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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by Masters and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
SNK Arcade Classics: Vol. 1 (PSP)

SNK Arcade Classics: Vol. 1 review (PSP)

Reviewed on June 20, 2008

Magician Lord is still gorgeous. Its backdrops are utterly otherworldly; its foregrounds brim with fantasy book life. Long-armed, bipedal beasts and gaggles of skeletons patrol the outer realms framed by unearthly mountain range and sky. Leap-deterring, hovering spheres; amorphous, wall-hugging gelatin; and spinning eyeballs actually seem alien -- not your garden variety projectile-spitters.
World Heroes Anthology (PlayStation 2)

World Heroes Anthology review (PS2)

Reviewed on May 22, 2008

The two main Heroes are SNK’s answer to Street Fighter II’s Ryu and Ken, right down to the fact that the ‘alternate’ choice is the guy in red. Even their moves are rip-offs – a rising uppercut, a spinning attack, and a projectile attack – all effected in the exact same way as in Capcom’s game. This wouldn't be so bad if the newer game actually improved upon the source material. As it is, the moves that enaged, that elicited such a gut feeling of satisfaction in the execution, here come off with little pay-off for the player.
Last Alert (Turbografx-CD)

Last Alert review (TGCD)

Reviewed on May 01, 2008

Last Alert's 'advanced speech' is in stark contrast to its visuals: the game uses an overhead view (much like the one employed by Guerrilla War) to chronicle the adventures of our favourite Guy, who happens to be a bruising special forces bad ass (of course).
Unreal Tournament (PlayStation 2)

Unreal Tournament review (PS2)

Reviewed on March 31, 2008

Consider UT’s enviable balance. Imagine a map where beginners can seek rocket launchers to run amok, while pros can deign to gun them down armed with only a pair of pistols.
Ultimate Ghosts 'N Goblins (PSP)

Ultimate Ghosts 'N Goblins review (PSP)

Reviewed on March 07, 2008

Ultimate’s thesis is a simple one: all things conspire to kill and frustrate, all roads lead to death – which, admittedly, seems in keeping with the spirit of the series.
Rainbow Islands Evolution (PSP)

Rainbow Islands Evolution review (PSP)

Reviewed on March 04, 2008

For starters, the new-and-improved premise is really, really stupid. In action-puzzle games that should not matter. But it does, because controlling a sombrero-wearing, hurdy gurdy-wielding imp against the evil forces of the despotic recording industry (Million Records Company) is as ridiculous as it gets – so dumb that it offends.
Taito Legends 2 (PlayStation 2)

Taito Legends 2 review (PS2)

Reviewed on February 13, 2008

A Taito shooter showcase would not be complete without representation from the Darius series of shooters. The side-scrolling fish-featured mainstay makes two welcome appearances here: in the shmup fan favourite Darius Gaiden, beloved for its balance, and the ostentatious bullet storm that is G-Darius, beloved for its excess.
MX vs ATV Untamed (PlayStation 2)

MX vs ATV Untamed review (PS2)

Reviewed on January 27, 2008

There seem to be scores of cookie-cutter ATV racing games to choose from these days, all of them involving taking the four-wheelers through winding, bumpy courses, endeavouring to both win races and earn big points for pulling stunts along the way. Untamed adds motorbikes (and a few other novelty vehicles) to the mix, in the hopes of spicing things up.
Sega Genesis Collection (PlayStation 2)

Sega Genesis Collection review (PS2)

Reviewed on January 25, 2008

I especially appreciated the wonderful Ristar, one of my favourite Genesis games, which I was unable to unlock in the Sonic Mega Collection, despite doing what was ostensibly necessary to unlock it. The little star-bodied mascot with the rubber arms is as entertaining as ever, clutching enemies and slam-dancing them to death amidst the most colourful of environs the Genesis ever saw.
ATV Offroad Fury: Blazin' Trails (PSP)

ATV Offroad Fury: Blazin' Trails review (PSP)

