Patreon button  Steam curated reviews  Facebook button  Twitter button 
3DS | AND | IOS | PC | PS4 | NS | VITA | WIIU | XB1 | All

Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by JoeTheDestroyer and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Scarface: The World is Yours (PlayStation 2)

Scarface: The World is Yours review (PS2)

Reviewed on January 07, 2012

Adding difficulty is important to any game, but turning up the frustration factor too high with little payoff can cause anyone to burn out. With little variety, there's little to help cool the tension. You'll either tough out the frustration or spend your time on something more worthwhile. Either that, or you'll just play Scarface again and pretend it ends after you've secured the first half of Miami.
Cruise Missile (Atari 2600)

Cruise Missile review (A2600)

Reviewed on December 31, 2011

This is what Einstein was talking about.
Akane the Kunoichi (Xbox 360)

Akane the Kunoichi review (X360)

Reviewed on December 30, 2011

It all boils down to your ability to make use of very basic commands like jumping and attacking. Time your presses carefully and rule the day, but if you don't you can't blame unresponsive controls or faulty collision detection. If you think about it, it's so simple. Just hit two different buttons at the right times and you'll survive. It may be that simple, but it sure as hell isn't that easy.
Assassin's Creed (PlayStation 3)

Assassin's Creed review (PS3)

Reviewed on December 24, 2011

It's unfortunate that you have to chew through the boredom to get to the meaty parts. Assassin's Creed has very about it that's exciting or worthwhile. What few scenes that are are sandwiched between tedious activities and repetition. Without these activities, the game is too short; with them, the thrill is so intermittent that it's difficult to stay excited even when you get to the meaty parts.
Berzerk (Atari 2600)

Berzerk review (A2600)

Reviewed on December 18, 2011

Berzerk is a relic. It's not a project game--nothing on Atari 2600 is or ever was meant to be. It's an appetizer, something you pop in before you start a gaming session to get you pumped for more in-depth shooting.
Red Dead Revolver (PlayStation 2)

Red Dead Revolver review (PS2)

Reviewed on December 13, 2011

Read Dead Revolver's style will mesmerize and the intermittent fun will keep you, and maybe that's what hurts the most. I know I've said this before, but sometimes the worst 'bad games' are the ones you think you're going to love. Once the spell it has over you breaks, so does your heart.
Saints Row 2: Corporate Warfare (Xbox 360)

Saints Row 2: Corporate Warfare review (X360)

Reviewed on December 10, 2011

The lack of missions combined with the dull ending leaves you hungering, but not as terribly as before. The additions are more worth your money, and this DLC doesn't feel like a cleverly disguised advertisement for an upcoming Volition title. Ultimately, what should decide whether or not you purchase Corporate Warfare is how much you enjoyed Saints Row 2.
Saints Row 2: Ultor Exposed (Xbox 360)

Saints Row 2: Ultor Exposed review (X360)

Reviewed on December 05, 2011

Ultor Exposed crams a lot of potential greatness in its small package, yet forgets the most important element. Even the presence of pornstar Tera Patrick doesn't save the painfully generic and tame--the last word you would ever want to associate with a Saints Row experience--missions. All three of them.
Saints Row: The Third (Xbox 360)

Saints Row: The Third review (X360)

Reviewed on December 04, 2011

Not only is Saints Row: The Third more efficient, but it handles better. Vehicles drive more smoothly, animation is more fluid and takes full advantage of high definition, and each scenario stands on its own. I'll gladly trade the ability to wear a tie with my hoodie for quality activities, less repetition, and improved mechanics any day.
Wally Bear and the No Gang (NES)

Wally Bear and the No Gang review (NES)

Reviewed on November 29, 2011

Lesson learned from Wally Bear and the No Gang: taking drugs is reprehensible, but killing neighborhood dogs with hubcaps is a-okay!
Jackal (NES)

Jackal review (NES)

Reviewed on November 22, 2011

Jackal is a fine slice of 8-bit war game heaven. It keeps the action rolling forward, but isn't completely mindless. Mashing buttons and watching things explode isn't what Jackal is all about. Dodging bullet after bullet and learning to deal with each situation as it arises is the meat of the game, and Jackal handles it without killing the pace.
Super Mario Bros. 2 (NES)

