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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Forest (Atari 2600)

Forest review (A2600)

Reviewed on May 13, 2012

This game is the definition of repetition.
JoeTheDestroyer's avatar
Akai Katana (Xbox 360)

Akai Katana review (X360)

Reviewed on May 13, 2012

So many deaths, so many bullets…
EmP's avatar
Revenge of the Titans (PC)

Revenge of the Titans review (PC)

Reviewed on May 11, 2012

Compounding that particular issue is the fact that it’s difficult to see very far. The perspective is close enough to the ground that you can easily see detail around each building and your base, but to see the whole level you’ll need to use the keyboard keys or the mouse to scroll. This adds nothing useful to the experience and seems to exist mostly as a cheap means of adding difficulty.
honestgamer's avatar
Brave Fencer Musashi (PlayStation)

Brave Fencer Musashi review (PSX)

Reviewed on May 10, 2012

Most people anticipated games like Parasite Eve and Xenogears, but I showed zero interest in those, following instead a title called Brave Fencer Musashi. Touted as a 3D adventure similar in style to oldschool games like The Legend of Zelda, I was captivated by the colorful imagery and descriptions in magazines, about a blue-haired sword fighter summoned through time to a kingdom in distress.
pickhut's avatar
Dragonfire (Atari 2600)

Dragonfire review (A2600)

Reviewed on May 09, 2012

What this game needed was some refinement. Certain areas should have been smoothed out for fairness, other areas more structured to cut the reliance on luck. It had a solid idea, it had a fast pace and it was simple. In some ways it was too fast-paced and too simple.
JoeTheDestroyer's avatar
Confrontation (PC)

Confrontation review (PC)

Reviewed on May 07, 2012

To stop all evil in the world, you control a squad of warriors belonging to the Griffin (human) faction. Though you'll recruit teammates as you travel through various lands, you can only fight with four at any given time, so you must choose your lineup carefully. You'll often be surrounded, outnumbered or overpowered. Your enemies are frequently stronger, or have better skills. It'll take your best thinking and planning to succeed.
wolfqueen001's avatar
Tax Avoiders (Atari 2600)

Tax Avoiders review (A2600)

Reviewed on May 07, 2012

Dunhill did a great job of adapting a piece of every day life into an arcade game, but they left too much of the game to chance. If there were a way to know which investments were wiser at various points in time, include more brainpower to the equation than simple guess and pray, then this game would have been brilliant. All it took to harm the game's greatness was one small misstep.
JoeTheDestroyer's avatar
Awesomenauts (Xbox 360)

Awesomenauts review (X360)

Reviewed on May 06, 2012

Awesomenauts is easy to recommend simply because it’s so different from other experiences available on consoles. It brings in the competitive edge that makes online FPS games so popular but does something wholly different with it.
SamildanachEmrys's avatar
Shark Attack (Atari 2600)

Shark Attack review (A2600)

Reviewed on May 04, 2012

It was clear that [the developer] didn't put much time, attention or care into their product, especially when you consider the oversized scuba sprite. A move like that bespeaks lazy and cheap development. In the end, you're left with little reason to play Shark Attack over the piles of more effective Pac-Man clones.
JoeTheDestroyer's avatar
Xenoblade Chronicles (Wii)

Xenoblade Chronicles review (WII)

Reviewed on May 03, 2012

If you like JRPGs and own a Wii, Xenoblade Chronicles is the game you’ve been waiting for.
Roto13's avatar
Street Fighter X Tekken (PlayStation 3)

Street Fighter X Tekken review (PS3)

Reviewed on May 02, 2012

Problems begin to arise when players realize the clock is running out on them, and often.
bbbmoney's avatar
Trials Evolution (Xbox 360)

Trials Evolution review (X360)

Reviewed on May 02, 2012

Well, I'm going to have to find a way to perfectly run tracks that utterly brutalized my biker during my first stab at them. Hell, I'll be happy if I just FINISH the Gigatrack course. Just thinking about running it perfectly seems so unrealistic that I don't even know why I'm considering it a possibility.
overdrive's avatar
Wolf Fang: Kuhga 2001 SS (Saturn)

Wolf Fang: Kuhga 2001 SS review (SAT)

Reviewed on May 01, 2012

Vapor Trail has a sequel called Wolf Fang. Let's focus on the more pressing issue first: Vapor Trail managed a sequel.
pickhut's avatar
Metroid II: Return of Samus (Game Boy)

Metroid II: Return of Samus review (GB)

Reviewed on May 01, 2012

Samus may have returned, but as failure.
disco's avatar
Blaster Master 2 (Genesis)

Blaster Master 2 review (GEN)

Reviewed on May 01, 2012

Blaster Master 2 exists only as a sobering example of completely missing the entire bloody point.
EmP's avatar
ActRaiser (SNES)

ActRaiser review (SNES)

Reviewed on April 30, 2012

At a time when your simulation options were either Sim City or ActRaiser and games weren't exploring concepts such as existentialism and spirituality, the experience held up a lot better. In other words, ActRaiser's main selling point was how different it was at a time when gamers were eager to see something new. Had ActRaiser been just a great action game, it might not have stood out so much in 1990, but it would still be enjoyable now.
zippdementia's avatar
Prototype 2 (Xbox 360)

Prototype 2 review (X360)

Reviewed on April 29, 2012

While Prototype 2 is a definite improvement, it’s not like fixing the first game’s flaws unearths some hidden masterpiece here. It’s not a great sequel so much as the game we should’ve gotten in the first place, and now it arrives several years too late to the party.
Suskie's avatar
Circus Caper (NES)

Circus Caper review (NES)

Reviewed on April 29, 2012

I felt little guilt replaying through it with cheats on, and I recommend anyone who wants to check it out do the same...But fortunately the cheap deaths will fade away much sooner than the bears on unicycles and such instead.
aschultz's avatar
Final Fantasy X (PlayStation 2)

Final Fantasy X review (PS2)

Reviewed on April 28, 2012

After that debacle, though, I noticed that Yuna had a particular piece of armor designed to block three particular negative statuses, so I decided to make sure she was always in the party when fighting them. Sure enough, she was able to avoid being confused or silenced by the beast and, as a result, cure my other members so they could finish it off. A tough monster made easier due to me using my brain — I was proud of myself!
overdrive's avatar
Pitfall II: Lost Caverns (Atari 2600)

Pitfall II: Lost Caverns review (A2600)

Reviewed on April 28, 2012

Pitfall II isn't a great game. It's tedious at some points, overly frustrating at others. However, it isn't a terrible one either. It has the classic Atari charm and an adventurous atmosphere.
JoeTheDestroyer's avatar

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