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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Code of Princess (3DS)

Code of Princess review (3DS)

Reviewed on October 09, 2012

Itís easy to appreciate each of those characters, from the busty heroine, to the shifty young bard, to a disinterested necromancer and a brutish fellow who likes cuddly forest animals. There is enough charisma here to support a properly lengthy RPG, which means that one of the greatest tragedies in Code of Princess is the fact that the writers werenít given time to more fully explore the themes and story.
honestgamer's avatar
Zombie Shooter 2 (PC)

Zombie Shooter 2 review (PC)

Reviewed on October 09, 2012

Even as a cheap thrill, Zombie Shooter 2 fails to impress, as its unwarranted frustration factor will leave you looking for a more intense and less irksome experience.
JoeTheDestroyer's avatar
Slender: The Eight Pages (PC)

Slender: The Eight Pages review (PC)

Reviewed on October 08, 2012

When I think about my favorite fear moments in video games, the ones that come immediately to mind are those in which Iíve had no ability to fight. Escaping from the Nemesis in Raccoon City; pounding my way through rooms in the Himuro mansion while being pursued by the unstoppable Kirie; desperately fleeing horrifying visions in Amnesia; these define what I look for in a true horror experience. Those moments are all Slender is.
zippdementia's avatar
Wonder Boy (Sega Master System)

Wonder Boy review (SMS)

Reviewed on October 06, 2012

Ask any owner of the console if there were any franchises synonymous with the Master System, and you'll likely get Alex Kidd or Wonder Boy as your top answer.
pickhut's avatar
Illusion of Gaia (SNES)

Illusion of Gaia review (SNES)

Reviewed on October 05, 2012

In fact, the beginning of the game is pretty much one big cliche. Shortly after the game begins, Will unintentionally gets on the wrong side of the local king and queen and is forced to flee the area with the rulers' spoiled and naive daughter. Those two join up with a small group of Will's friends and explore the world to find mysterious artifacts and eventually save everything from a fate most dire. Pretty cut and dry on the surface, but as you dig deeper, you'll find that Illusion of Gaia wonderfully establishes a dark and melancholy mood that effortlessly moves this game far beyond being "just another adventure".
overdrive's avatar
Monster in My Pocket (NES)

Monster in My Pocket review (NES)

Reviewed on October 05, 2012

Castlevania-lite.
JayButton's avatar
Clock Tower (PlayStation)

Clock Tower review (PSX)

Reviewed on October 03, 2012

Clock Tower has some bite to it, mostly because you are not as enabled as Leon Kennedy or even Alan Wake. Your choice of heroes includes a school girl, her not-combat-trained friend, an investigator, and a reporter. In other words, you're screwed.
JoeTheDestroyer's avatar
Assassin's Creed: Revelations (PlayStation 3)

Assassin's Creed: Revelations review (PS3)

Reviewed on October 01, 2012

If you try hard enough, you can get past all of that and have a reasonably good time even without prior knowledge, but of course thatís not the point. If you play Assassinís Creed: Revelations, the point is that youíve come all this way with Ezio (and Altair), and now you want to find out their stories end. This is the game that will show you that stuff, and youíll likely enjoy yourself quite a bit more if you actually care about the characters and the ongoing mythology.
honestgamer's avatar
Soul (Xbox 360)

Soul review (X360)

Reviewed on October 01, 2012

I wish I could further yammer on about Soul and its face-breaking difficulty, but the truth is it's a very simple, straightforward game. What you see is what you get. You guide a soul through passageways and try not to touch obstructions. This is familiar territory, as it has been covered by many a flash game.
JoeTheDestroyer's avatar
Spirit Camera: The Cursed Memoir (3DS)

Spirit Camera: The Cursed Memoir review (3DS)

Reviewed on September 29, 2012

As a tech demo, Spirit Camera: The Cursed Memoir is an excellent piece of programming, making extensive use of three of the Nintendo 3DSís internal features: gyroscope, camera, and 3D. Too bad Nintendo did not price it like a tech demo. They priced it like a full game, with a $40 price-point.
darkstarripclaw's avatar
Gradius III (SNES)

