The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Arcade
DS
GameCube
iPad
iPhone/iPod
Mac
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All

Systems > Arcade > F > Final Fight > User Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by bluberry
September 27, 2008

I don't spend nearly enough time with beat-em-ups and I'm probably a worse person for it, but even I love Final Fight. Then again, everybody loves Final Fight. It's just one of those ideas that's perfect, even on paper. You and a friend choose ripped city mayor Haggar, ninja Guy, or generic white dude Cody and take to the streets, smashing your way through the population of a small nation. What's not to love? What more could you need?

These games get a bad rap for being mindless among the uninitiated, who claim that all you do is just walk around punching things. Technically true, but it's on par with saying that all you do in Contra is walk around shooting things. Ignoring its shameful SNES port, Final Fight doesn't work because you're beating up enemies. It works because you're beating up tons of enemies, quite literally if you count the jolly fat guys who charge at you like a rugby player. At least Capcom had the sense to not make them spit fire, too. The hordes are relentless, and even when you do have a moment to catch your breath, there's a timer and a big arrow pushing you along to the next urban riot. That's what makes this game tick. Buff dudes in leopard print spandex who try to grab you, trannies with handcuffs flipping through the air, skin-tight pants as far as the eye can see--usually I have to pay $250 an hour for that kind of action.

The lesser men of those who can still find an arcade might whine that Final Fight gets just as expensive, but that's crap. This is no quarter muncher. It's all about crowd control, and admittedly, if you're an idiot who just strolls into the fray then it's going to put a hurt on your wallet. Play your cards right, though, and you're an unstoppable juggernaut. Hop over your enemies to keep them from surrounding you, get them to move together into a pack, toss them into each other as if you're bowling--you've always got options, and it's just about not losing the upper hand. Any console or computer game with overwhelming odds like Devil May Cry 3 or Doom II is no different, although Final Fight's enemies are admittedly even more frightening than the legions of Hell.

Special moves are a huge help when you let yourself get overwhelmed, too. I lied when I called Cody generic: he's a KNIFE MASTER, which means he uses knives just the same as anybody else uses their fists. More adorable are Haggar's wrestling moves, from piledrivers to... well, I have yet to figure out what you'd call it. He sticks out his arms and spins around like a crazy man. I still call it great.

It just wouldn't be generic salivating praise for a well-loved game if I didn't talk about the levels, and Final Fight delivers just as well on that front. The arcade version is packed with detail and looks fantastic, no qualification like “for an 80's arcade game” necessary. A mob in the background of a colorful street fair cheers for you when you're straightening out a crooked cop, while the owner of a bar just shakes his head disapprovingly when you whirl on through, his patrons either casually ignoring the brawl or just staring.

I still say the industrial level is tops, though. Bursts of flame shoot up through the grated floor in patterns during the first part, giving the whiners something else to say is unfair and the rest of us something new to toss our enemies into. Past that is a freight elevator that takes you miles into the sky as the cityscape in the background disappears from view--while Rolento of Street Fighter Alpha fame jumps and cartwheels all around, chucking grenades at you from the girders above. The best of us finally find a use for the wall-jump and just kick the fucker right out of the sky.

Final Fight is everything great about beat-em-up games in one nice little package. Typical, maybe, but the difference here is that a normal shmup has you blasting little planes while your average FPS is packed with cookie cutter goons. “Typical” for a beat-em-up still means trannies and fat guys, which says more than anything why I need to spend more time with the genre. This game plays like a dream and it's as intense as can be, even if it carries itself with the genre-defining wink and a nod. I'm not the sort of person who could tell you why The Punisher is or isn't better than Streets of Rage 3, but there's one thing I can tell you: Final Fight's got crossover appeal and if you don't play it, the authors of the other, better reviews and I will smash up your car with our pipes.

No homo.


Rating: 9/10


Most recent video game reviews written by bluberry

SpyHunter (PlayStation 2) [June 26, 2008]
Metal Gear Solid 4: Guns of the Patriots (PlayStation 3) [June 23, 2008]
Devil May Cry (PlayStation 2) [March 01, 2007]
The Legend of Zelda: Twilight Princess (GameCube) [January 17, 2007]
Sniper Elite (PlayStation 2) [December 30, 2005]

[more reviews]

You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!





Follow Us

Advertise exclusively for 1 month... only $1000!

Recent Forum Discussions


+ Alpha Olympics 2012
+ JoeTheDestroyer's Tales of Phantasia review
+ holdthephone's Final Fantasy XIII-2 review
+ Where's SkyWard Sword's review ? And please bring back the rating feature.
+ JoeTheDestroyer's Area 51 review
+ zippdementia's Mega Jump review
+ [News] Schafer has pitched Psychonauts 2, Minecraft dev says 'let's make it happen'
+ playstation vita, yo.
+ RotW January 29 - February 04 2012
+ Games to be added to the database...
+ The Final Fantasy XIII-2 thread
+ [News] Final Fantasy X HD will be a remaster, not a remake

Staff Game Reviews

SoulCalibur V (PlayStation 2) artwork sample The Simpsons Arcade Game (PlayStation 2) artwork sample Quarrel (PlayStation 2) artwork sample
Star Ocean: The Last Hope (PlayStation 2) artwork sample Pushmo (PlayStation 2) artwork sample Medal of Honor: Airborne (PlayStation 2) artwork sample

SoulCalibur V
The Simpsons Arcade Game
Quarrel
Star Ocean: The Last Hope
Pushmo
Medal of Honor: Airborne

Site Staff

Jason Venter's avatar
Jason Venter
Editor-in-Chief
Email | Twitter
Masters' avatar
Marc Golding
Associate Editor
Email | Twitter
Gary Hartley's avatar
Gary Hartley
Associate Editor
Email | Twitter
Rob Hamilton's avatar
Rob Hamilton
Associate Editor
Email | Twitter
Zigfried's avatar Sho's avatar
Sho
Editor
Email | Twitter
Rhody Tobin's avatar
Rhody Tobin
News Editor
Email | Twitter
Skyler Bunderson's avatar
Jonathan Davila's avatar

Featured Reviews [+]

Rayman Origins (PlayStation 2) artwork sample Othello (PlayStation 2) artwork sample Scarface: The World is Yours (PlayStation 2) artwork sample
The Last Express (PlayStation 2) artwork sample Golden Axe II (PlayStation 2) artwork sample Assassin's Creed: Revelations (PlayStation 2) artwork sample

Rayman Origins
Othello
Scarface: The World is Yours
The Last Express
Golden Axe II
Assassin's Creed: Revelations

Exclusive User Reviews [+]

Tales of Phantasia (PlayStation 2) artwork sample Mega Jump (PlayStation 2) artwork sample White Knight Chronicles (PlayStation 2) artwork sample
Dragon Wars (PlayStation 2) artwork sample F-Zero GX (PlayStation 2) artwork sample Paper Mario: The Thousand Year Door (PlayStation 2) artwork sample

Tales of Phantasia
Mega Jump
White Knight Chronicles
Dragon Wars
F-Zero GX
Paper Mario: The Thousand Year Door

Info | Help | Privacy Policy | Contact | Advertise

© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Final Fight is a registered trademark of its copyright holder. This site makes no claim to Final Fight, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.

eXTReMe Tracker