The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Dreamcast
DS
GameCube
iPad
iPhone/iPod
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All
Follow Us

Everyday Shooter
artwork unavailable
Genre:
Shooter (Sci-Fi)

Developer:
Queasy Games
Publisher
Region
Released
SCEA
NA
10/11/2007
SCEE
EU
02/14/2008
Your Account Options
You currently have no privileges related to this game profile because you are not signed into an HonestGamers account. Please log in, or click to register for a free user account.

More Reviews by Jonathan Stark

ActRaiser (Super Nintendo)
At a time when your simulation options were either Sim City or ActRaiser and games weren't exploring concepts such as existentialism and sp...

Journey (PlayStation 3)
The aim of Journey is an attempt at engendering empathy without overtly inserting it. Rather than rely on story to build empathy with a virtual character...

Twisted Metal (PlayStation 3)
Twisted Metal: PS3 is the kind of game that you'll know whether you'll like long before you play it. In fact, right now, you probably already have an ide...

Vampires Until Dawn (iPhone/iPod)
Vampires Until Dawn is an experience where I'm actually happy to see the game-over screen because it means I'm done playing.

Mega Jump (iPhone/iPod)
Take all of that advice and you'll still probably fail. Remember, just because I'm recommending this game doesn't make me responsible for any damage that your i...

Best PlayStation 3 Games
LittleBigPlanet (PlayStation 3) artwork
LittleBigPlanet
Average Rating: 9.8; Reviews: 4
Journey (PlayStation 3) artwork
Journey
Average Rating: 9.8; Reviews: 4
Sports Champions (PlayStation 3) artwork
Sports Champions
Average Rating: 9.5; Reviews: 2
Demon's Souls (PlayStation 3) artwork
Demon's Souls
Average Rating: 9.0; Reviews: 6
Resident Evil 5 (PlayStation 3) artwork
Resident Evil 5
Average Rating: 9.0; Reviews: 4
Modern Warfare 2 (PlayStation 3) artwork
Modern Warfare 2
Average Rating: 9.0; Reviews: 3
Ratchet & Clank: Future (PlayStation 3) artwork
Ratchet & Clank: Future
Average Rating: 9.0; Reviews: 3
Silent Hill: Homecoming (PlayStation 3) artwork
Silent Hill: Homecoming
Average Rating: 9.0; Reviews: 2
Street Fighter IV (PlayStation 3) artwork
Street Fighter IV
Average Rating: 9.0; Reviews: 2
Prototype (PlayStation 3) artwork
Prototype
Average Rating: 9.0; Reviews: 2

Looking for a good read?
Check out a selection from our database of more than 8000 reviews! fleinn has weighed in on Resonance of Fate for the PlayStation 3 and figures it rates 9 out of 10. What do you think? Read the review, then be sure to leave feedback or chime in with one of your own!

Systems > PlayStation 3 > E > Everyday Shooter > Staff Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by Jonathan Stark
December 17, 2008

I’d like to meet Jonathan Mak, the one man development team of Queasy Games. I’d like to ask him a few questions. Where’d he learn to program? Where’d he learn to play guitar? Where does he get his drugs from and how can I get a hold of his dealer? All of this would be foreplay to a major discussion about his Indy Game hit Everyday Shooter.

What is Everyday Shooter? Well, you’re a little ship on a rectangular playing field, and you have to survive countless barrages of enemies while a solo electric guitar plays in the background. There’s a bunch of different levels, each set to a different song. The twist is that the guitar only plays chords and a back melody. The main melody is set by you, the player, by blowing up adversaries, picking up points, and starting massive chains of combos. The combos are the most satisfying, because the music starts riffing out something major.

There's not a ton of levels but there's a lot of variety in what is given. Some levels you're waiting for the screen to get full for the ultimate chain, others you're engaged in dodge-fests with guns blazing, and still others are boss fights against anything from geometric tanks to giant glowing eyeballs. The graphics are simplistic, but effective, and the backgrounds respond to your movements in a similar way that the music does. The game is easily controlled with the thumbsticks (left to move, right to aim your shots), so no one should have any trouble diving in and trying it out. The difficulty curve isn't bad either, so you usually find yourself getting better very quickly.

You know what, though? This “by the books” review really isn’t doing the game justice. So buckle in your seat belts and let’s try another approach.

“Captain! Multiple bogeys on the radar! Permission to fire, sir?”

“What was your name again, son?”

“Er... Lieutenant James, sir. I’ve been serving with you for four years, if you’ll recall.”

“Ah yes, four is a good number. Have you ever heard Stairway to Heaven?”

“What? Er, no, sir. But I really think you should see the radar, it’s-”

“You’ve never heard Stairway to Heaven? Here, I’ll put it on for you.”

“Sir, I hardly think this is the time... are those tabs of acid?”

“Yes, would you like one?”

“No, sir, what I’m trying very hard to express here is that we’re in very grave danger-”

“Hold this guitar, will you?”

“- of being destroyed by multiple giant asteroids. If you’ll just take a quick look out the window, sir-”

“OH GOD GIANT EYEBALLS THEY’RE EVERYWHERE FIRE ALL MISSILES DEAR LORD FIRE THEM ALL! DAMMIT JIMMY, KEEP THAT GUITAR RIFFING!”

In short, what would you get if the pilot from Asteroids took LSD and put on some Led Zeppelin before climbing into his spaceship? Jonathan Mak provides the answer in the form of Everyday Shooter. We have here a game that takes two simple concepts, guitars and lasers, and mixes them together in the gaming equivalent of Woodstock.

Bottom line? I don’t care what you’re doing, it’s instantly way cooler when things are exploding and someone’s riffing on a guitar behind it. That you’re the cause of these explosions and riffs makes Everyday Shooter not only amazingly cool, but also extremely addictive. It’s fast paced, it’s great on the eyes, and it gets my vote for game I most want to play while on shrooms. If you’re tired of every game looking the same, do the market a favour and put ten dollars towards this amazing innovation of game design. With desirable unlockable features (like options to mess with the simplistic graphics even further), and guitar solos that are never the same, you'll just keep coming back.




You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!


Info | Help | Privacy Policy | Contact | Advertise

eXTReMe Tracker
© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Everyday Shooter is a registered trademark of its copyright holder. This site makes no claim to Everyday Shooter, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.