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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Ultima IV: Quest of the Avatar (Apple II)

Ultima IV: Quest of the Avatar review (APP2)

Reviewed on November 15, 2010

Before Ultima IV (U4,) people took being the good guy on faith. Maybe you'd get your butt kicked if you robbed a shopkeeper or attacked a townsman, but generally it was you against skeletons and goblins and the like. It was great fun, but Ultima III took things too far. The best strategy was to kill druids in one town until you were strong enough to kill guards in another town with a huge treasure vault. Then you could go kill a computer. Technically, the game was a strong achievement, and it so...
aschultz's avatar
Q*Bert's Qubes (Arcade)

Q*Bert's Qubes review (ARC)

Reviewed on November 14, 2010

Q*Bert's Qubes(QQ) certainly has a niche market--people who figured how to tread water in the toughest levels of Q*Bert. It's the arcade equivalent of a Rubik's Cube, and it's certainly one every action puzzler fan should see, even if it isn't much to look at.
aschultz's avatar
Uncharted 2: Among Thieves (PlayStation 3)

Uncharted 2: Among Thieves review (PS3)

Reviewed on November 13, 2010

Drake is a kick-ass sort of super-cool guy who seems completely in control whether he's gunning down hostiles, impersonating Spider-Man while exploring vast caverns for treasure or delivering devastating zingers with impeccable timing. Working as his support cast are TWO potential love interests, an equally sarcastic friend-turned foe, a gruff and shady mentor and, of course, a megalomaniac looking to take over the world. The script writes itself.
overdrive's avatar
OutRun (Arcade)

OutRun review (ARC)

Reviewed on November 12, 2010

Accompanied by those all-important accessories of the '80s Ė a cool pair of shades and a hot beach bunny Ė you too can climb behind the wheel of a cherry-hued Ferrari Testarossa and experience the simple pleasures of tearing through picturesque countryside at nearly 200 miles per hour.
sho's avatar
Win, Lose or Draw (NES)

Win, Lose or Draw review (NES)

Reviewed on November 12, 2010

There isn't any point to having this on NES, or any system for that matter. Much of what you can do in the game can be done much more efficiently and with better results in real life. It's like making a video game out of Tic-Tac-Toe or Rock-Paper-Scissors.
JoeTheDestroyer's avatar
Medal of Honor (Xbox 360)

Medal of Honor review (X360)

Reviewed on November 10, 2010

I wonít pretend that Iíll not sink hours and hours of my time into online play, but it doesnít stop the title from being only half of what it should be. Iím not about to ignore that.
EmP's avatar
Medal of Honor (Xbox 360)

Medal of Honor review (X360)

Reviewed on November 10, 2010

With the first-person shooter market drowning under a relentless flood of like-minded brands trying to emulate the top dog, the entire genre is turning in on itself. There are the rare gems which come through in a big way and attain universal appeal. The Bad Company and Modern Warfare games, in particular, are refined console shooters which have totally spun the age-old argument that shooters are best experienced on the PC in the opposite direction. While the Medal of Honor series may have faded...
Calvin's avatar
Rock Band 3 (Xbox 360)

Rock Band 3 review (X360)

Reviewed on November 09, 2010

One of the biggest complaints about simulated rock has been that jamming with plastic instruments just isnít the same as playing a real instrument. For me, thatís missing the point; these sorts of games have always been more about having pure and utter fun. But Harmonix has spent the last two years addressing this, and while the basic premise of Rock Band 3 has a familiar feel to it--play a bunch of songs until you become a superstar--it's also the most innovative and complete rhythm game yet.
-'s avatar
Battlefield 1943 (Xbox 360)

Battlefield 1943 review (X360)

Reviewed on November 09, 2010

In 1942, in Vietnam, in a fictionalised present day and even a century and a half into the future, the Battlefield series of games has provided exactly what the title suggests, and it was this very quality that sold me on Battlefield 1943. I had never played games online before and didnít know whether Iíd enjoy it, but as I ran along the top of a sun-baked ridge on Wake Island atoll, bombs screeching past overhead to spatter me in chunks of earth as tanks rolled by and my comrades sprinted for t...
SamildanachEmrys's avatar
Mafia II (Xbox 360)

Mafia II review (X360)

Reviewed on November 08, 2010

Could have been saved if someone, just once, said "Nyaah, see?" and chomped a cigar.
EmP's avatar
Dragon's Curse (TurboGrafx-16)

Dragon's Curse review (TG16)

