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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Silent Hill (PlayStation)

Silent Hill review (PSX)

Reviewed on October 14, 2011

But when a well made horror game beckons you to advance further, dread replaces your enthusiasm. You wonder at what traps could be waiting, or what new grotesque menace could be lurking in the shadows waiting to unzip your torso and feast on your corpse. You advance further, counting your ammunition and health restoration items and hoping it will be enough.
JoeTheDestroyer's avatar
Deus Ex: Human Revolution (PlayStation 3)

Deus Ex: Human Revolution review (PS3)

Reviewed on October 10, 2011

You are Adam Jensen, a retired police-man now in the employ of Detroit's largest corporation. Your previous effort in Detroit PD has enlightened you to the ways of the world. But also letting you see that as head of security of Sarif Industries, you are more free to help the town and investigate crimes than as a police-officer. Your method is still that of a good cop, however. Always preferring a non-violent and indirect approach. But it is difficult to convince Adam Jensen to look the other way...
fleinn's avatar
Gears of War 3 (Xbox 360)

Gears of War 3 review (X360)

Reviewed on October 08, 2011

We’ve cared so little for these characters, their conflict or the world they inhabit that years from now, when the next big shooter craze arrives and Gears finally becomes obsolete, I can’t help wondering if we’ll look back on this trilogy with a collective shrug. Gears 3 is simply a great shooter, and for now, that’s enough. I love great shooters almost as much as I hate missed opportunities.
Suskie's avatar
Under the Skin (PlayStation 2)

Under the Skin review (PS2)

Reviewed on October 08, 2011

There's even a Resident Evil 3-themed level, including zombies, a hulked-out Nemesis, and Jill Valentine, the latter which you can transform into and... yes, see in her undies.
pickhut's avatar
Cursed Mountain (Wii)

Cursed Mountain review (WII)

Reviewed on October 08, 2011

While Cursed Mountain provides thick atmosphere, tightly designed levels, and an adequate battle system, it skimps on the aspects a horror title should contain: challenge and scare factor. Without challenge there's nothing to fear.
JoeTheDestroyer's avatar
Tales of Vesperia (Xbox 360)

Tales of Vesperia review (X360)

Reviewed on October 07, 2011

Overall, I found the battle system in Tales of Vesperia to do about as good of a job in taking a lot of different components and making them simple and user-friendly as any game I've played. When you get more powerful, you'll be able to obtain a number of more powerful attacks which culminate in the godly Mystic Artes, which spell bad news for anything in their path. Or you, as bosses also start gaining them after you've gotten a ways into the game.
overdrive's avatar
Deus Ex: Human Revolution (PC)

Deus Ex: Human Revolution review (PC)

Reviewed on October 04, 2011

Eidos Montreal deftly updated the game to give it more modern sensibilities while retaining the core of what captivated us with the original. I'd even go as far as arguing that this is the very best entry in the series and closest to the original vision of what the game could be, though some may disagree.
asherdeus's avatar
Castlevania II: Simon's Quest (NES)

Castlevania II: Simon's Quest review (NES)

Reviewed on October 04, 2011

It's almost beautiful how the old mechanics and concepts can be adapted into a different style of game, one that looks brilliant at first glance and feels adventurous and exciting. It all seems so picture perfect that when it finally goes wrong you can't help but shed a few bloody tears of your own.
JoeTheDestroyer's avatar
The Magic of Scheherazade (NES)

The Magic of Scheherazade review (NES)

Reviewed on September 30, 2011

I might not know everything about the gaming world, but I am pretty sure that an Arabian Nights tale concerning a time-traveling warrior collecting a wacky assortment of allies to save a bunch of princesses from evil sorcerers and misnamed demons (the Hindu Kali will never live down being mistaken for the Three Stooges' Curly) WHILE occasionally planting seeds to grow money trees in a world where solar eclipses happen every few minutes is RetroWeird.
overdrive's avatar
Beat 'Em & Eat 'Em (Atari 2600)

Beat 'Em & Eat 'Em review (A2600)

Reviewed on September 30, 2011

It's rather salty...
JoeTheDestroyer's avatar
Chrono Trigger (SNES)

Chrono Trigger review (SNES)

