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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by Suskie and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Borderlands DoubleGame Add-On Pack (Xbox 360)

Borderlands DoubleGame Add-On Pack review (X360)

Reviewed on May 06, 2010

DLC has earned a reputation for being a quick and easy cash-grab, yet Gearbox’s efforts to expand the world of Pandora come off as anything but that; these are earnest and hearty attempts to deliver fans more of the engaging cooperative play we’ve already fallen in love with. Borderlands: Double Game Add-On Pack conveniently bundles two of the three currently available expansions onto one reasonably-priced disc, and it’s a worthwhile investment for those who haven’t made it already.
Metroid Prime Trilogy (Wii)

Metroid Prime Trilogy review (WII)

Reviewed on May 04, 2010

Even after all these years, Metroid Prime is still the second-best game I’ve ever played, yet its style of play caters to a very specific taste that, understandably, not all gamers will gel with. Replaying the three games in the aptly titled Metroid Prime Trilogy, I noticed that as the series progresses, it seems increasingly eager to expand its audience. The original was a thing of quiet, delicate beauty, and yet by the third installment we’re teaming up with a band of mercenaries...
Final Fantasy XIII (PlayStation 3)

Final Fantasy XIII review (PS3)

Reviewed on May 01, 2010

Final Fantasy XIII director Motomu Toriyama once defended the game’s much-publicized (and much-criticized) linearity by stating that his team was going for an FPS vibe, an action-centric experience in which the entirety of the design, barring a few exceptions, moves players from one encounter to the next and little else. This excuses nothing but explains a lot: FFXIII has caught a lot of flak for ditching a number of valued JRPG conventions, and this was done to make the game’s bat...
Just Cause 2 (Xbox 360)

Just Cause 2 review (X360)

Reviewed on April 24, 2010

I don’t entirely know what Just Cause 2 is about. I know it concerns some islanders with very silly accents grouping up against a corrupt government, but I couldn’t delve into further details, nor even confirm the very presence of details at all. Come to think of it, I’m not even sure what the main character’s name is; I always called him Tuco, because he sounds exactly like Eli Wallach from The Good, the Bad and the Ugly. But never mind. What’s important about him is that he’s go...
Tom Clancy's Splinter Cell: Conviction (Xbox 360)

Tom Clancy's Splinter Cell: Conviction review (X360)

Reviewed on April 19, 2010

Where Conviction diverges from its predecessors is in pacing. Guards in previous titles didn’t know what they were up against; at the player’s discretion, they often didn’t even know they were up against anything at all. On the flipside, Fisher’s enemies in Conviction know exactly who he is. They know his reputation. They scream profane threats at him when they can feel him in their midst. They don’t like him, but the feeling is mutual. Fisher is no longer a patient, calculating government agent. He is a rogue operative uncovering a conspiracy involving the death of his daughter and he’s out for blood.
God of War III (PlayStation 3)

God of War III review (PS3)

Reviewed on April 07, 2010

Five minutes into God of War III, the game was already such a grand, glorious spectacle that it permanently skewed my perception of what can be done in a video game. A shot from the game’s first level might reveal Kratos confronting a horde of demonic soldiers in a lush forest, and it’s a scene that would make any other game blush; the impeccable attention to detail is even easier to admire in high definition, and as our protagonist slings his blades through the air, it’s a testament to m...
Heavy Rain (PlayStation 3)

Heavy Rain review (PS3)

Reviewed on March 31, 2010

It almost seems unfair to criticize Heavy Rain for not being a legitimate game since, to its credit, it never claims otherwise. Quantic Dream have been pushing it as an “interactive drama” since day one, and a trophy you earn early on during the story even labels it as such. As a well-documented traducer of the adventure genre as a whole, it’s a little weird that I even bothered to play Heavy Rain in the first place, considering that my biggest complaints about the title (namely, t...
BioShock 2 (Xbox 360)

BioShock 2 review (X360)

Reviewed on February 18, 2010

There were plenty of reasons I wasn’t overly fond of the first BioShock, but the one that I keep coming back to is that the game was too easy. I understand that 2K's tour through the majestic underwater metropolis of Rapture served as little more than a technical showcase – let’s be real – and that a constant string of deaths would get in the way of leading players from one skillfully crafted set piece to the next, but it’s important not to forsake the game. I’m not a stickler for ...
Ninja Gaiden II (Xbox 360)

Ninja Gaiden II review (X360)

Reviewed on February 14, 2010

Just for the record: Ninja Gaiden has the worst camera system in the entire history of 3D gaming, presenting the one-two punch of perpetually dangling at the most uncomfortable level imaginable and leaving the player with virtually no control whatsoever. It was way too low and way too close, and all we could do was center it behind main character Ryu, giving us a great shot of his ass (in shiny black ninja tights) and little else. I
Demon's Souls (PlayStation 3)

Demon's Souls review (PS3)

Reviewed on February 13, 2010

It’s not like Demon’s Souls does anything new, or tells an interesting story, or even looks especially pretty. No, in the small amount of time it’s spent on store shelves, the game has amassed a cult following simply for being very, very difficult, and there is no denying that it earns every iota of its reputation. Now, I won’t waste your time detailing what a frustrating game can do to even the most hardened player (I’m sure you’ve all got stories), but you know when it feels like you’re...
Bionic Commando (Xbox 360)

