form of games such as Rock Band, Guitar Hero and even Dance Dance Revolution. Alvin's latest outing comes closest to the last of those three and consists of gameplay where the player must do nothing more than use the stylus to match on-screen arrows, but that's where the similarities between the two titles end.
peterl90's avatar
Ninja Gaiden II (Xbox 360)

Ninja Gaiden II review (X360)

Reviewed on February 14, 2010

Just for the record: Ninja Gaiden has the worst camera system in the entire history of 3D gaming, presenting the one-two punch of perpetually dangling at the most uncomfortable level imaginable and leaving the player with virtually no control whatsoever. It was way too low and way too close, and all we could do was center it behind main character Ryu, giving us a great shot of his ass (in shiny black ninja tights) and little else. I Suskie's avatar
Demon's Souls (PlayStation 3)

Demon's Souls review (PS3)

Reviewed on February 13, 2010

It’s not like Demon’s Souls does anything new, or tells an interesting story, or even looks especially pretty. No, in the small amount of time it’s spent on store shelves, the game has amassed a cult following simply for being very, very difficult, and there is no denying that it earns every iota of its reputation. Now, I won’t waste your time detailing what a frustrating game can do to even the most hardened player (I’m sure you’ve all got stories), but you know when it feels like you’re...
Suskie's avatar
Namco Museum: Virtual Arcade (Xbox 360)

Namco Museum: Virtual Arcade review (X360)

Reviewed on February 11, 2010

When the Namco Museum series debuted on the original PlayStation, it showed a lot of promise. From 1996 to 1997 (in the US), volumes were released a few months apart from one another, each containing a varied collection of games from the 1980s: Pac-Man, Metro-Cross, Ordyne, Galaga, Dragon Spirit, and so on. If you've played an 80s Namco title, chances are it was in one of these volumes. Namco could have just thrown these games on each disc with a simple menu and called it a day, but they put act...
pickhut's avatar
Serious Sam HD: The First Encounter (Xbox 360)

Serious Sam HD: The First Encounter review (X360)

Reviewed on February 11, 2010

Though Serious Sam HD: The First Encounter is an exemplary title for those looking to satisfy their craving for golden age shooters, the pace is not suited for everyone (especially newcomers). It's a hardcore offering in an unbelievably simple package. The recreation here is so faithful that it's difficult not to recommend the game to everyone in spite of that hardcore bent, especially given the achievements and multi-player support. If you've never partied with Sam before, now is the best time to start. If you're the sort who plays both PC and Xbox 360 games alike, deny the urge to use mouse-and-keyboard controls and go with this version instead. It trumps Steam's offering by far.
MolotovCupcake's avatar
Hello Kitty Party (DS)

Hello Kitty Party review (DS)

Reviewed on February 10, 2010

Hello Kitty Party is a collection of twenty five mini-games featuring the wide cast of Sanrio’s cute-troop. Whoever your favorite Sanrio character is, whether it’s green Keroppi or the titular Hello Kitty, there’s a game that features them. Unfortunately, in this case it’s like having your favorite childhood characters feature in a sweat shop. The games are mindless and repetitive and require little to no participation on the player’s part except the ability to briefly touch a stylus to a screen.
zippdementia's avatar
Ultima: Warriors of Destiny (NES)

Ultima: Warriors of Destiny review (NES)

Reviewed on February 09, 2010

Ultima: Warriors of Destiny (WoD) doesn't have the cartridge space to replicate the top-down Ultima V, its PC equivalent, but it never even gets close. It banks on a bigger overworld, which just makes it more annoying to travel between sparsely populated towns, and a bigger underworld, where you'll quickly realize the maps repeat. U5 made it enjoyable to slow down and look at the effects of moralistic rule, but WoD is about finding words and items and getting on with it. It's slowe...
aschultz's avatar

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