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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Hitman: Absolution (Xbox 360)

Hitman: Absolution review (X360)

Reviewed on December 03, 2012

Execution is everything, and IO Interactive followed their own motto with this crafty piece of software.
pickhut's avatar
Nintendo Land (Wii U)

Nintendo Land review (WIIU)

Reviewed on December 02, 2012

Around half of the rides are single-player affairs, which is disappointing because the game really has the best shot at longevity when you’re experiencing it with a few friends. However, those single-player events also tend to be the most challenging. That fact at least adds to their potential replay value if you’re stuck alone with your disc.
honestgamer's avatar
New Super Mario Bros. 2 (3DS)

New Super Mario Bros. 2 review (3DS)

Reviewed on December 02, 2012

Some people may be turned off by the game's seemingly flamboyant disregard for real change, but if you like Mario before, there's little reason to dislike this game.
Linkamoto's avatar
Far Cry 3 (PlayStation 3)

Far Cry 3 review (PS3)

Reviewed on December 02, 2012

Far Cry 3 is a sublime open world shooter that attempts to tackle the cause of insanity in a meaningful way, with mixed success.
space_dust's avatar
Scribblenauts Unlimited (Wii U)

Scribblenauts Unlimited review (WIIU)

Reviewed on December 02, 2012

That’s about as nasty as the game will let you get. If you try to toss potentially offensive nouns into the mix, or if you try to use “sexy” or even “bloody” as an adjective, you won’t have any luck. The game is mostly G-rated, and really that’s just fine. It helps make things all the funnier when you find unlikely combinations and engineer humorous outcomes.
honestgamer's avatar
Mario Bros. (Arcade)

Mario Bros. review (ARC)

Reviewed on November 30, 2012

For every time that I adapted to a situation, the game established new methods to disturb my equilibrium. For instance, it introduced new opponents like flies and crabs, the latter of which required two bumps to incapacitate. Dealing with those two, though, wasn't nearly as challenging or frustrating as navigating icy floors, which made the already-slick control response more difficult to work with.
JoeTheDestroyer's avatar
Assassin's Creed III (Wii U)

Assassin's Creed III review (WIIU)

Reviewed on November 29, 2012

Connor is a difficult character to like in some respects, because he has little interest in the plight of the patriots except as it relates to the security of his own people. He tends to act a bit like an overgrown child in some instances, lashing out at the people around him, then trusting them and helping them only a short time later. If he’s not the perfect hero, though, at least his shortcomings make him seem human.
honestgamer's avatar
Crashmo (3DS)

Crashmo review (3DS)

Reviewed on November 27, 2012

Gimme some mo'
Roto13's avatar
ZombiU (Wii U)

ZombiU review (WIIU)

Reviewed on November 26, 2012

Backed by Ubisoft’s bulging coffers and headed our way as a throwback from the arm of a Joe Schmo rather than a Joe Montana, the title feels like it belongs in the genre’s middling days and not its prime.
zoop's avatar
SiNG Party (Wii U)

SiNG Party review (WIIU)

Reviewed on November 25, 2012

SiNG Party feels like a genuine karaoke experience. If you’ve been thinking about potentially picking up a dedicated machine for that purpose but you already own a Wii U, the game would actually be a great alternative...
honestgamer's avatar
New Super Mario Bros. U (Wii U)

New Super Mario Bros. U review (WIIU)

Reviewed on November 23, 2012

The original Super Mario Bros. games were quick to move from one idea to the next, and certainly it’s easy to see why developers would do the same thing here, but New Super Mario Bros. U does a better job of reminding the player how awesome the franchise has been over the years than it does delivering a new batch of that same old magic.
honestgamer's avatar
The Battle of Olympus (NES)

The Battle of Olympus review (NES)

Reviewed on November 22, 2012

Pay a visit to the island maze-fortress of Crete and the minute you step in the door, you'll be cut to shreds by various Amazon warriors who are both durable and capable of moving their shields around to block attacks much like The Adventures of Link's Ironknuckles. And I haven't even mentioned Phrygia's MANY snake-dragons that take more damage than most bosses while blasting the crap out of you with fire. Brutal…
overdrive's avatar
Final Fantasy IV: The Complete Collection (PSP)

Final Fantasy IV: The Complete Collection review (PSP)

Reviewed on November 19, 2012

Save point drama.
bbbmoney's avatar
Little Inferno (PC)

Little Inferno review (PC)

Reviewed on November 19, 2012

Baby, it's cold outside.
Roto13's avatar
Halo 4 (Xbox 360)

Halo 4 review (X360)

Reviewed on November 19, 2012

Thankfully, Halo 4's War Games excels with its improvements and tinkering to provide tremendous amounts of replay value. I haven't had this much fun with a Halo multiplayer since vanilla Halo 3, back in 2007.
pickhut's avatar
The Wonderful End of the World (PC)

The Wonderful End of the World review (PC)

Reviewed on November 18, 2012

At best, copying so much of a game could be argued as an homage. At worst, it's lazy, insincere and cheap, calling to mind generic brand food found in most supermarket
JoeTheDestroyer's avatar
Halo 4 (Xbox 360)

Halo 4 review (X360)

Reviewed on November 18, 2012

There was a time when every shooter on the market wanted to be Halo. Now they all want to be Call of Duty, and Halo is off in another room doing its own thing, and it's all the better for it.
Suskie's avatar
Call of Duty: Black Ops II (Xbox 360)

Call of Duty: Black Ops II review (X360)

Reviewed on November 17, 2012

I was curious to see how the sci-fi elements would play out. Now that I’ve seen them in action, they’ve left me wanting more of the same. One early mission has the heroes strap rocket gliders to their back and descend toward a jungle canopy, which is a cool introduction. Another mission finds your character working his way through waterlogged streets while avoiding automated drones that patrol the area (not to mention floating vehicles that have been swept up by the rushing liquid).
honestgamer's avatar
Fallout 3: Game of the Year Edition (Xbox 360)

Fallout 3: Game of the Year Edition review (X360)

Reviewed on November 17, 2012

When my questing first took me here, I admit that it didn't take long for me to get lost, as I wasn't really paying that much attention to the in-game map. D.C. is essentially a world unto itself. A confusing, labyrinthine world with many twists, turns and dead ends. Words can't say how welcome this place was, especially when you consider the rest of the game's world takes place in a pretty unappealing place.
overdrive's avatar
Kid Klown in Night Mayor World (NES)

Kid Klown in Night Mayor World review (NES)

Reviewed on November 16, 2012

Kid Klown in Night Mayor World is a cute, forgettable, rudimentary platformer on NES. It’s one of a legion of mediocre sidescrollers that were released throughout the '80s and '90s that will likely be lost in the annals of gaming history, where they will be overshadowed by a handful of spectacular members from their genre. In other words, play those other titles instead.
JoeTheDestroyer's avatar

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