Reviewed on September 25, 2011

There are many facets of this time traveling quest that make it one of Square's finest masterpieces, from lovable characters to an amazing soundtrack, but no one particular piece takes the center stage and begs for your attention above any other. Chrono Trigger is in a state of old school RPG equilibrium; it's balanced just right.
JoeTheDestroyer's avatar
Castlevania: The Adventure ReBirth (Wii)

Castlevania: The Adventure ReBirth review (WII)

Reviewed on September 25, 2011

The developers simply could've done their routine of belching out a decent title that did all the basics correctly, while never attempting to be anything beyond that. And you know what? Castlevania: The Adventure ReBirth probably would've been praised as being a good remake, which isn't hard considering the source material.
pickhut's avatar
Deus Ex: Human Revolution (Xbox 360)

Deus Ex: Human Revolution review (X360)

Reviewed on September 24, 2011

Deus Ex: Human Revolution so astutely recaptures the spirit of the 2000 original that I’m amazed an outside developer is responsible for it. Compare it to Invisible War, the slicked-up, dumbed-down sequel that still has fans reeling, and you could conclude that Eidos has a better understanding of what makes this series tick than the people who got it running in the first place.
Suskie's avatar
Super Mario World 2: Yoshi's Island (SNES)

Super Mario World 2: Yoshi's Island review (SNES)

Reviewed on September 23, 2011

And I do mean "tricky" — I found myself stumped for a good number of minutes in one boss level before figuring out I had to swallow a Koopa at the top left of one gigantic chamber, go to the bottom right of the room and spit it at a near-inaccessible power-up cloud in order to release a staircase leading to the door out of that place. Things can be a bit more cerebral than in past Mario games.
overdrive's avatar
Super Mario Bros. (NES)

Super Mario Bros. review (NES)

Reviewed on September 21, 2011

I found that even though the years have passed that I still hold a spot in my heart for the first Super Mario Bros. It showed me where games had come from and where they were going, and the vision it projected was enticing.
JoeTheDestroyer's avatar
Contra ReBirth (Wii)

Contra ReBirth review (WII)

Reviewed on September 18, 2011

What I love about Contra ReBirth is, for being a manly, run 'n gun title, it doesn't take itself seriously. Case in point: the first stage begins on a spaceship orbiting Earth, where the only plausible way in is by bursting through a wall, Kool-Aid style. Neither of your two starting avatars are donning astronaut suits, instead having their six packs exposed for all to see! And the vehicle that brought them into space? A standard helicopter.
pickhut's avatar
Kirby: Mass Attack (DS)

Kirby: Mass Attack review (DS)

Reviewed on September 17, 2011

The inability to consistently fling puffballs is the biggest problem that you’ll likely have with Kirby Mass Attack, because at times that particular activity can be vitally important. For example, in one stage you must repeatedly ram a block to slide it along a platform before a timer counts down and it explodes. There’s specific placement you’ll have in mind, but getting the explosive charge positioned in time can be difficult when every second or third swipe on the screen doesn’t register.
honestgamer's avatar
Breath of Fire II (SNES)

Breath of Fire II review (SNES)

Reviewed on September 16, 2011

Perhaps the poor NoA censors just couldn't comprehend what they were playing, shrugged their shoulders and let it all go through without chopping out minor details like how the villain is a demon using a Christianity-like religion as a front to absorb peoples' souls to increase its power. Or how, in spectacular fashion, the final boss utilizes the game's "anyone can die" mantra to such effect that I still look at the entirety of that confrontation as one of the most epic in J-RPG history.
overdrive's avatar
Operation Secret Storm (NES)

Operation Secret Storm review (NES)

Reviewed on September 16, 2011

As if dodging throwing stars from several Jackie Chans isn't enough, realizing that about half of your punches aren't landing only boils your blood further. It might be a welcome boil if the payoff were worth the while. Unfortunately, once you remember that Operation Secret Storm is a Color Dreams title, you lose any hope that the payoff is of worth.
JoeTheDestroyer's avatar
Bodycount (PlayStation 3)

Bodycount review (PS3)

Reviewed on September 15, 2011

Somewhere along the way, the vision for this game was lost and what remains is a jumbled, unsatisfying mess. There are good ideas here - the controls work very well and the core ideas the game calls on have potential. It's just very poorly conceived. Nothing really meshes together and I got the feeling that it was just put to market because they'd spent so much on it already and it was too expensive to try to salvage it. I can't really recommend Bodycount to anyone.
asherdeus's avatar

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