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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Final Fantasy II (NES)

Final Fantasy II review (NES)

Reviewed on July 19, 2012

If one of them makes a habit of using swords in battle, that character will eventually be far more useful with that kind of weapon than any other. If another one specializes in casting spells, he'll wind up with tons of magic points. And if you regularly encounter weak enemies and ignore those hapless foes to have your party members beat up on each other, their hit points will go through the roof.
overdrive's avatar
Little Samson (NES)

Little Samson review (NES)

Reviewed on July 19, 2012

It's yet another case in which a developer wisely forsook innovation for refinement. The team at Takeru knew their audience, they knew what platformer players wanted, and they delivered. Oh, did they ever deliver
JoeTheDestroyer's avatar
Sonic Generations (Xbox 360)

Sonic Generations review (X360)

Reviewed on July 18, 2012

Blast to the past...and back
crestfallen_dreamer's avatar
Dyad (PlayStation 3)

Dyad review (PS3)

Reviewed on July 17, 2012

My god. It's full of stars!
Roto13's avatar
Dead Rising 2: Off the Record (Xbox 360)

Dead Rising 2: Off the Record review (X360)

Reviewed on July 17, 2012

To everyone's surprise, Capcom made an announcement a few months into the following year about a new game in the franchise. With that, we got the natural successor to Dead Rising 2: Dead Rising 2. Oh, Capcom...
pickhut's avatar
Resident Evil 5: Gold Edition (Xbox 360)

Resident Evil 5: Gold Edition review (X360)

Reviewed on July 15, 2012

Lost in Nightmares will take hardly more than an hour to complete, and it’s really only a worthwhile investment if you really want to know how Jill got into the predicament that cast her as a Excella Gionne’s personal bodyguard. Fighting the Guardians of Insanity, hulking grotesques armed with giant cudgels, feels more like something out of Silent Hill than Resident Evil, and putzing through a much-watered down version of the Resident Evil 1 mansion really only makes me realize that it’s better...
Fiddlesticks's avatar
Resident Evil 5 (Xbox 360)

Resident Evil 5 review (X360)

Reviewed on July 15, 2012

These tone-downs in difficulty actually serves as more of a reason to keep playing than not, surprisingly, and you’ll come to find that even though the main quest in 5 isn’t long at all, there are still plenty of reasons to continue playing long after you’ve fired an RPG right into Wesker’s face . . . as he’s melting in a pool of lava . . . inside of a gigantic volcano . . . shouting at the top of his lungs, “CHRIIIIIIIIISSSSSSSSSSSSSSSSSSSS!!!!!!!”
Fiddlesticks's avatar
Minecraft: Xbox 360 Edition (Xbox 360)

Minecraft: Xbox 360 Edition review (X360)

Reviewed on July 14, 2012

While I’ve played the game quite often from first obtaining it, I feel that there is still so much to do. My ambition from Minecraft doesn’t extend to reaching any set goals. Rather, it’s about looking forward to a journey that will take me beyond lava lakes and nether portals and into something far more withstanding – my own world. Made my way.
Fiddlesticks's avatar
Binary Land (NES)

Binary Land review (NES)

Reviewed on July 12, 2012

Binary Land has something to offer if you look past it's faults and the conspicuous lack of a 2-player mode.
dagoss's avatar
Johnny Kung Fu (3DS)

Johnny Kung Fu review (3DS)

Reviewed on July 12, 2012

UFO Interactive's latest eShop release has charm, if not much substance.
Roto13's avatar
Advanced Dungeons & Dragons: Heroes of the Lance (NES)

Advanced Dungeons & Dragons: Heroes of the Lance review (NES)

Reviewed on July 12, 2012

In Heroes of the Lance, traveling was more like wandering. I had no idea where I was at any point, where I was going, or how I was going to get to the unknown goal. I'd try a random door and hope what was beyond it didn't massacre my party. From there I'd try another random door, and another, and another in the hopes of reaching the mysterious goal.
JoeTheDestroyer's avatar
Dead Rising 2: Case West (Xbox 360)

Dead Rising 2: Case West review (X360)

Reviewed on July 12, 2012

Hijinks ensue as the two constantly bicker with each other, spout smart ass comments, and get themselves caught in unfortunate situations. In other words, welcome to Dead Rising: Buddy Cop Edition!
pickhut's avatar
Dead Rising II: Case Zero (Xbox 360)

Dead Rising II: Case Zero review (X360)

Reviewed on July 10, 2012

It's like the equivalent to purchasing a Dead Rising 1 demo where Frank West and the helicopter pilot have to land for fuel and punch a guy in the face.
pickhut's avatar
DiRT Showdown (Xbox 360)

DiRT Showdown review (X360)

Reviewed on July 09, 2012

If you're in the mood for a decent, accessible racing game, you can do a lot worse than DiRT Showdown. The trouble is that you can also do a lot better for a lot less money.
Pixel's avatar
Monster Party (NES)

Monster Party review (NES)

Reviewed on July 09, 2012

[Monster Party] pales in comparison to other side-scrollers on the NES; games that feature brilliant levels, stiff challenges, and epic 8-bit boss battles. Sadly, little of that appears in Monster Party.
JoeTheDestroyer's avatar
Dead Rising 2 (Xbox 360)

Dead Rising 2 review (X360)

Reviewed on July 08, 2012

For the longest time, I, and I think a lot of gamers, believed a sequel to Dead Rising was never going to materialize.
pickhut's avatar
Master Chu and the Drunkard Hu (NES)

Master Chu and the Drunkard Hu review (NES)

Reviewed on July 06, 2012

Here's a game where Color Dreams stepped up a little bit, but ultimately fell back into their old nasty habits. They curbed their weakness for ripoffs with unstable play control, but ultimately still gave us a game that isn't at all pleasing to play.
JoeTheDestroyer's avatar
Spec Ops: The Line (Xbox 360)

Spec Ops: The Line review (X360)

Reviewed on July 06, 2012

Spec Ops: The Line: Game Review
Alk31997's avatar
Theatrhythm Final Fantasy (3DS)

Theatrhythm Final Fantasy review (3DS)

Reviewed on July 05, 2012

The varying rules from one mode to the next can seem overwhelming at first, but the differences are actually rather minor and you’ll adapt to everything quickly enough. The biggest difference is actually the differing background imagery. Battle Music places you in a combat scenario that looks like it was pulled from one of the first nine games, with your characters on the right side of the screen and enemies appearing to the left.
honestgamer's avatar
Wizardry II: Legacy of Llylgamyn (NES)

Wizardry II: Legacy of Llylgamyn review (NES)

Reviewed on July 05, 2012

CRPG ports are havens. Some are arguably better than their computer counterparts, gaining music, bug fixes, and new features. Wizardry 1 and 2 are two ports I'd immediately point to as games that improved on the NES. I do not think this is a point lost on active NES players as I often see The Proving Grounds of the Mad Overlord cited as an excellent alternative to the Dragon Warrior style RPGs that are so prolific on the NES.
dagoss's avatar

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