The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Dreamcast
DS
GameCube
iPad
iPhone/iPod
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All
Follow Us

Safecracker: The Ultimate Puzzle Adventure
Safecracker: The Ultimate Puzzle Adventure (PC) game cover art
Genre:
Adventure (Puzzle)

Developer:
Kheops Studio
Publisher
Region
Released
The Adventure Company
NA
08/02/2006
The Adventure Company
EU
12/12/2006
The Adventure Company
AU
12/12/2006
Your Account Options
You currently have no privileges related to this game profile because you are not signed into an HonestGamers account. Please log in, or click to register for a free user account.

More Reviews by Gary Hartley

Akai Katana (Xbox 360)
So many deaths, so many bullets…

Blaster Master 2 (Genesis)
Blaster Master 2 exists only as a sobering example of completely missing the entire bloody point.

Pure (Xbox 360)
Pure will just have to settle for being more fun to play than it really has any right to be.

J.U.L.I.A (PC)
This makes it a recommendable video game featuring a strong narrative, fantastic storytelling and a real sense of personality.

Zero Wing (Genesis)
Instead, let’s all listen to people who have never played the game quote the ‘hilarious’ intro until the urge to club them with a half brick becomes too strong....

Best PC Games
Doom II: Hell on Earth (PC) artwork
Doom II: Hell on Earth
Average Rating: 10.0; Reviews: 3
X-COM: UFO Defense (PC) artwork
X-COM: UFO Defense
Average Rating: 10.0; Reviews: 2
The Elder Scrolls III: Morrowind (PC) artwork
The Elder Scrolls III: Morrowind
Average Rating: 10.0; Reviews: 2
Unreal Tournament: Game of the Year Edition (PC) artwork
Unreal Tournament: Game of the Year Edition
Average Rating: 9.7; Reviews: 4
Half-Life 2 (PC) artwork
Half-Life 2
Average Rating: 9.7; Reviews: 7
Half-Life (PC) artwork
Half-Life
Average Rating: 9.7; Reviews: 6
Call of Duty (PC) artwork
Call of Duty
Average Rating: 9.7; Reviews: 4
Fallout 2 (PC) artwork
Fallout 2
Average Rating: 9.5; Reviews: 2
Gabriel Knight: Sins of the Fathers (PC) artwork
Gabriel Knight: Sins of the Fathers
Average Rating: 9.5; Reviews: 2
Plants vs. Zombies (PC) artwork
Plants vs. Zombies
Average Rating: 9.5; Reviews: 2

Looking for a good read?
Check out a selection from our database of more than 8000 reviews! EmP has weighed in on Gobliiins 4 for the PC and figures it rates 6 out of 10. What do you think? Read the review, then be sure to leave feedback or chime in with one of your own!

Systems > PC > S > Safecracker: The Ultimate Puzzle Adventure > Staff Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by Gary Hartley
June 23, 2007

When Safecracker: The Ultimate Puzzle Adventure arrived on my review pile, the first thing I did was shoot an angry IM over to my editor. He replied quizzically: you like adventure games, he said, and you once wrote a glowing review of Bust-a-Move on the PSX so you must enjoy puzzle games, too! Isn't editor logic grand? I reminded him that if I was to take anything from the name of the game, Safecracker promised to be a game centred on cracking safes, not chibi-dragons firing shiny, imploding balls. Just cracking safes -- and little else. You're being cynical again, he replied, the game might be fun!

Turns out we were both right. Although there's a loose narrative that ties the adventure together, Safecracker is almost all about cracking safes. And, in spite of my whining, it’s actually a lot of fun.

Similarities to the original Safecracker game (the one released in 1993 minus the huge moniker declaring it the best puzzle/adventure hybrid EVER) stretch over to more than just the name. But instead of trying to prove yourself as a competent safecracker like the last outing asked you to do, you’re already an established expert in your field. To this end, you have been hired by the Adams family to obtain the credential of oil tycoon and crazy eccentric, Duncan W. Adams.

