The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Dreamcast
DS
GameCube
iPad
iPhone/iPod
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All
Follow Us

Zak McKracken and the Alien Mindbenders
Zak McKracken and the Alien Mindbenders (PC) game cover art
Genre:
Graphic Adventure

Developer:
LucasArts
Publisher
Region
Released
LucasArts
NA
??/??/1988
Your Account Options
You currently have no privileges related to this game profile because you are not signed into an HonestGamers account. Please log in, or click to register for a free user account.

More Reviews by aschultz

Circus Caper (NES)
I felt little guilt replaying through it with cheats on, and I recommend anyone who wants to check it out do the same...But fortunately the cheap deaths will fa...

Journey (Arcade)
Your idle band members mug and smile cluelessly even when your current guy gets hit. Then he falls and pouts and bangs his fists on the ground to the chorus of ...

Fortune Builder (Colecovision)
It's more fun to watch the little dot-cars that multiply and move between businesses and residences as your town grows--or even turn away from the long dead-end...

Miner 2049er (Apple II)
I figured once I became a big college student or even an adult, I'd be able to breeze through a game like this with my life smarts. That'd I'd be stronger and q...

Lode Runner (Wonderswan)
That couldn't disguise the exact same levels made by kids pulled off the street long ago back in 1980...when so many Lode Runner games come with level editors (...

Best PC Games
Doom II: Hell on Earth (PC) artwork
Doom II: Hell on Earth
Average Rating: 10.0; Reviews: 3
The Elder Scrolls III: Morrowind (PC) artwork
The Elder Scrolls III: Morrowind
Average Rating: 10.0; Reviews: 2
X-COM: UFO Defense (PC) artwork
X-COM: UFO Defense
Average Rating: 10.0; Reviews: 2
Unreal Tournament: Game of the Year Edition (PC) artwork
Unreal Tournament: Game of the Year Edition
Average Rating: 9.7; Reviews: 4
Half-Life 2 (PC) artwork
Half-Life 2
Average Rating: 9.7; Reviews: 7
Half-Life (PC) artwork
Half-Life
Average Rating: 9.7; Reviews: 6
Call of Duty (PC) artwork
Call of Duty
Average Rating: 9.7; Reviews: 4
Fallout 2 (PC) artwork
Fallout 2
Average Rating: 9.5; Reviews: 2
Unreal Tournament 2004 (PC) artwork
Unreal Tournament 2004
Average Rating: 9.5; Reviews: 2
Gabriel Knight: Sins of the Fathers (PC) artwork
Gabriel Knight: Sins of the Fathers
Average Rating: 9.5; Reviews: 2

Looking for a good read?
Check out a selection from our database of more than 8000 reviews! Lewis has weighed in on Myst for the PC and figures it rates 5 out of 10. What do you think? Read the review, then be sure to leave feedback or chime in with one of your own!

Systems > PC > Z > Zak McKracken and the Alien Mindbenders > User Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by aschultz
December 30, 2009

Before Sam, Max and Guybrush, Zak McKracken saved the world from stupidity in LucasArts's first PC/SCUMM engine point-and-click farce. The rough edges are evident, but so are the laughs, and Zak McKracken and the Alien Mindbenders (ZM) even manages to poke fun at mistakes a lot of point-and-click games make today. I laughed at the jokes even though a walkthrough tipped them off--a credit to ZM's bizarre graphics and polished absurdism.

Zak's a tabloid reporter, sent from his San Francisco flat to Seattle to track down a two-headed squirrel. Meanwhile, a Weekly World News scenario is unfolding. Caponians, aliens with weird heads and tall hats to disguise them, have established a phone company that's a front for a mass stupidity ray. Only someone building the Skolarian Device (named after ancient protectors of humans) from three crystals and some other junk can stop them. Guess who?

Yup. But he needs help from three women interested in paranormal stuff. There's no romance here--Zak's no Leisure Suit Larry, but he's a red tie wearing schlemiel whose dopey smile never fades, even in jail. Once Zak drops the first crystal in a mail slot a block from his home, Annie Larris, who shared a dream with him, helps Zak understand the artifacts. Melissa China and Leslie Bennett are Yale students who went to Mars instead of Fort Lauderdale for spring break. Players must trade items at first. Near the end, switching between all four of these characters becomes necessary, with some timed puzzles and levers to flip in tandem. This isn't terribly awkward except for when three of them must all punch in to a shuttle car in fifteen seconds. There's also some confusion as Melissa and Leslie are only differentiated by spacesuit color and Melissa's boom box.

Most of ZM, though, is about Zak crossing the Earth and Mars. Trading items found in Zak's apartment, or Lou's Loans down the street, with bizarre flaneurs helps Zak come ever closer to entering impressive pyramids. Some items combine--creating a makeshift helmet is quite fun--and others rely on the messy-room gag, whether for finding hidden items or ruining a sink. Finding all the items at the beginning is overwhelming and makes inventory searching a hassle, but if you don't get them, there's happily a map near the game's end, which allows Zak to teleport everywhere else.

Backtracking's not that painful, actually. The "What is" option in the bottom-third interface shows fifteen actions, which the QTBZ rectangle encompasses, labels the funny objects that matter if the cursor's over them. If something's not game-critical, moving the cursor over it shows nothing. UJ scrolls through the inventory while IOKL chooses from the four displayed items. Command, item, second item, verify second item. It takes some learning, but it makes good sense and even allows a great gag later on--a minor dose of the stupid ray, causes the actions to disappear, then reappear one at a time.

The less subtle humor works well, from how to wake a bus driver to disguising yourself from the Caponians. Many objects serve as unwitting keys, if you pay attention to a lock's shape. Lou's Loans is a wonderful place with banter as you buy or pawn an item, and finding tomorrow's lotto number to keep up in cash (airline tickets aren't cheap) riffs nicely on the old save-learn-restore trick or on point-and-clicks where you have to assume something ludicrous. The save screen has a sphinx with fake nose glasses. Dying occurs only with gross safety violations. And don't forget to flub the copy protection on a flight out of the US, either. The lecture's half socially relevant!

The only real downer may be the mazes. Half are random, and many are relatively unmarked, or dark, where you've only got a flashlight to see a sliver of the area. While educated guesswork prevails, the mazes contribute less replay enjoyment than the clever random alien glyphs Zak needs to draw in with his yellow crayon, or even the patterns he must remember from a guru in Kathmandu or a Kinshashan witch doctor, which still isn't much. There are one or two no-win traps, and only being able to remove sushi from a fishbowl in one place is the wrong sort of absurdism.

ZM's unquestionably funny and creative, skirting logistical problems and improbable coincidences with humor, and some of its jokes still skewer games years ahead of its time. The laughs are well balanced between the graphics and text, and the jokes elicit just the right groans. It's not quite LucasArts's later franchises, but it certainly has enough on its own, and it certainly deserves the sequel it'll get soon.


Rating: 8/10



You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!


Info | Help | Privacy Policy | Contact | Advertise

eXTReMe Tracker
© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Zak McKracken and the Alien Mindbenders is a registered trademark of its copyright holder. This site makes no claim to Zak McKracken and the Alien Mindbenders, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.