Reviewed on November 08, 2010

A super deformed knight runs across the screen, his sword held high in a completely impractical position. His eyes are larger than his fists, and it gives him a less than dignified look. The man looks like a Weeble. Let's hope he wobbles and doesn't fall down. Super deformed beasties come at him. Even though they smile like characters in a children's cartoon, you know what they want is him laying in a pool of Weeble blood. Maybe he can fall down. The knight hacks and slashes and enemies fall wit...
JoeTheDestroyer's avatar
Super Sprint (Arcade)

Super Sprint review (ARC)

Reviewed on November 08, 2010

The top of an outdated genre isn't a bad place to be. Super Sprint will always have a place in any respectable classic arcade. Give it a shot to see what the cranky old-timers used to play; I bet you'll have trouble walking away.
zigfried's avatar
Body Harvest (Nintendo 64)

Body Harvest review (N64)

Reviewed on November 07, 2010

The N64 library contains a reasonable share of classics, considering the lack of software support compared to the titan that was the Playstation. Many of these classics are well known: Zelda, Mario, Goldeneye, and so on. As in any field of entertainment, though, some classics are woefully overlooked. I direct your eye to Body Harvest, a game that may lack the glossy presentation and heavyweight pedigree of a game like Zelda, but makes up for it with imagination and ambition.
SamildanachEmrys's avatar
River Raid (Atari 2600)

River Raid review (A2600)

Reviewed on November 07, 2010

River Raid is a piece of shooter ecstacy. You take the role of a pilot flying down a river shooting up a bunch of bad guys. Why? Because they're evil! Why else? The manual doesn't give you a backstory. Nothing's a better waste of government money or ammunition than blowing evil to smithereens. It has been proven time and time again in many of these shooters.
JoeTheDestroyer's avatar
Pirates! (NES)

Pirates! review (NES)

Reviewed on November 07, 2010

Sid Meier is a name associated with strategy and management. Civilization, Colonization and Railroad Tycoon are among Meierís better-known games, but before these monuments of intellectual gaming there was bloodthirsty high seas thievery in Pirates!
SamildanachEmrys's avatar
Knights in the Nightmare (PSP)

Knights in the Nightmare review (PSP)

Reviewed on November 07, 2010

Once Knights starts, itís a non-stop struggle that requires constant action in order to win. You donít simply move your units into range before you can attack. For the most part, your soldiers remain stationary unless their attack leads them forward, while the enemies stalk the battlefield in a regimented pattern. The only freedom in movement youíre allowed is via the wisp, controlled by the analog stick. He can move anywhere on the field, to any corner of the screen, to execute your strategy.
True's avatar
Defenders of Dynatron City (NES)

Defenders of Dynatron City review (NES)

Reviewed on November 06, 2010

Defenders of Dynatron City (DODC) was not as much a game as it was a marketing campaign. It's also a small reminder that the Hype Machine can sometimes falter in its mission to force something to become a hit. LucasArts, JVC, and DiC seemed to think they could make the next TMNT and came up with a cartoon with various superheroes, each of which had something about them that immediately stood out (like the fact that one of them had a saw blade attached to the end of her legs, kind of like a tortu...
JoeTheDestroyer's avatar
Armada (Dreamcast)

Armada review (DC)

Reviewed on November 06, 2010

Metro3D had a great idea. They took the gameplay conventions of a popular game like Diablo and changed the setting from a fantasy world to outer space. This sounds exciting. Who wouldn't want to play Diablo in space? Armada was born from such an idea, but it very much lacks the customization and heart that made Diablo such a hit. The game falls victim to extreme repetition without much to break the tedium of constant killing for cash. It lacks any sort of variance or plot development. Basically...
JoeTheDestroyer's avatar
Blood Stone: 007 (Xbox 360)

Blood Stone: 007 review (X360)

Reviewed on November 06, 2010

I'm normally not one to tell someone how they should go about playing a game, but for James Bond 007: Blood Stone, I'll make an exception. Though players may be tempted to approach the game as they would Gears of War or Splinter Cell: Conviction, using an available piece of cover to take out all enemies and then moving on, that is not the approach one should employ here. Instead, Blood Stone is best approached with the same professional recklessness that has c...
asherdeus's avatar
Eschalon Book II (PC)

Eschalon Book II review (PC)

Reviewed on November 05, 2010

Eschalon Book II picks up right where the first left off, explaining enough as you go along so that you donít need to have any prior experience with the series to get your full enjoyment out of it. Furthermore, all the qualities that led to the first gameís fantastic reception are back. Open exploration and non-linear storytelling enable you to complete quests at your leisure. Customizable character creation enables you to assign attribute and skill points however you wish. And an innumerable list of strategies and methods of play lay at your fingertips.
wolfqueen001's avatar

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