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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by EmP and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
3 Ninjas Kick Back (Genesis)

3 Ninjas Kick Back review (GEN)

Reviewed on October 02, 2005

There are at least twenty-six people out there over the bloody moon that I'm stuck reviewing this game and they're not!
Brian Lara International Cricket 2005 (Xbox)

Brian Lara International Cricket 2005 review (XBX)

Reviewed on September 13, 2005

Time your strike too early and risk catching an edge that will be easily collected by the awaiting slips. Too late, and you could miss the ball all together, giving it the chance to whip your bails out of the ground. Either way, poorly timed shots may lead to you tucking your bat under your arm and taking the long walk to the pavilion. Something that Lara's Cricket captures to perfection.
KISS Psycho Circus: The Nightmare Child (Dreamcast)

KISS Psycho Circus: The Nightmare Child review (DC)

Reviewed on August 31, 2005

Now take a second to reflect; someone out there thought it would be a good idea to take an aging rock band and throw them into a video game. Consider with horror the fate we would suffer if this trend would have caught on. Ziggy Stardust's Pro Skateboarding would be a hit, equalled only by QueenFighter II.
Bio-Hazard Battle (Genesis)

Bio-Hazard Battle review (GEN)

Reviewed on August 25, 2005

Frantically trying to keep your satellite cocked at an angle that can hit your newest foe, you must also contend with the sudden lack of space you're thrust into. Having to constantly dart through gaps in the metallic scaffolding to ensure you have room to work with, you must also endure the unwanted attention of those pesky killer bees and irate larvae once more, all the while trying to dial up the damage on that cannon-wielding creep keeping perfect time with you.
The Legend of Dragoon (PlayStation)

The Legend of Dragoon review (PSX)

Reviewed on August 07, 2005

It's a game that has a story to tell. And hidden within the plot's ever-present twists and turns, it tries to give you something new. It craves to wow you, and it tries so hard to impress because it so wants to put itself on the map.
Shadowrun (SNES)

Shadowrun review (SNES)

Reviewed on July 30, 2005

I know what you're thinking. Zombie outbreaks? Gun-totting orcs? Shamanical magic powers? Talking dogs? You ain't seen nothing yet!
Star Ocean: The Second Story (PlayStation)

Star Ocean: The Second Story review (PSX)

Reviewed on July 10, 2005

Bringing the sultry sorceress Celine into the fray will guarantee a veritable cornucopia of offensive magic at your disposal, whereas laid-back pharmacist Bowman will dial up the damage with well-trained fists. Each member of the cast brings something to the battlefield that is unique to only them, something that no one else can replicate, ensuring that everyone has their own niche to fill.
Broken Sword: Shadow of the Templars (PlayStation)

Broken Sword: Shadow of the Templars review (PSX)

Reviewed on June 22, 2005

The first few scenes of the game will see George, armed with a surprisingly competent voice actor, subtly mock the French authorities before hitting on Nico, a freelance newspaper photographer. This will all, of course, lead to the rather obvious conclusion of following the killer clown’s trail throughout Paris.
Operation Wolf (Arcade)

Operation Wolf review (ARC)

Reviewed on June 07, 2005

Enter your location of choice, and you’ll have no time to get acquainted with the serviceable backdrops that signify your surroundings because, with little reasoning behind it, hoards of gun-toting thugs will spring forth from the wilderness or rudimentary huts, unleashing upon you a furious bombardment of artillery.
Dark Cloud (PlayStation 2)

Dark Cloud review (PS2)

Reviewed on June 02, 2005

But the very worst thing about Dark Cloud is that by the time you’ve played enough of the game to realise what a dull experience it is, you’ve invested so many hours into your adventure, that giving up means damning all your work into oblivion. Odds are you’ll just grit your teeth, and carry on.
The Secret of Monkey Island (PC)

The Secret of Monkey Island review (PC)

Reviewed on May 15, 2005

When you're not sweeping your mouse frantically across the screen searching for any objects you may have missed, you're trying to decode the humorous and engaging puzzles. When the solutions to said puzzles infuriatingly evade you, the laugh-out-loud moments the game throws your way eases your frustration.
Shining in the Darkness (Genesis)

Shining in the Darkness review (GEN)

Reviewed on May 05, 2005

Venture deeper, and your numerous skirmishes are the least of your worries. Pitfalls drop you gleefully to levels below; trick walls hide valuable chests and artefacts vital for your continuation; rotating floor-disks cunningly hidden from your view dizzily spin you on the spot when trod upon, disorientating and confusing the unwary.
Monsterseed (PlayStation)

Monsterseed review (PSX)

Reviewed on April 21, 2005

As soon as he walks on screen, you can tell the ferociously-named Daniel is your heroic protagonist. Wearing last summers generic hero apparel, the blocky and squat graphics do what they can to represent him in shiny silver armour, complete with the manly headband that stereotypically adorns the slopping brow of only those chosen by fate to rid the world of evil.
The Thing (Xbox)

The Thing review (XBX)

Reviewed on April 10, 2005

Throughout the game, Blake will recruit, lose, and reacquire soldiers of the three differing flavours that all need to be managed. And manage them you must; in an obviously hostile environment, newly discovered troops will not always happily trust you right off the bat.
Ring of Red (PlayStation 2)

Ring of Red review (PS2)

Reviewed on April 07, 2005

With metallic clanking accompanying your units movements, you'll soon discover that you control your troops much like you would play a game of chess. This gives you a free hand to traverse around the topographic mapscape, which is littered with allies, enemies and various helpful landmarks.
LMA Manager 2004 (PlayStation 2)

LMA Manager 2004 review (PS2)

Reviewed on April 01, 2005

For the rest of you, LMA 2004 can be easily summed up: It's LMA 2003 with cosmetic changes to the gameplay and an updated roster. Just like any annually-released sports game, if you've played one version, you've played them all.
International Track & Field (Game Boy Color)

International Track & Field review (GBC)

Reviewed on March 22, 2005

As if that weren’t enough, you're faced with computer opposition that you simply won't catch. Even in practise mode, your competitors will be running circles round you, making your meagre efforts look akin to those of an athletically-challenged gopher.
X-COM: UFO Defense (PC)

X-COM: UFO Defense review (PC)

Reviewed on March 17, 2005

The forever-set benchmark of Turn Based Strategy
Wizards & Warriors X: Fortress of Fear (Game Boy)

Wizards & Warriors X: Fortress of Fear review (GB)

Reviewed on March 13, 2005

I need you to bear with me. I have something I want to share, and it may sound irrelevant, but just give me some time; I promise to be brief, and it will all make sense in the end.
Bust-A-Move 2: Arcade Edition (PlayStation)

Bust-A-Move 2: Arcade Edition review (PSX)

Reviewed on March 07, 2005

Hello everyone. For going on seven years now, I've been addicted to Bust-a-Move. I can't stop, and I'm pretty sure I don't want to.

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