The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Dreamcast
DS
GameCube
iPad
iPhone/iPod
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All
Follow Us

Peggle
artwork unavailable
Genre:
Casual (Puzzle)

Developer:
PopCap Games
Publisher
Region
Released
PopCap Games
NA
03/11/2009
PopCap Games
EU
03/11/2009
PopCap Games
JP
03/11/2009
Your Account Options
You currently have no privileges related to this game profile because you are not signed into an HonestGamers account. Please log in, or click to register for a free user account.

More Reviews by PAJ89

Gemini Rue (PC)
Gemini Rue is an adventure game that doesn't care to hide its influences. The title screen – set to the sight and sounds of the rain-stricken planet of B...

Cthulhu Saves the World (Xbox 360)
On occasion, the tributes to its inspirations are a bit over-enthusiastic and the frequent fourth-wall breaking can be obnoxious, but the vast majority of this ...

Bar Oasis (iPhone/iPod)
Bar Oasis is a far more enjoyable experience if you think of it as an interactive story rather than a game... And that’s surprising considering how mundane this...

Hector: Badge of Carnage Ep1 (iPhone/iPod)
The trappings of the adventure genre conspire against Hector on numerous occasions, paperclip fishing with a condom and investigating the Exotico returns box sp...

Who's That Flying?! (PC)
The story begins with you – Guardian of Earth – standing trial at the Galactic Council of Space Justice for allowing the planet to be invaded. It isn't particul...

Best Xbox 360 Games
Batman: Arkham City (Xbox 360) artwork
Batman: Arkham City
Average Rating: 10.0; Reviews: 2
Mass Effect 3 (Xbox 360) artwork
Mass Effect 3
Average Rating: 10.0; Reviews: 2
Mass Effect 2 (Xbox 360) artwork
Mass Effect 2
Average Rating: 9.7; Reviews: 3
Call of Duty 4: Modern Warfare (Xbox 360) artwork
Call of Duty 4: Modern Warfare
Average Rating: 9.6; Reviews: 5
Earth Defense Force 2017 (Xbox 360) artwork
Earth Defense Force 2017
Average Rating: 9.5; Reviews: 2
Saints Row: The Third (Xbox 360) artwork
Saints Row: The Third
Average Rating: 9.5; Reviews: 2
Red Dead Redemption (Xbox 360) artwork
Red Dead Redemption
Average Rating: 9.5; Reviews: 2
Assassin's Creed II (Xbox 360) artwork
Assassin's Creed II
Average Rating: 9.5; Reviews: 2
Hitman: Blood Money (Xbox 360) artwork
Hitman: Blood Money
Average Rating: 9.5; Reviews: 2
Trials Evolution (Xbox 360) artwork
Trials Evolution
Average Rating: 9.5; Reviews: 2

Looking for a good read?
Check out a selection from our database of more than 8000 reviews! honestgamer has weighed in on Section 8 for the Xbox 360 and figures it rates 7 out of 10. What do you think? Read the review, then be sure to leave feedback or chime in with one of your own!

Systems > Xbox 360 > P > Peggle > User Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by PAJ89
December 13, 2009

As much as I hate to admit it, I’m a bit of an elitist gamer at heart. There’s a part of me that feels enlightened and superior because I’m playing Street Fighter IV and Chrono Trigger DS, rather than mixing it up with the masses on Modern Warfare 2 or whatever FPS happens to be flavour of the month. And don’t get me started on casual gaming! How can you have a proper gaming experience on the cramped screen of an iPhone or with the constant chat interruptions of Facebook?

Pompous and terrible though I may be, the purpose of this review isn’t to character assassinate myself, but to remind the ‘hardcore’ gamer in us all to get off that high horse every now and then and have fun. Peggle epitomises that sentiment because of its simplicity: your goal is to clear all the red pegs from the board by hitting them with a pinball fired from the top of the screen. Scattered amongst them are blue pegs (non-essential to clear the level but score you extra points) and various environmental objects the pinball can bounce off of. There’s also a bucket at the bottom of the screen that moves from side-to-side; you’ll get bonus points and an extra turn if the pinball lands in it.

