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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by Masters and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Rainbow Islands Evolution (PSP)

Rainbow Islands Evolution review (PSP)

Reviewed on March 04, 2008

For starters, the new-and-improved premise is really, really stupid. In action-puzzle games that should not matter. But it does, because controlling a sombrero-wearing, hurdy gurdy-wielding imp against the evil forces of the despotic recording industry (Million Records Company) is as ridiculous as it gets – so dumb that it offends.
Taito Legends 2 (PlayStation 2)

Taito Legends 2 review (PS2)

Reviewed on February 13, 2008

A Taito shooter showcase would not be complete without representation from the Darius series of shooters. The side-scrolling fish-featured mainstay makes two welcome appearances here: in the shmup fan favourite Darius Gaiden, beloved for its balance, and the ostentatious bullet storm that is G-Darius, beloved for its excess.
MX vs ATV Untamed (PlayStation 2)

MX vs ATV Untamed review (PS2)

Reviewed on January 27, 2008

There seem to be scores of cookie-cutter ATV racing games to choose from these days, all of them involving taking the four-wheelers through winding, bumpy courses, endeavouring to both win races and earn big points for pulling stunts along the way. Untamed adds motorbikes (and a few other novelty vehicles) to the mix, in the hopes of spicing things up.
Sega Genesis Collection (PlayStation 2)

Sega Genesis Collection review (PS2)

Reviewed on January 25, 2008

I especially appreciated the wonderful Ristar, one of my favourite Genesis games, which I was unable to unlock in the Sonic Mega Collection, despite doing what was ostensibly necessary to unlock it. The little star-bodied mascot with the rubber arms is as entertaining as ever, clutching enemies and slam-dancing them to death amidst the most colourful of environs the Genesis ever saw.
ATV Offroad Fury: Blazin' Trails (PSP)

ATV Offroad Fury: Blazin' Trails review (PSP)

Reviewed on January 15, 2008

Even on normal difficulty, on countless occasions I've had a race all but wrapped up, taking care to play it safe as the game allows in the home stretch, only to land a jump on a barricade and get tossed violently from my vehicle while the other riders whip by (they're probably smiling under their helmets, the bastards).
Silent Hill Origins (PSP)

Silent Hill Origins review (PSP)

Reviewed on January 10, 2008

The spectre of Dahlia—the cult’s resident fanatic, bent on raising a god borne of pain and suffering—still serves as thematic backdrop for a lonely trek guided toward fate by broken doors and crumbling streets which gape at oblivion.
Prince of Persia: The Two Thrones (PlayStation 2)

Prince of Persia: The Two Thrones review (PS2)

Reviewed on July 26, 2007

Getting close to an unsuspecting enemy will cause things to slow down and go blurry, allowing the prince to initiate a very fast, and very stylish kill. His dagger will flash blue when the time is right to hit the attack button. If your timing is off, you'll bollocks up the sequence, and have to fight the enemy the old fashioned way, or else use a Sand Tank to rewind time and try it again.
Resident Evil 4 (PlayStation 2)

Resident Evil 4 review (PS2)

Reviewed on April 20, 2007

In RE4, you are armed to the teeth, but your enemies’ insistence, their thirst for your pain, and their sheer numbers create more compelling and dire circumstances than a few zombies or “nurses” after an unfortunate pipe-bearing player ever could.
Ecstatica (PC)

Ecstatica review (PC)

Reviewed on February 19, 2007

Unless you tread with absolute care, you'll be assaulted by a crazed werewolf, almost immediately. If your defenses are shaky, he will beat you to death then and there, in the first minute of your game. And I mean, he'll pummel you.
Mazes of Fate (Game Boy Advance)

Mazes of Fate review (GBA)

Reviewed on February 18, 2007

MoF has a grand story of course, telling of mankind's greed and other sins against God, and of hatred nurtured between us and a race of goatmen. I can't say that the tale did anything for me other than give me a chuckle at the word 'goatmen', but it could be that fantasy fans live for this stuff.
Robotech: Invasion (PlayStation 2)

Robotech: Invasion review (PS2)

Reviewed on January 16, 2007

As in Macross, the good guys fly transforming planes, but that's not what this game is about. Planes aside, Scott and his guerilla team wear armour that allows them to pull off an integration with the armoured motorcycles they ride -- the bike's wheels and boosters end up on their backs. It's remarkably badass, and an exciting premise for a 3D shooter. And yet Invasion manages to bollicks it up.
Ginga Fukei Densetsu: Sapphire (Turbografx-CD)

Ginga Fukei Densetsu: Sapphire review (TGCD)

Reviewed on December 18, 2005

I know of few shooters that are better.
Xevious (Arcade)

Xevious review (ARC)

Reviewed on August 06, 2005

Xevious is nothing you'd play if you were embroiled in something great and substantial. But it's a decent distraction when there's nothing else at stake. Brainless blasting is always more attractive to me than an old puzzle game like Ms. Pacman or a provencial pseudo-platformer like Mappy, because you can actually go somewhere. The screen actually scrolls, the illusion of travelling occurs.
Mobile Light Force 2 (PlayStation 2)

Mobile Light Force 2 review (PS2)

Reviewed on June 05, 2005

Having played the game, I know now that I could have done very well without experiencing MLF2, thank you very much. Aside from its corny cover, and the fact that the Mobile Light Force acronym can be sounded out as “milf”; there’s very little special about this game. It’s a port of the arguably unspecial Shikigami, from Alpha System. (Not to be confused with the first MLF–on the PlayStation–which is a port of Gunbird, from Psikyo. Don’t ask me…)
Stolen (PlayStation 2)

Stolen review (PS2)

Reviewed on June 04, 2005

Stolen is a stealth title featuring a sexy female thief, and in a world dominated by ultra-cool and macho Solid Snake types, the black leather clad Anya Romanov (think Underworld) is a welcome as well as delicious sight.
Sonic Mega Collection Plus (PlayStation 2)

Sonic Mega Collection Plus review (PS2)

Reviewed on May 04, 2005

The hit games are as wonderful as I remember them being, featuring the speedy blue rodent ripping through Green Hill, Labyrinth, Oil Ocean, and Angel Island Zones, to name a few.
Darwin 4081 (Genesis)

Darwin 4081 review (GEN)

Reviewed on April 29, 2005

Basic Darwin involves shooting down ugly hordes of oddly coloured butterfly things, worms, and scores of other foes that resemble random broken bits of plastic left at the bottom of a child's toy box. You simply won't know what to make of this stuff.
Prince of Persia: The Sands of Time (PlayStation 2)

Prince of Persia: The Sands of Time review (PS2)

Reviewed on April 29, 2005

You must see to it that in the epic battle of man versus his surroundings, man conquers, and conquers frequently. You'll regularly accomplish this much, only to be beset by the undead and re-animated warriors set against you.
Shinobi (PlayStation 2)

Shinobi review (PS2)

Reviewed on April 19, 2005

What of the game design we thrilled to in Shinobi III, the game most widely considered to epitomize Shinobi? What of double jumps and rainbow shuriken showers? Oh, they're still here. They just don't matter.
Contra (NES)

Contra review (NES)

Reviewed on March 19, 2005

Contra’s weapons don’t blow their loads in retarded, premature fashion as is the case with other games in the genre. These weapons kill hard and die harder. The Laser rips through anything in its path, the Machine gun eats up alien troops like Fruit Loops, to say nothing of the Spread. The Spread? you query, clearly curious. The spread cuts swaths through hopeless, hapless oncomers.

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