The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Dreamcast
DS
GameCube
iPad
iPhone/iPod
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All
Follow Us

Devil May Cry 3: Dante's Awakening
Devil May Cry 3: Dante's Awakening (PS2) game cover art
Genre:
Action

Developer:
Capcom
Publisher
Region
Released
Capcom
NA
03/01/2005
Your Account Options
You currently have no privileges related to this game profile because you are not signed into an HonestGamers account. Please log in, or click to register for a free user account.

More Reviews by John L

Final Fight (Arcade)
I don't spend nearly enough time with beat-em-ups and I'm probably a worse person for it, but even I love Final Fight. Then again, everybody loves Final ...

SpyHunter (PlayStation 2)
I'll admit it. I was skeptical when I heard of Spy Hunter, developers had been butchering arcade classics since back in the PS1 days. Frogger? Tedious platforme...

Metal Gear Solid 4: Guns of the Patriots (PlayStation 3)
Not to make excuses, but I somehow doubt that any of the issues I've mentioned—the sometimes less than brilliant story, the shift away from gameplay toward the ...

Devil May Cry (PlayStation 2)
Talk of Devil May Cry being a Resident Evil sequel may seem less ridiculous in light of the fairly slick RE4, but even then it's a bit of a stretch. It's tough ...

The Legend of Zelda: Twilight Princess (GameCube)
Twilight Princess' design is often so well thought-out that I have to wonder why Nintendo gave it much of a story at all. Link is transformed into a wolf the ve...

Best PlayStation 2 Games
TimeSplitters (PlayStation 2) artwork
TimeSplitters
Average Rating: 10.0; Reviews: 2
Shin Megami Tensei: Persona 4 (PlayStation 2) artwork
Shin Megami Tensei: Persona 4
Average Rating: 9.8; Reviews: 4
Resident Evil 4 (PlayStation 2) artwork
Resident Evil 4
Average Rating: 9.7; Reviews: 6
Disgaea: Hour of Darkness (PlayStation 2) artwork
Disgaea: Hour of Darkness
Average Rating: 9.7; Reviews: 3
Metal Gear Solid 3: Snake Eater (PlayStation 2) artwork
Metal Gear Solid 3: Snake Eater
Average Rating: 9.7; Reviews: 3
Tony Hawk's Pro Skater 3 (PlayStation 2) artwork
Tony Hawk's Pro Skater 3
Average Rating: 9.7; Reviews: 2
Grand Theft Auto: Vice City (PlayStation 2) artwork
Grand Theft Auto: Vice City
Average Rating: 9.6; Reviews: 5
Gran Turismo 3 A-Spec (PlayStation 2) artwork
Gran Turismo 3 A-Spec
Average Rating: 9.6; Reviews: 3
Grand Theft Auto: San Andreas (PlayStation 2) artwork
Grand Theft Auto: San Andreas
Average Rating: 9.6; Reviews: 5
Shin Megami Tensei: Nocturne (PlayStation 2) artwork
Shin Megami Tensei: Nocturne
Average Rating: 9.5; Reviews: 2

Looking for a good read?
Check out a selection from our database of more than 8000 reviews! zoop has weighed in on ICO for the PlayStation 2 and figures it rates 9 out of 10. What do you think? Read the review, then be sure to leave feedback or chime in with one of your own!

Systems > PlayStation 2 > D > Devil May Cry 3: Dante's Awakening > Staff Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by John L
October 14, 2005

Everything you've read about Devil May Cry 3 is true. It's got a metric shitload of awesome moves for you to use thanks to its myriad weapons and varied offensive styles, it's got a sometimes ridiculous but mostly slick sense of style pervading each and every one of its entertaining cutscenes, and it's definitely got a hearty cast of brutal bosses lurking within its detailed stages in hopes of pummeling you. But you've heard about that already, and if you haven't, you can read all about it in one of several reviews far more entertaining than my ramblings on the game could ever be--what most of those other reviews don't seem to dwell on is the game's enemy variety, something that I found to be quite... striking.

The first DMC's greatest strength was its wonderful cast of foes; even the least of its non-boss demons were blade-armed, shotgun-wielding demon puppets, while more advanced monstrosities such as shear-equipped witch ghosts and shapeshifting shadow cats reared their ugly heads often enough to keep things interesting. It makes sense to expect a stellar bestiary out of its first proper sequel, then, and just witness some of the baddies you'll be brawling with over the course of DMC3!

*Not one but five variants of "guy with scythe", demonic entities sporting a whopping ONE attack each! I bet you can't guess what it is... although even if you can't, you'll be quite familiar with it by the time you struggle through four or five missions.

*Possessed, lumbering chess pieces (chess pieces!) that telegraph their moves so ostentatiously that David Bowie himself would fume with envy! Watch in awe as their icy-blue details turn a blazing shade of red just five seconds before they unleash a clumsy, easily-dodged smashing attack--truly, these are creatures that strike terror into the hearts of men.

*Fallen angels with a bijillion hit points each that like to hover tantalizingly beyond the reach of your ground-based moves, artificially prolonging the fight for those without the extra agility granted by the trickster style--and even those trained in the art of wall-running will have to keep track of their flying foes via the better-but-imperfect camera...

...and sadly, those are the best enemies this game has to offer. The rest of it rules, save possibly the atrocious vocals in the background music (TO TAKE ME DOWN YOU MUST FIGHT LIKE A MAN!), but the lacking opposition is a flaw that can't possibly be understated. Most every battle in the original was refreshing thanks to the constantly-changing yet consistently-excellent lineup of monsters; in stark contrast, I was almost bored with many of this one's fights by the time I'd worked my way through a few hours of "guy with scythe".

I have to reiterate, though, that everything you've heard about this game is true; it isn't bad. I'll even admit that it's pretty good; the tricky bosses and captivating stage designs that everybody sings the praises of are indeed awesome, and it's a blast playing around with weapons like an electricity-blasting guitar as well as the more unique moves of styles such as the counter-heavy Royal Guard. But were as much variety packed into its cast of foes, Devil May Cry 3 could have been more than "pretty good". It could have been great.




You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!


Info | Help | Privacy Policy | Contact | Advertise

eXTReMe Tracker
© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Devil May Cry 3: Dante's Awakening is a registered trademark of its copyright holder. This site makes no claim to Devil May Cry 3: Dante's Awakening, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.