Super Mario Bros. 2 review (NES)

Reviewed on November 14, 2011

Viewed as a sequel, SMB2 is a victory because the experience is as fresh and imaginative as it is challenging and exciting. Viewed as a repackaging, it's still a win because it's a stellar platformer with or without Mario and company.
Halloween (Atari 2600)

Halloween review (A2600)

Reviewed on November 10, 2011

Once the shock wears thin, you'll still have inventive gameplay. However, the act of running from one room to another, saving children, trying to survive, and stabbing Michael Myers becomes a slow and tedious one. There's little in the way of fast-paced or addictive gameplay, so the simplicity and extreme repetition make for a rather dull experience.
Mega Man: Dr. Wily's Revenge (Game Boy)

Mega Man: Dr. Wily's Revenge review (GB)

Reviewed on November 09, 2011

Only six levels, very few chances to test out new weapons, and situations we've seen before (magical though they are)... Mega Man: Dr. Wily's Revenge is not going to satisfy most gamers, especially those without a hankering for retro or a deep love for Mega Man. Only the hardcore fans will seek this one out and enjoy it, though maybe not as much as they would other contributions to the vast franchise.
Koudelka (PlayStation)

Koudelka review (PSX)

Reviewed on October 28, 2011

I can only guess that it was Koudelka's lack of polish that scared off the popular crowd, but its merits far outweigh its superficial flaws. Make no mistake, Koudelka is a stellar dark RPG with a great story, one that was sadly overlooked.
Akumajou Dracula X: Chi no Rondo (Turbografx-CD)

Akumajou Dracula X: Chi no Rondo review (TGCD)

Reviewed on October 27, 2011

Rondo of Blood prides itself on following Castlevania traditions while not relying on them solely. I could yammer on for ages about awesome level designs, great ominous scenery, and fantastic soundtrack packed with modern updates of memorable themes. However, you could attribute those qualities to any great Castlevania title. Rondo of Blood uses them in such a way that they serve as both tradition and homage.
A Nightmare on Elm Street (NES)

A Nightmare on Elm Street review (NES)

Reviewed on October 26, 2011

The Elm Street license, however, won't distract most gamers from noticing that this an unremarkable platformer. This is not to say it's unplayable. The mechanics, apart from entering buildings, are stable and functional; the platforming scenarios are passable; and the overall product is still far greater than many others that carry the LJN name.
Ghoul School (NES)

Ghoul School review (NES)

Reviewed on October 25, 2011

If anything keeps Ghoul School from mediocrity, it's the kitschy touch. It's entering the music hall and battling a monstrous music instructor and his carnivorous music note sidekick. It's cheesy enemies like the Grease Monkeys, cap-wearing primates that chuck wrenches. Sadly, camp is not enough to elevate the experience to greatness. The act of tediously searching through mostly bland environments wears you down.
Castlevania III: Dracula's Curse (NES)

Castlevania III: Dracula's Curse review (NES)

Reviewed on October 24, 2011

Castlevania III: Dracula's Curse is consistently great from start to finish. Each level begins with malevolent surroundings and devious music for a chilling atmosphere. It sends you through a gauntlet of challenging scenarios and against horrific creatures, building for a grand conclusion in a fearsome clash. Castlevania III is a fitting finale to a memorable trilogy, and easily the apex of the three.
Friday the 13th (NES)

Friday the 13th review (NES)

Reviewed on October 22, 2011

Horny pot-smoking counselors outrunning a masked maniac isn't enough to fill a side-scrolling action game, but it can definitely work for a cheesy film. There isn't enough there to inspire constant interactivity, and just running around and avoiding or killing Jason would be a dull task. However, padding out the finished product with broken ideas is less favorable than not bothering with the project.

Additional Results (20 per page)

[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016] [017] [018] [019] [020] [021]

Policies/Ethics | Contact | Advertise | Sponsor Guide | Links

eXTReMe Tracker
© 1998-2017 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.