Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Binary Domain review (X360)Reviewed on June 12, 2012I'm not afraid to admit I wasn't expecting great things from Binary Domain, the latest third-person cover shooter from Sega... |
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Nicktoons Unite! review (GCN)Reviewed on June 11, 2012Want a trip down memory lane? This game will make anyone who grew up with the Nicktoons in the early 2000s |
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Rock of Ages review (PS3)Reviewed on June 10, 2012This game is probably the last thing Albrecht Dürer’s brain showed him the moment before he died. |
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Awesomenauts review (X360)Reviewed on June 10, 2012Though many games share the core mechanics that Awesomenauts is built upon, there’s simply nothing else out there like it right now. |
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Bubble Bath Babes review (NES)Reviewed on June 08, 2012That describes Bubble Bath Babes: yet another dull puzzle game fused together with yet another unsexy piece of gaming erotica. If I can say anything positive, it's that Babes is not complete dreck like the porn games on Atari 2600 or Commodore 64. Really, though, that's much of a compliment. |
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Vanquish review (X360)Reviewed on June 06, 2012In the moment... |
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Max Payne 3 review (PS3)Reviewed on June 05, 2012Thinking on your feet is a necessity. The development, execution, and results of a plan happen almost simultaneously so that, by the time you've decided what to do about the guy sneaking up on your hiding place, you've already blind-pumped bullets into him, leapt out of cover across a bar counter crowded with glass, and bullet-time vaulted your way to a new hiding location—popping a guy in the head who was there before you—and are already dealing with the next situation. |
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Game of Thrones review (X360)Reviewed on June 05, 2012While there is magic in the world of Game of Thrones, the majority of it is in Mors' and Alester's respective dog and fire powers. Unlike Dragon Age Origins, there are no darkspawn, no dragons, no werewolves and no sentient trees. Hell, there aren't even any wolves, spiders or bears. You'll fight tons of barbarians, bandits, peasants and soldiers, though…and for all intents and purposes, they're all the same. |
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Mario Tennis Open review (3DS)Reviewed on June 04, 2012Mario Tennis is one of the most underrated spinoff series ever conceived. Ever since its debut over a decade ago, it’s gained a small, but devout following. While not quite as addictive or challenging as the Mario Kart titles, the games won over audiences with a blend of wacky personality and creativity. They demonstrated how the normally tepid sports genre could be made fun and interesting. Though Mario eventually branched out into other pastimes like soccer and baseball, his tenn... |
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Oil Rush review (PC)Reviewed on June 04, 2012What makes this game so compelling isn't the plot (which is fairly stereotypical) or even the environment (which is quite beautiful despite the post-apocalyptic setting). It's the careful balance between a remarkably simple interface and complex strategy. Unlike other examples of this genre, you don't need to consider eight million factors when planning a move, or gather fifty kinds of resources, or examine ninety different stats. Instead, your concerns lie with your units and, of course, oil. |
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Deus Ex review (PC)Reviewed on June 02, 2012The tech-noir feel can be cheesy at times, and the visuals are dated, but the game is still great. Here's a game that's versatile enough to allow you to play how you want. Here's a title filled with cleverly designed levels, special skills and a variety of gadgets that help meld the game to your playing style. Maybe it's not as relevant today as it was in 2000, and maybe it's an eyesore, but it's definitely still an exciting title. |
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Orcs & Elves review (DS)Reviewed on May 31, 2012The developers brought us old school style, but left out the substance. The end result is a game that feels more antiquated than it should. It's funny because this game is only five years old and it's already aged worse than many of the other rat maze RPGs it pays homage to. |
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Mario Tennis Open review (3DS)Reviewed on May 30, 2012While you play, your view of the action shifts between two perspectives depending on how you hold the 3DS. If you hold the system in a roughly vertical position, the 3D effect is eliminated and the action is presented from a perspective that lies low against the court, almost behind the players. This allows you to aim serves by swinging the unit left or right. If you hold the system horizontally in your lap, the 3D effect returns. |
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Tom Clancy's Ghost Recon: Future Soldier review (X360)Reviewed on May 28, 2012Not only did Ubisoft delibrately implement design choices that are detrimental to the game, but they occasionally defy logic to do so. Future Soldier often forces action on you as if the game isn't meant to be played any other way. Which would be fine if the shooting were more graceful, or if there weren't infinitely more interesting elements at play. |
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Tomb Raider: Underworld review (PS3)Reviewed on May 28, 2012I don't see why the enemies have an AI that might compliment a stealth element though, when you can barely do anything with the latter, anyway. It only slightly works because the human enemies are so stupid. Seriously, throw a grenade so that it blows up two feet away from some dude, and he'll still be all like, ''where she at?!'' I just don't get why battle was programmed that way, when waltzing in there and busting peeps down works just fine. I've not once seen any use at all for the stealth a... |
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Xenoblade Chronicles review (WII)Reviewed on May 28, 2012Eons ago, two titans clashed in the middle of an endless ocean. The Bionis and the Mechonis – essentially the deities of natural and mechanical life respectively – fought each other for reasons unknown. Neither side prevailed; locked in an eternal stalemate, both beings eventually died with their bodies petrified in mid-battle stances. Rather than succumbing to the ravages of time, their corpses gradually became a new world. Forests, valleys, whole civilizations grew on top of the fallen ... |
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Disgaea 3: Absence of Detention review (VITA)Reviewed on May 28, 2012Disgaea 3 is a fun, lighthearted experience with a lot of depth and plenty of content to keep you occupied. If it was alone on the system, it would be an easy recommendation. But when you consider the library of excellent PSP SRPGs easily available to download on PSN, Disgaea 3 doesn’t stand out too easily, and if you've played it already there's no reason to do it again. |
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Final Fantasy VIII review (PSX)Reviewed on May 28, 2012FFVIII is just all around average. Not Square’s (now Square Enix) best showing. |
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Monster World IV review (GEN)Reviewed on May 27, 2012What's interesting about the dungeons though, is that they all have different ideas about them, and while the overall conquering method stays the same, you'll need to borrow different approaches to do so. |
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Alien Crush review (TG16)Reviewed on May 26, 2012It's also interesting to note that a lot of the sound in this game isn't violent or hyper like you would expect a pinball game to sound like. |
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