The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Arcade
DS
GameCube
iPad
iPhone/iPod
Mac
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All

Systems > PlayStation 3 > U > Uncharted: Drake's Fortune > User Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by microwavedapple
May 12, 2008

Think Indiana Jones meets Mission Impossible; that's what Uncharted: Drake's Fortune is like. You'll spend your time exploring a mysterious island, swinging from vines...and blowing dudes up. I compare Uncharted to movies because that's what it is like most. It feels like a high-budget, no holds barred blockbuster from Micheal Bay. Drake's Fortune embraces this, and delivers one of the most beautiful, memorable and intense experiences in years.

When you first boot up the game, you're introduced to a pre-rendered cutscene - or what you think is a pre-rendered cutscene. Meet Nathan Drake, a cocky, funny adventurer who's the apparent descendent of Sir Francis Drake. He resides alongside the light-hearted and quirky Elena Fisher as he pries open Sir Francis' coffin. Inside there is not a body, but a diary. The diary of Sir Francis himself, which details the location of a priceless treasure.

But things don't go as planned when pirates attack their boat. This is when you realize that the cutscene was not pre-rendered at all. Uncharted really does look that good. It only gets better when the cigar-munching, money-hungry Sullivan comes to the rescue. He picks you up in a plane and drops you off in some of the most realistic and beautiful jungle environments to date.

The sound of birds singing echoes in the sky as Nathan walks through a lush path of towering trees, moss-covered rocks and rotting tree branches. The plants sway to the side as he brushes past them, inviting him to an unrippled patch of water that lays underneath a gentle waterfall. As Nathan foots into the water, ripples glide from his feet, capturing the reflection of the lush environments that surround him. With his jeans still dripping,he exits the water and continues his journey in search of the lost treasure.

Some Tomb Raider-esque platforming and puzzle solving elements later, Nathan discovers an underground tunnel. Creeping around this dark and damp structure with only his torch to guide him,he realises that he must clamber over crumbling ledges and take death-defying leaps over huge drops if he wishes to find the exit.

Squinting his eyes from the emerging sunlight,the adventurer escapes the tunnel alive, but only to be met by bloodthirsty pirates. Nathan equips his pistol and takes aim in a Resident Evil 4 over-the-shoulder perspective. Thanks to some quick thinking, rolling in and out of cover and some conveniently placed explosive barrels Nathan comes out the victor. After some more exploring passes by, Nathan confronts more pirates. But this time they come in waves. After Nate has lost count on how many cunning pirates he's took down, they still keep coming.

And this is Uncharted's biggest issue: Balancing. Not very far into the game the platforming becomes heavily outweighed by the sheer amount of gunfights. This isn't to say that the gunfights aren't fun. In fact, it's quite the opposite. Darting in and out of cover, popping headshots and blasting enemies away with your shotgun is great fun! It just all gets a bit tedious when it seems like you're moving from battlefield to battlefield, rather than lush environment to lush environment.

But this isn't enough to ruin the whole game because the diversity of the environments, whether it be the lush jungle, or the delapidated ruins; they are all unique and fun to traverse. Separated by some great vehicle levels, the amount of gunfights is more than forgivable. Uncharted will keep you coming back for more thanks to the tremendous replay-value. This is mainly thanks to the achivements, which when you accomplish a certain task; say, get 5 headshots in a row then you'll earn yourself some 'Medal Points'.Once you accumulate a number of Medal Points, you'll get some nifty unlockables like infinite ammo, or different skins to play in.

Whether you're looking to explore a mysterious island, blow some dudes up or you just want to challenge yourself, then Uncharted: Drake's Fortune is for you, thanks to some clever AI and stellar voice acting. Movie like visuals and some novel twists to the story only add to the experience. If you're at all interested in games then Uncharted: Drake's Fortune is certainly an unmissable experience.


Rating: 9/10


Most recent video game reviews written by microwavedapple

Burnout Paradise (PlayStation 3) [May 14, 2008]
Condemned 2: Bloodshot (Xbox 360) [May 12, 2008]

You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!





Follow Us

Advertise exclusively for 1 month... only $1000!

Recent Forum Discussions


+ JoeTheDestroyer's Tales of Phantasia review
+ Alpha Olympics 2012
+ holdthephone's Final Fantasy XIII-2 review
+ Where's SkyWard Sword's review ? And please bring back the rating feature.
+ JoeTheDestroyer's Area 51 review
+ zippdementia's Mega Jump review
+ [News] Schafer has pitched Psychonauts 2, Minecraft dev says 'let's make it happen'
+ playstation vita, yo.
+ RotW January 29 - February 04 2012
+ Games to be added to the database...
+ The Final Fantasy XIII-2 thread
+ [News] Final Fantasy X HD will be a remaster, not a remake

Staff Game Reviews

The Elder Scrolls V: Skyrim (Xbox 360) artwork sample SoulCalibur V (Xbox 360) artwork sample The Simpsons Arcade Game (Xbox 360) artwork sample
Quarrel (Xbox 360) artwork sample Star Ocean: The Last Hope (Xbox 360) artwork sample Pushmo (Xbox 360) artwork sample

The Elder Scrolls V: Skyrim
SoulCalibur V
The Simpsons Arcade Game
Quarrel
Star Ocean: The Last Hope
Pushmo

Site Staff

Jason Venter's avatar
Jason Venter
Editor-in-Chief
Email | Twitter
Masters' avatar
Marc Golding
Associate Editor
Email | Twitter
Gary Hartley's avatar
Gary Hartley
Associate Editor
Email | Twitter
Rob Hamilton's avatar
Rob Hamilton
Associate Editor
Email | Twitter
Zigfried's avatar Sho's avatar
Sho
Editor
Email | Twitter
Rhody Tobin's avatar
Rhody Tobin
News Editor
Email | Twitter
Skyler Bunderson's avatar
Jonathan Davila's avatar

Featured Reviews [+]

Rayman Origins (Xbox 360) artwork sample Othello (Xbox 360) artwork sample Scarface: The World is Yours (Xbox 360) artwork sample
The Last Express (Xbox 360) artwork sample Golden Axe II (Xbox 360) artwork sample Assassin's Creed: Revelations (Xbox 360) artwork sample

Rayman Origins
Othello
Scarface: The World is Yours
The Last Express
Golden Axe II
Assassin's Creed: Revelations

Exclusive User Reviews [+]

Tales of Phantasia (Xbox 360) artwork sample Mega Jump (Xbox 360) artwork sample White Knight Chronicles (Xbox 360) artwork sample
Dragon Wars (Xbox 360) artwork sample F-Zero GX (Xbox 360) artwork sample Paper Mario: The Thousand Year Door (Xbox 360) artwork sample

Tales of Phantasia
Mega Jump
White Knight Chronicles
Dragon Wars
F-Zero GX
Paper Mario: The Thousand Year Door

Info | Help | Privacy Policy | Contact | Advertise

© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Uncharted: Drake's Fortune is a registered trademark of its copyright holder. This site makes no claim to Uncharted: Drake's Fortune, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.

eXTReMe Tracker