As the ball pings around from top-to-bottom, the sheer unpredictability of it all will enthral you. Are you going to get the red peg, the bucket bonus... these seemingly trivial things will have you in ecstasy when they do and despair when they don’t. And to make it even more effective, it plays on sensory reception to enhance the effect. Pegs that get hit emit a mystical glow to signify as such, before being cleared from the board on your next turn. Not only that, but each hit elicits a chiming sound effect that increases in pitch for every peg in that turn. That doesn’t sound particularly exciting when you’re sat there reading about it, but it all contributes to that sense of child-like glee that Peggle is so good at creating.

Part of the appeal when you’re playing competitively (local or online) is the fact that everyone is reduced to ground-zero. The twitch reactions accumulated from hours of Modern Warfare 2 or the perfection of multi-hit combos in Street Fighter won’t help you. All you need is to line up your shot with the analogue stick and hit the button to fire the ball; your mother (and grandmother probably) would have no problem with it. It plays out a little differently than a solo game: instead of clearing all the red pegs you compete with each other on score. But you still have to hit a red peg each turn or you take a 25% reduction to your accumulated score. This will inevitably lead to some checkmate situations that make it nigh-on impossible to hit a red, and occasionally, odds-defying shots that will have you jumping for joy (and quite possibly exchanging some friendly banter with your opponent).

Simplicity is the name of this game, but there is a (small) layer of strategy when it comes to selecting your character. Each of the ten characters (the latter eight of which are unlocked in the single-player game) has a specific power triggered by hitting a green peg. Some of them activate immediately and others remain activated for a few turns, but there aren’t any game-breakers and the effects are quite diverse. Mayhem inevitably follows the activation of multi-ball (which grants you one extra ball for that turn), and the flippers that last for three turns make it feel more like conventional pinball. Other powers are less flamboyant but equally useful; super-guide shows you the trajectory the ball will take after hitting a peg, whilst the Zen-ball has the AI hijack your shot and make what should mathematically be the best shot for score accumulation.

Great as the core game-play might be, Peggle offers up a nice selection of modes to keep things fresh. The single-player mode walks you through the basics and explains how to use each character’s power, or you can play in free mode against the computer to practise (although there are far more exciting ways to play). The real attraction, besides online (for up to four) and local (for two) multi-player, is challenge mode. The only true deviation from Peggle’s cater-to-everyone approach, it tasks you with clearing maps with special conditions. These include clearing the board of all pegs, beating the computer set to master difficulty, and even clearing a board starting with a single ball! Some of these will have you tearing your hair out if you commit yourself to beating them, but rest assured they are completely optional.

As a game and an experience, Peggle succeeds tremendously in what it set out to achieve. You might say, by that measure, it’s perfect. Obviously nothing is perfect in the truest sense of the word, but you really have to pick at stuff. For the sake of balance I’ll have a go. The range of boards could be greater; there are quite a lot, but the games are pretty short, and if you spend a while on a multi-player session, you might find yourselves repeating boards. To that end, a board editor would have been fantastic. And a quick reset button wouldn’t have gone amiss in challenge mode and the latter stages of single player. Beyond that, I’ve got nothing.

And on that note, I stand by my earlier statement that the core of what Peggle sets out to achieve is perfect. It’s accessible to the masses, and coated with artificial-sunlight visuals and day-dreamy sounds that will amuse the young ones and charm the oldies. At 800 Microsoft Points it’s a bargain that should be on everyone’s hard drive: show the hardcore gamer within you what s/he’s missing out on!


Rating: 10/10



You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!


Info | Help | Privacy Policy | Contact | Advertise

eXTReMe Tracker
© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Peggle is a registered trademark of its copyright holder. This site makes no claim to Peggle, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.