Bionic Commando review (X360)

Reviewed on February 06, 2010

I liked it when Bionic Commando was simply a game. You control a guy with shades and red hair, you fight Nazis (or their equivalent), and you save a guy named Super Joe. The bionic arm you used was one of those brilliant game mechanics that would have revolutionized the industry if it didn’t feel so singular and unique. Maybe I’m still too young to reminisce about “the good old days,” but this is what gaming used to be about. Exposition in games was once used to set the groundwork for ...
Mass Effect 2 (Xbox 360)

Mass Effect 2 review (X360)

Reviewed on January 28, 2010

Defending Mass Effect has never been easy, since the game’s unpolished mechanics, cumbersome driving segments and barren, repetitive environments form a strong case against it. The case against it is so strong, in fact, that I often have questioned my own enthusiastic evaluation of the game. So thank you, BioWare. Thank you for taking all of the criticism to heart, for fixing nearly everything that was wrong with the first game and for giving me a sequel for which I no longer need to make excuses. Mass Effect 2 is as extraordinary as its predecessor was, but it no longer needs justification. It really is that good.
Borderlands (Xbox 360)

Borderlands review (X360)

Reviewed on January 23, 2010

I’ve only ever played Borderlands cooperatively, so I can’t really comment on how it holds up as a solo experience. I’ve heard mixed things – some say it’s fine, while others think it’s boring as hell. Maybe it is; maybe if you’re thinking about investing in Borderlands but won’t have anyone to play it with, you should reconsider. It’s not in my place to say. Usually, that alone would instantly doom the game’s chances of reaching greatness, because I’ve always said that multiplayer...
Uncharted 2: Among Thieves (PlayStation 3)

Uncharted 2: Among Thieves review (PS3)

Reviewed on January 10, 2010

If I learned anything from playing BioShock, it’s to be suspicious of any game that receives overwhelming praise for reasons that seem entirely unrelated to gameplay itself. Call Uncharted 2: Among Thieves a “cinematic” experience all you want, but that alone never would have sold it to me, because a game needs to function as a game to be worth my time. Let’s also take into consideration that the first Uncharted was – let’s face it – nothing special. I enjoyed it, sur...
Halo 3: ODST (Xbox 360)

Halo 3: ODST review (X360)

Reviewed on January 03, 2010

Halo: Combat Evolved was almost a perfect game, until it tanked halfway through when the Flood showed up. For all of the praise the Halo series gets for ultra-intelligent AI, let’s keep in mind that it’s always been lousy AI that brings these games down: Bungie teases us by pitting us against the genuinely smart Covenant, only to then switch things up and unleash what are essentially fast-moving, mindless zombies in their place. And every game in the trilogy suffered because of it....
inFAMOUS (PlayStation 3)

inFAMOUS review (PS3)

Reviewed on January 03, 2010

I believe rather strongly that moral choices are one of gaming’s most frequently abused clichés, and Infamous is one of the most prominent offenders. There’s the fact that our protagonist, Cole McGrath, is a standalone character who by and large doesn’t represent the player, resulting in a narrative that awkwardly tries to combine role-playing with third-person storytelling. There are the flow-breaking asides in which Cole mentally examines his choices, and there’s the fact that his two o...
Machinarium (PC)

Machinarium review (PC)

Reviewed on January 02, 2010

Adventure games suck. Let’s face it. They do. I’m not totally opposed to the idea of an adventure game being good, of course, but the inherent flaw of the genre is that they’re not about gameplay, and that undermines the very purpose of the medium, which is to be interactive entertainment. The few adventure games that have actually held my attention over the years, such as The Longest Journey or Grim Fandango, have done so because of an intriguing story, memorable characters, and c...
Crackdown (Xbox 360)

Crackdown review (X360)

Reviewed on January 01, 2010

For all of the negative things I’m about to say regarding Crackdown, I suppose it’s worth noting that in a modern gaming culture in which open-ended “sandbox” games have become a cliché, Crackdown stands out. It puts us in the shoes of a nameless government agent who can jump very high, and it places us in an enormous city with no shortage of tall buildings to climb. There is literally nowhere we can’t go from square one. As far as freedom goes – and sandbox games are all ab...
Uncharted: Drake's Fortune (PlayStation 3)

Uncharted: Drake's Fortune review (PS3)

Reviewed on December 30, 2009

The more games like Uncharted: Drake’s Fortune I play, the more convinced I am that cover-based gunplay is simply becoming the norm, and that I should stop labeling these games “Gears of War clones.” It’s not like Epic are cursing other development teams for profiting from their idea after their own franchise tanked – this obviously is not the case – so let’s just accept the duck-and-cover system as the natural next step in the long-running shooter genre. That kind of optimism will...
Jurassic Park: The Lost World (Arcade)

Jurassic Park: The Lost World review (ARC)

Reviewed on December 30, 2009

I had a pleasant experience a little while ago: I was exploring a mall I’d never been to before, found an arcade, and located a running Jurassic Park: The Lost World machine. I hadn’t seen the light gun shooter since they removed it from the arcade near my own home years ago, and ever the victim of nostalgia, I decided to spend what I thought would be “just a few quarters” on it. Not only did I invest more time in the game than I’d anticipated, but I actually played alarmingly well, espec...

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