The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Dreamcast
DS
GameCube
iPad
iPhone/iPod
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All
Follow Us

Lux-Pain
Lux-Pain (DS) game cover art
Genre:
Graphic Adventure (Sci-Fi)

Developer:
Killaware
Publisher
Region
Released
Ignition Entertainment
NA
03/24/2009
Rising Star
EU
04/03/2009
Marvelous Interactive
JP
03/27/2008
Your Account Options
You currently have no privileges related to this game profile because you are not signed into an HonestGamers account. Please log in, or click to register for a free user account.

More Reviews by Zigfried

One Chance (PC)
One Chance is a bad game for obvious reasons. The graphics are poor, the music is repetitive, the guy walks slowly, the story is silly, player interactio...

Canabalt (PC)
I view people who subscribe to the holy book of Canabalt the same way that Orson Scott Card intended readers to view Xenocide's Qing-Jao: as obses...

Splatterhouse (PlayStation 3)
Once upon a time, all this blood and nudity would have been daring. I remember gasping in awe when playing the originals . . . of course, those were marketed t...

Rad Mobile (Arcade)
I remember drooling over magazine screenshots for Rad Mobile, known back in 1991 as "that 32-bit arcade game WHOA MOMMA". I remember actually playing

Super Sprint (Arcade)
Most players will quickly realize the true nature of the deceptive diagonal path and avoid it. True racing experts will keep trying -- and failing -- until the...

Best DS Games
Dragon Quest VI: Realms of Revelation (DS) artwork
Dragon Quest VI: Realms of Revelation
Average Rating: 9.5; Reviews: 2
Elite Beat Agents (DS) artwork
Elite Beat Agents
Average Rating: 9.3; Reviews: 3
Advance Wars: Dual Strike (DS) artwork
Advance Wars: Dual Strike
Average Rating: 9.3; Reviews: 3
Castlevania: Dawn of Sorrow (DS) artwork
Castlevania: Dawn of Sorrow
Average Rating: 9.3; Reviews: 3
Space Invaders Extreme (DS) artwork
Space Invaders Extreme
Average Rating: 9.3; Reviews: 2
Kirby: Canvas Curse (DS) artwork
Kirby: Canvas Curse
Average Rating: 9.3; Reviews: 4
Mario Kart DS (DS) artwork
Mario Kart DS
Average Rating: 9.2; Reviews: 5
Pokemon Pearl (DS) artwork
Pokemon Pearl
Average Rating: 9.0; Reviews: 4
Ossu! Tatakae! Ouendan! (DS) artwork
Ossu! Tatakae! Ouendan!
Average Rating: 9.0; Reviews: 4
Professor Layton and the Diabolical Box (DS) artwork
Professor Layton and the Diabolical Box
Average Rating: 9.0; Reviews: 2

Looking for a good read?
Check out a selection from our database of more than 8000 reviews! MrDurandPierre has weighed in on Peggle: Dual Shot for the DS and figures it rates 6 out of 10. What do you think? Read the review, then be sure to leave feedback or chime in with one of your own!

Systems > DS > L > Lux-Pain > Staff Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by Zigfried
April 29, 2009

Sweeping arm movements!

Dramatic wrist-clutching!

The gorgeously-packaged Lux-Pain begins with a thrilling animated introduction that manages to make people standing around look really exciting. The heroic but cold-hearted Atsuki Saijo gesticulates like a teen possessed, showing off his artificial arm and prosthetic golden eye. Fellow F.O.R.T. members Nola and the loli-goth Natsuki show off their own stylish methods of... standing around.

The aforementioned F.O.R.T. is a secret psychic organization. They stand around and talk a lot. When not standing around, they hunt down evil soul-sucking bugs called Silent that manifest themselves via powerful emotions called shin'en. These emotions -- happiness, sorrow, hope, nostalgia -- look like worms. The presence of shin'en doesn't necessarily mean someone is infected with Silent, by the way. Sometimes an emotion really is just an emotion.

The main character -- Atsuki Saijo -- busts into peoples' hearts and reads their emotions. If he finds a Silent, he whacks or slices it with psychic brain energy. Why does Atsuki hunt these spider-like bugs? Because a Silent-infected fiend murdered his family, chopped off his arm, and pierced his eye -- that's why!

This somewhat confusing but potentially cool premise sets the stage for what turns out to be a rather dull visual novel. I'm not suggesting that visual novels are dull, mind you. The superbly-translated Eve Burst Error was a brilliant mystery. Alas, poor Lux-Pain simply cannot compare even to "solid" titles such as Desire.

The game's basic mechanics aren't an issue. By nature, visual novels contain enormous spans of clicking and reading text, but Lux-Pain intersperses imaginative "scratch" scenes to break up the potential monotony. Basically, players rub madly at characters' bodies to reveal emotions, which then manifest on the top screen as weird poetry accompanied by creepy music. This is a neat use of the DS to connect players to the events transpiring around them. That's what Lux-Pain does well.

The game's primary failure is a very basic one: the story just isn't compelling. One important element for any visual novel is believable characters. Some of Atsuki's classmates manage to avoid standard stereotypes (the fortune-telling blonde is particularly refreshing) but several of the villains are simply outrageous. One early baddie -- a bald man with evil pointy ears and creepy narrow stalker eyes -- repeatedly professes his love for guns and hatred for schoolchildren.

You're expected to believe that this man was actually hired as a teacher.

Another important element for visual novels is emotional delivery. There are several murders and suicides scattered throughout Lux-Pain (some preventable, some pre-destined). A few of these moments were flawed from the start -- a girl who has demonstrated a desire to live suddenly decides that suicide is the answer. Spend too long searching for her, and Atsuki simply receives a phone call saying that someone else will look for her instead.

GAME OVER

Well, wasn't that exciting.

Other dramatic moments (as well as many ordinary moments) are marred by the poor localization. The dub's delivery -- when there's any voice-acting at all -- is coherent and natural. Those are good things. Unfortunately, the dub doesn't match the onscreen script. The text has an unfortunate tendency to mess up in embarrassing ways; at one point, Atsuki talks about "him not hurting anyone" and "him not going to the police".

The problem is that Atsuki's talking about a girl.

At another point, a nice lady was knifed by a "killer". One of the lady's co-workers expressed irritation that she had been "killed".

I was rather surprised to discover that she was in the hospital. Alive.

No, it was not supposed to be a secret.

Keep going and there are some genuinely cool bits, including a creepy but emotional moment of brilliance when Atsuki uses his extra-sensory powers on a corpse. The dead body's last wishes and final regrets were surprisingly touching. Such rare moments are unfortunately surrounded by banter about "odo-sensing machines" and "kee-chan dool". I'm pretty sure it was supposed to be doll, but either way... I just can't bring myself to care about a grown man's doll.

I applaud Ignition for daring to release a non-hentai visual novel in the West. Hentai games often get away with lackluster storytelling because they include pictures of naked girls. Lux-Pain doesn't have that luxury. It actually needed to be good. Development team Killaware intended to make a statement about the ills that plague modern (Japanese) society, but the game is so fundamentally flawed that it's not even worth analyzing on that level. Not everything can be the same caliber as Fate/Stay Night or Snatcher, but this one fails to deliver any sense of satisfaction or ultimate purpose.

Sweeping arm movements and dramatic wrist-clutching may look fancy, but they can't mask mediocrity.

//Zig




You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!


Info | Help | Privacy Policy | Contact | Advertise

eXTReMe Tracker
© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Lux-Pain is a registered trademark of its copyright holder. This site makes no claim to Lux-Pain, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.