Gradius III review (SNES)

Reviewed on September 29, 2012

Mangled. Stripped down. Butchered. One could easily choose these words to describe the SNES port of Gradius III, then go on to complain about missing segments, cut stages, and mass amounts of slowdown when the screen is packed with too many obstacles.
pickhut's avatar
Dead or Alive 5 (Xbox 360)

Dead or Alive 5 review (X360)

Reviewed on September 27, 2012

The petite Leifang no longer looks like she might easily win an arm wrestling contest against the hulking behemoth that is Bass, for instance, which lends encounters between certain characters some of the impact that they lacked previously. Even among the girls, newcomer Mila (a sexy and confident MMA boxer) appears much taller and lankier than diminutive scrappers such as Ayane and Pai. The female characters in particular seem to have received more detailed texture work, particularly where their arms are concerned, so that the models in Dead or Alive 4 seem almost like animated Barbie dolls in comparison.
honestgamer's avatar
The Terminator (Sega CD)

The Terminator review (SCD)

Reviewed on September 26, 2012

We ended up with lame Terminator games for both the SNES and Genesis, perpetuating the belief that movie-based games always suck. But The Terminator for Sega CD is different. This isn't an enhanced port of the twenty-minute Genesis game -- it's a lengthy, redesigned adventure with plenty of action and hidden secrets throughout each stage, and it definitely does not suck.
Kenshiru's avatar
Wrecking Crew (NES)

Wrecking Crew review (NES)

Reviewed on September 22, 2012

Did you know those bouncing enemies are wrenches and not snakes? I didn't.
Roto13's avatar
River City Ransom (NES)

River City Ransom review (NES)

Reviewed on September 21, 2012

The main challenge for me when playing River City Ransom was simply surviving the trek between the second and third malls, as you have to travel through many screens and the easier gangs are weeded out in favor of ones that cause a lot more damage when their attacks connect. Lose your rhythm against The Generic Dudes and your life meter will barely notice; do so against The Squids and you'll quickly find yourself sent back to the last mall you reached, but with only half your money (the penalty for falling in battle).
overdrive's avatar
Transformers: Fall of Cybertron (PC)

Transformers: Fall of Cybertron review (PC)

Reviewed on September 20, 2012

At first glance, most modern gamers will think that this title is a pure copy of the Gears of War games, due to the similar interface and gameplay. You control your robots through the familiar over-the-shoulder look, and guide them through the world of Cybertron, using walls for cover and destroying various enemies with a large arsenal of weapons.
darketernal's avatar
Donkey Kong Jr. (NES)

Donkey Kong Jr. review (NES)

Reviewed on September 19, 2012

BRB, going to Kickstarter a documentary called "Prince of Kong."
Roto13's avatar
Jet Set Radio (PlayStation 3)

Jet Set Radio review (PS3)

Reviewed on September 18, 2012

I would love to love you, Jet Set Radio.
Roto13's avatar
Mindjack (Xbox 360)

Mindjack review (X360)

Reviewed on September 16, 2012

If it wasn't for its gimmick, Mindjack could have been the most timid third-person cover shooter I've played in recent memory. The flow follows the formula with such generic conviction, going from segmented area to segmented area as you shoot off rounds from pistols and assault rifles against an endless supply of soldiers, cops, and shotgun-wielding astronauts (I honestly can't explain that last one) in a futuristic metropolis setting.
pickhut's avatar
Kirby's Dream Collection: Special Edition (Wii)

Kirby's Dream Collection: Special Edition review (WII)

Reviewed on September 16, 2012

While the classic content doesnít benefit from the same attention to detail that Nintendo might once have lavished on it, however, thereís some new content thatís quite cool. When you first load up the game, you can check out a special mode that presents a timeline of the franchise. It lets you know what was happening in the world around the time that each title hit stores, and thereís also video of games in the series that werenít included in this particular collection.
honestgamer's avatar

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