Like all rich eccentrics ripped right out of a failed Dallas spin-off (apologies to reader base far too young to get this comparison -- it wasn't especially clever, promise!) Duncan W. Adams was an avid collector of safes of differing kinds before his death. Not content to just own these crazy storage devices, he also decided to lock all his wealth, documentation and mundane items such as the key to the next damn room in them. The widowed family members have hired you to try and disarm the safes, if nothing else than to be able to get any further into the house than the hallway.

Inconveniently, immediately after entering the mansion, you find the huge wealth of antique doors around you locked. Most are locked from the other side, but one offers up a T-shaped key-hole while a more hi-tech looking metallic door comes complete with a numeric keypad. A little exploring will also find a cut-away alcove containing yet another door locked from the other side and your first safe to tackle. For this, you are given three siding tracks with fixed coloured beads placed at pivotal points. The goal is to slide these beads around the safe’s face until the correct colours are matched up. It’s a simple puzzle, and, in completing it, you gain the numeric code for the key pad and are able to progress further into the mansion.

This leads to a number of other locked doors held by odd locks and unique safes which all need a puzzle solved to open them. Each safe you bust open provides you with a key, a numeric combination needed to bypass a key-pad, a clue to where to progress to next or any number of little gadgets that are vital to your progression.

For instance, in the next set of rooms after the hallway, you’ll discover a door with a busted electronic lock that will need repairing. Instead of something as mundane as a key, you will need to crack several safes in the near vicinity -- including a follow-the-trail puzzle, a sliding puzzle that asks you to recreate the family’s business crest and a complete bastard of a maze game that asks you to employ magnates to guide a ball bearing past a bunch of metal walls and into on the of the holes littering the puzzle’s floor -- to gain possession of the bits of circuit board needed to repair the lock and open the door. (Cleverly, once theses items have been used, a big red X crosses them out of your inventory, which is smoothly displayed at the bottom of your screen.) It’s one hell of a deceased paranoid tycoon you find yourself dealing with. But it’s his odd love of locking anything of slight importance up that gives you excuse the duel with some real time consuming brain teasers.

If anything, the difficulty of these puzzles has been ramped up from the original, so it’s also of good cheer to note that the somewhat off-putting time limit the original implemented is no more and you’ve time to exercise the little grey cells without hurry. You can slave over the Sudoku-like puzzle as long as you need to, try to break word codes without rush or take your time in trying to work out the string of numerical algorithms needed to open another. The puzzles vary widely not only in difficulty, but in how they need to be approached. Some rely on scrutiny of your surrounds, some on clues collected earlier and some just on cold, hard logic.

And while there is indeed a well-captured 3D mansion to explore, complete with dusty bookcases, expansive gardens and any number of letters and postcards dotted around for you to nosily peruse, this is no more a means to lead to the next safe. The puzzle-locked storage boxes lay out in ahead of you like intertwining branches, demanding that one (or three!) safes need to be broken into to allow you passage to the next one. Whereas wily players can get away with leaving a couple still locked up and secure, there’s still a great deal of sleuthing that needs to be done before the game is finished. In this, the mouthful of a moniker bears fruit: Safecracker: The Ultimate Puzzle Adventure may be just that. Sure, it’s going to cater for a niche fanbase, but anyone wanting a decent mental workout with more variety that you can wave a math book at won’t find this title wanting.

As Duncan W. Adams wasn’t placed in charge of the publishing of the game he stars in, you can even just wander down to a shop and purchase it rather than slog though 30-some safes to acquire a copy. Handy, but not nearly as rewarding.




You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!


Info | Help | Privacy Policy | Contact | Advertise

eXTReMe Tracker
© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Safecracker: The Ultimate Puzzle Adventure is a registered trademark of its copyright holder. This site makes no claim to Safecracker: The Ultimate Puzzle Adventure, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.