Patreon button  Steam curated reviews  Discord button  Facebook button  Twitter button 
3DS | PC | PS4 | PS5 | SWITCH | VITA | XB1 | XSX | All

Star Voyager (NES) artwork

Star Voyager (NES) review


"Shooters created during the 8-bit era had one thing in common – they were all primitive. Hell, even overhead shooters today can be considered primitive. Although they are generally challenging and might sometimes feature innovative and/or creative ideas, they all have a very simple concept – shoot everything that moves and don’t get shot while attempting to rack up the highest score possible. Some might contain power ups and other neat additions, but you can’t get a more basic premise then th..."

Shooters created during the 8-bit era had one thing in common – they were all primitive. Hell, even overhead shooters today can be considered primitive. Although they are generally challenging and might sometimes feature innovative and/or creative ideas, they all have a very simple concept – shoot everything that moves and don’t get shot while attempting to rack up the highest score possible. Some might contain power ups and other neat additions, but you can’t get a more basic premise then that of an overhead shooter.

Star Voyager takes a shooter’s simple concept and adds strategic elements, turning it into a complex game. Instead of moving on a linear path, you have a map that you must follow. This map highlights all of the enemies, fuel stations, planets (where you can stop to power up your ship), and obstacles such as asteroid belts. You must use this map to destroy all of the enemy ships; and the game does a great job at sending you on a journey through the galaxy.

Sounds pretty cool, right?

WRONG. Star Voyager is unique but horrible; the game’s repetitiveness makes it unplayable. Despite taking place in a huge, detailed galaxy, there isn’t much to do. Every once in a while you will stumble across an enemy to attack. You might destroy it, but it might get away. If the latter happens (the situation 98% of the time) you are sent on a wild goose chase across the galaxy to catch it. When the enemy is finally defeated another enemy will appear somewhere, and that will keep on happening for what seems to be eternity. The only noticeable difference is that the enemies get faster and are more hits to take down. You are now faced with two choices.

1. Defeat the next enemy.
2. Fly through the boring galaxy and do nothing, except for re-fuelling your ship when necessary.

And that’s it.

Even with the fancy map I can’t recommend Star Voyager to anyone. There is nothing enjoyable about flying through a dull galaxy from planet to planet while fighting the occasional boring enemy along the way. Even the most diehard Star Wars or Star Trek nerds won’t find anything enjoyable from Star Voyager. Any game, regardless of the console can give you a more thrilling experience than Star Voyager will.



Halon's avatar
Community review by Halon (January 04, 2008)

A bio for this contributor is currently unavailable, but check back soon to see if that changes. If you are the author of this review, you can update your bio from the Settings page.

More Reviews by Halon [+]
Poker Night at the Inventory (PC) artwork
Poker Night at the Inventory (PC)

In the end, Poker Night at the Inventory is nothing more than a promotion for Team Fortress 2 featuring a cheap poker game.
Ikaruga (GameCube) artwork
Ikaruga (GameCube)

I will admit I am not a fan of Treasure. But I have to give them some credit; they made their latest game, Ikaruga, sound not only interesting, but innovative as well. Talks about switching between black and white really sounded cool and made Ikaruga sound like the future of videogames.
Halo Zero (PC) artwork
Halo Zero (PC)

I remember on April Fools Day 2005 when Gamespot joked about Halo 3, stating that it's rumored to be a RTS. They probably didn't fool anyone, but it wasn't long before a Halo game that didn't stick to the series' traditional first-person view would be released. Although it was never “officially” released, Halo Zero<...

Feedback

If you enjoyed this Star Voyager review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!

You must be signed into an HonestGamers user account to leave feedback on this review.

User Help | Contact | Ethics | Sponsor Guide | Links

eXTReMe Tracker
© 1998 - 2024 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Star Voyager is a registered trademark of its copyright holder. This site makes no claim to Star Voyager, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.