Reviewed on January 15, 2008

Even on normal difficulty, on countless occasions I've had a race all but wrapped up, taking care to play it safe as the game allows in the home stretch, only to land a jump on a barricade and get tossed violently from my vehicle while the other riders whip by (they're probably smiling under their helmets, the bastards).
Silent Hill Origins (PSP)

Silent Hill Origins review (PSP)

Reviewed on January 10, 2008

The spectre of Dahlia—the cult’s resident fanatic, bent on raising a god borne of pain and suffering—still serves as thematic backdrop for a lonely trek guided toward fate by broken doors and crumbling streets which gape at oblivion.
Prince of Persia: The Two Thrones (PlayStation 2)

Prince of Persia: The Two Thrones review (PS2)

Reviewed on July 26, 2007

Getting close to an unsuspecting enemy will cause things to slow down and go blurry, allowing the prince to initiate a very fast, and very stylish kill. His dagger will flash blue when the time is right to hit the attack button. If your timing is off, you'll bollocks up the sequence, and have to fight the enemy the old fashioned way, or else use a Sand Tank to rewind time and try it again.
Resident Evil 4 (PlayStation 2)

Resident Evil 4 review (PS2)

Reviewed on April 20, 2007

In RE4, you are armed to the teeth, but your enemies’ insistence, their thirst for your pain, and their sheer numbers create more compelling and dire circumstances than a few zombies or “nurses” after an unfortunate pipe-bearing player ever could.
Ecstatica (PC)

Ecstatica review (PC)

Reviewed on February 19, 2007

Unless you tread with absolute care, you'll be assaulted by a crazed werewolf, almost immediately. If your defenses are shaky, he will beat you to death then and there, in the first minute of your game. And I mean, he'll pummel you.
Mazes of Fate (Game Boy Advance)

Mazes of Fate review (GBA)

Reviewed on February 18, 2007

MoF has a grand story of course, telling of mankind's greed and other sins against God, and of hatred nurtured between us and a race of goatmen. I can't say that the tale did anything for me other than give me a chuckle at the word 'goatmen', but it could be that fantasy fans live for this stuff.
Robotech: Invasion (PlayStation 2)

Robotech: Invasion review (PS2)

Reviewed on January 16, 2007

As in Macross, the good guys fly transforming planes, but that's not what this game is about. Planes aside, Scott and his guerilla team wear armour that allows them to pull off an integration with the armoured motorcycles they ride -- the bike's wheels and boosters end up on their backs. It's remarkably badass, and an exciting premise for a 3D shooter. And yet Invasion manages to bollicks it up.
Ginga Fukei Densetsu: Sapphire (Turbografx-CD)

Ginga Fukei Densetsu: Sapphire review (TGCD)

Reviewed on December 18, 2005

I know of few shooters that are better.
Xevious (Arcade)

Xevious review (ARC)

Reviewed on August 06, 2005

Xevious is nothing you'd play if you were embroiled in something great and substantial. But it's a decent distraction when there's nothing else at stake. Brainless blasting is always more attractive to me than an old puzzle game like Ms. Pacman or a provencial pseudo-platformer like Mappy, because you can actually go somewhere. The screen actually scrolls, the illusion of travelling occurs.
Mobile Light Force 2 (PlayStation 2)

Mobile Light Force 2 review (PS2)

Reviewed on June 05, 2005

Having played the game, I know now that I could have done very well without experiencing MLF2, thank you very much. Aside from its corny cover, and the fact that the Mobile Light Force acronym can be sounded out as “milf”; there’s very little special about this game. It’s a port of the arguably unspecial Shikigami, from Alpha System. (Not to be confused with the first MLF–on the PlayStation–which is a port of Gunbird, from Psikyo. Don’t ask me…)
Stolen (PlayStation 2)

Stolen review (PS2)

Reviewed on June 04, 2005

Stolen is a stealth title featuring a sexy female thief, and in a world dominated by ultra-cool and macho Solid Snake types, the black leather clad Anya Romanov (think Underworld) is a welcome as well as delicious sight.

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