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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Tenchu Z (Xbox 360)

Tenchu Z review (X360)

Reviewed on May 09, 2011

For all its faults, Tenchu Z is something all games should be but are increasingly often not: it is fun.
SamildanachEmrys's avatar
Dune: The Battle for Arrakis (Genesis)

Dune: The Battle for Arrakis review (GEN)

Reviewed on May 08, 2011

Dune: The Battle for Arrakis doesn't need extras to know how to rock.
pickhut's avatar
Wings of Wor (Genesis)

Wings of Wor review (GEN)

Reviewed on May 07, 2011

This is a fantasy game and I don't mean a "control a cute witch as she blasts hordes of adorable critters who turn into lollypops and flowers" fantasy. I'm talking about a dark fantasy where you're in control of an angel descending into a macabre, hellish world to confront grotesque monstrosities seemingly conjured from the worst nightmares of the game's designers.
overdrive's avatar
Godzilla (Commodore 64)

Godzilla review (C64)

Reviewed on May 04, 2011

Has there ever been a Godzilla movie where the military succeeded in defeating him without the help of another monster or a cockamamie invention? No. Congrats, you're the first nimrod in history to accidentally kill Godzilla with the military.
JoeTheDestroyer's avatar
Conduit 2 (Wii)

Conduit 2 review (WII)

Reviewed on May 04, 2011

Conduit 2 is fine for Wii owners searching for a decent shooter, but fans of the genre shouldn’t expect anything special from it.
disco's avatar
Pokemon Black Version (DS)

Pokemon Black Version review (DS)

Reviewed on May 02, 2011

When you are wandering the wilds between towns, there often are places where the road simply stops. Then you must traverse tall grass or dark sand or whatever. That has always been true, but now every third or fourth step from the beaten path seems to result in a random encounter. That’s not an exaggeration. I’ve counted on multiple occasions. Sometimes I would win a battle, take one step and then immediately find myself in another battle. I was hoping to take at least two or three steps.
honestgamer's avatar
Raven Squad: Operation Hidden Dagger (PC)

Raven Squad: Operation Hidden Dagger review (PC)

Reviewed on May 02, 2011

I feel a bit guilty for panning anybody’s first effort, and my hope that a decent game can be made from this premise is genuine. But the only thing you’ll find here is mounting disappointment and enough dropped balls to start a play pit with.
EmP's avatar
Dead Space 2 (Xbox 360)

Dead Space 2 review (X360)

Reviewed on May 02, 2011

In the very first scene – before we even take control – Isaac is talking to a guy who’s trying to get him out of his straitjacket, and then the guy gets stabbed in the face by an infector, and then scythes sprout out of his back, and then his face peels off, and then he goes “BLEEEAAAAAAARRRRRRKLLKEJBGFMVRSKGUSBOVMOCDGJEBSHRV!” And then the game gets loud.
Suskie's avatar
Mafia II (PlayStation 3)

Mafia II review (PS3)

Reviewed on May 01, 2011

[Mafia II] doesn't pave new ground and it probably won't be remembered as one of the greatest mafia stories ever told across any medium, but it is the best mafia story that our industry has ever told and I think that's something to celebrate.
asherdeus's avatar
Sea Monster (Atari 2600)

Sea Monster review (A2600)

Reviewed on April 30, 2011

Sea Monster is another obscure Atari 2600 game lost in the depths. The name might stir the imagination and prompt a lover of esoterica to search it out. You might think the game sets you up as the eponymous beast devouring snack after snack--sharks, whales, unwary swimmer--and racking up points.
JoeTheDestroyer's avatar
WWF Smackdown (PlayStation)

WWF Smackdown review (PSX)

Reviewed on April 28, 2011

The advent of the McMahon-Helmsley era, The Rock 'N' Sock Connection, and a complete revamp of The Undertaker. Then along comes Smackdown!.
Louisutton's avatar
Hang On (Sega Master System)

Hang On review (SMS)

Reviewed on April 28, 2011

Hang On is still enjoyable, in its small way.
Masters's avatar
Bart Simpson's Escape from Camp Deadly (Game Boy)

Bart Simpson's Escape from Camp Deadly review (GB)

Reviewed on April 27, 2011

Escaping the woods to the mess hall offers no solace. There the platforming is nixed and an all out food fight ensues. While this sounds like an exciting battle royale involving food and foolery, it's merely a scene of straightforward side-scrolling with the occasional press of the B button. Leave it up to Imagineering to make murdering someone with a hamburger or piece of broccoli feel tedious.
JoeTheDestroyer's avatar
Portal 2 (PlayStation 3)

Portal 2 review (PS3)

Reviewed on April 27, 2011

So there you go. Portal 2 might not have been the brain-teaser I’d hoped for, but it is too much a breath of fresh air in a world of stale design for me not to be impressed by it. If more designers did things like Valve we’d have... well, we’d only have one game released every two years. But it would be a goddamn incredible game.
zippdementia's avatar
Eye of the Beholder (Amiga)

Eye of the Beholder review (AMIGA)

Reviewed on April 26, 2011

Taken for what it is - an old-school immersive dungeon crawler - this game still holds up today.
thequillguy's avatar
Alan Wake (Xbox 360)

Alan Wake review (X360)

Reviewed on April 26, 2011

What is Alan Wake? It's not survival horror: you regenerate health and have ammo bleeding out of your arse. It’s not psychological horror in that copy-and-pasting invites tedium, not terror. I like to think of it as a foundation, and dare Remedy to do better next time.
EmP's avatar
Portal 2 (Xbox 360)

Portal 2 review (X360)

Reviewed on April 26, 2011

Breaking free of the chains and finally seeing what lies beyond Aperture’s white test chamber walls was one of Portal’s greatest pleasures, and the sequel mimics that sense of discovery beautifully. The key difference is that when Portal 2 reaches this point, the game has only just begun.
Suskie's avatar
Jackie Chan's Action Kung-Fu (TurboGrafx-16)

Jackie Chan's Action Kung-Fu review (TG16)

Reviewed on April 25, 2011

Big-headedness ruled the roost on the Turbografx-16, and we had developers Hudson Soft to thank. From Bonk’s Adventure to JJ & Jeff, Hudson had a stranglehold on the burgeoning cutesy 2D platformer featuring characters with massive noggins genre.
Masters's avatar
Portal 2 (Xbox 360)

Portal 2 review (X360)

Reviewed on April 24, 2011

So, if Portal is the equivalent to a Pixar short that pops up before a lame Disney movie, then Portal 2 is the full-length Pixar follow-up.
pickhut's avatar
Bust-A-Move Universe (3DS)

Bust-A-Move Universe review (3DS)

Reviewed on April 24, 2011

What Arika doesn’t appear to have realized is that players will want some substance, even if they’re ready to forgive the lack of a three-dimensional twist. Past Bust-A-Move games have provided all sorts of bells and whistles that kept people playing for a long while, but here there’s very little reason to keep playing beyond the first few hours.
honestgamer's avatar

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