The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Arcade
DS
GameCube
iPad
iPhone/iPod
Mac
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All

Systems > Super Nintendo > S > Sunset Riders > Staff Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by K T
April 30, 2005

Sunset Riders gets away with something that it shouldn’t: it fuses bits and pieces from other games past to form its own over-the-top highlight reel. Instead of coming off as a mindless clone, however, it blankets the action in a magnificent Wild West theme, which, thanks to the utilization of spectacular visual and auditory imagery, remains powerful, authentic, and consistent throughout. The elements underneath come together to form a hilarious duck-and-dodge adventure, with both extremely breezy and painfully tough stretches. Although it’s stereotypical to the point of cheesiness, the result a game with a sort of beaming charm. Cliché speeches and quick-draw shootouts set the tone for an enjoyable, atmospheric adventure, rivaled only by the titles that it acts as a hybrid of.

Portions of Rolling Thunder, Contra (created by Konami, who is responsible for this as well), and Metal Slug -- which was to come later on, and may have studied under SR -- can all be found in Sunset Riders if you look hard enough. All three were bullet-dodging run-and-gunners that required reflexes and quick thinking before anything else. The humor and gritty realism of MS are immediately evident, as cartoonish characters and mass-slaughtering both make appearances. Finally, the enemies, who duck into the cover of buildings and shadowy spots to avoid fire (as can your character at certain points), are reminiscent of RT’s. The result is a high-powered adventure where avoiding slow-moving neon colored shells is first priority, and responding with devastating authority is the second.

SR humors us, and tells us lies. In chronological order, the first lie is that in the Old West, there were cowboys named Bob. I know one thing: Bob is not a cowboy. Bobs are office productivity consultants. Bobs aren’t gun-wielding lawmen. Then again, the other selectable characters, Steve and Billy, don’t have truly fitting names, either, but Bob? Your fourth choice is the friendly Mexican, Cormano, ready to undertake the tasks at hand, outfitted in his oversized sombrero. Other than cosmetic differences, the only mechanical difference is that two of these characters use fast-shooting pistols, and the other two use unbelievably powerful shotguns.

And that’s the second lie -- that shotguns are deadly accurate because of their ‘spread’ firing ability (bam, Contra!), which sends purple plasma pellets peppering across the screen. Selecting a character exercising one of these long-barreled powerhouses will improve your odds of success significantly, since upon powering-up the weapon once or twice with the star badge icons sparingly ‘hidden’ through every level, you can fire it in any general direction and massacre any outlaws that happen to populate that portion of the on-screen landscape. Ordinarily, shooting at diagonal angles may have been a bit tricky with a control pad, but with this frightening firearm, you’re less likely to miss than hit.

So, clearly, there are some exaggerations here. Cowboys named Bob and all-annihilating shotguns. It’s all in good fun, though, so don’t ask questions.

Wanted: Dead or Alive notices, with depictions of highly sought-after criminals and huge reward amounts, are the lead-ins for each stage, and represent the ‘boss’ confrontation awaiting you at the end. In between is a short, satisfying journey that sees your hero crossing lush, brightly colored landscapes, set to the tune of adventuresome music tracks. These aren’t just action-packed, fast-moving symphonic themes -- they have an unexplainable, daring, rope-and-ride quality that makes them completely appropriate for the situations.

For an ideal example of SR’s convincing ambiance, witness the second stage’s sweeping mountain ranges and fast-paced gunning. It starts with one of those tempting posters -- Hawkeye Hank Hatfield to be brought to justice, dead or alive, with a twenty thousand dollar reward for his captors. It won’t be so easy stumbling upon him, however. The expedition begins on speeding horseback across arid desert flatlands, shooting crooks out of the back of Conestoga wagons as they drop logs out, trying to trip your pony. More bandits will pull up along side you on their own steeds, taking shots at you. You’ll fire back, knocking them off balance, sending them tumbling across the ground. Eventually, a train will begin overtaking you, more fools ‘sniping’ at you from each and every car. As long as you manage to stay alive, you’ll eventually come to your target, who jumps around, ducking behind boxes and barrels, while his henchmen fire from all angles. It’s an energizing trip from beginning to end.

While the journey though each stage requires that you remain clear-headed so that you don’t get picked off, the boss encounters can be especially difficult. Each of the main villains you’re after take what feels like an endless number of shots before they finally collapse, and the whole ordeal becomes that much more demanding when you take into consideration that they’re either always moving, or begin each shootout behind some protective obstacle that you have to destroy before you can even begin to do damage. Each one is also in possession of an unlimited supply of weaker comrades, so that you’re dodging five oncoming bullets instead of one. There’s certainly nothing wrong with challenge, but the final confrontation is absolutely ridiculous, as the enemy sits behind a near-indestructible statue while four men are shooting at you from each corner of the screen as you scramble to weaken his defense. SR simply doesn’t draw the line like it should, overcompensating for it’s somewhat easy levels. Even the two-player cooperative mode, which allows a pair of cowboys to simultaneously undertake each challenge, isn’t enough to counter some of the title’s truly harsh portions.

The positives far outweigh the problems, however, and the price is still well worth it to experience a unique, western-themed shooter. The hilariously choppy English of the enemy Chief Wigwam alone is reason enough to indulge in this! The first boss, a robber in possession a pile of gold, is an excellent introduction to what you’re in store for. After you’ve gunned him down and he sinks to the ground, dying, he last gurgles out, “Bury me with my…money.” Every one of the bosses offers up a comically cliché line or two of speech that make the whole thing as authentic-feeling as it could ever be.

Sunset Riders is the ultimate item of cowboy glamorization, where the good guys ride across barren deserts and explore small towns, blowing away hundreds of bandits popping out of saloons and runaway trains with explosive weaponry. A perfect atmosphere is the big selling point, covering the Old West theme with exciting music, vibrant scenery, and cornball silliness.

This is the only way to rule the west.



Buy Sunset Riders at Amazon.com!

Most recent video game reviews written by K T

Major League Baseball 2K10 (Xbox 360) [April 12, 2010]
Ka-Ge-Ki - Fists of Steel (Genesis) [August 12, 2009]
The Bigs 2 (Xbox 360) [July 26, 2009]
Major League Baseball 2K9 (Xbox 360) [March 18, 2009]
Night Slashers (Arcade) [October 06, 2006]

[more reviews]

You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!





Follow Us

Advertise exclusively for 1 month... only $1000!

Recent Forum Discussions


+ Where's SkyWard Sword's review ? And please bring back the rating feature.
+ playstation vita, yo.
+ RotW January 29 - February 04 2012
+ Games to be added to the database...
+ The Final Fantasy XIII-2 thread
+ [News] Final Fantasy X HD will be a remaster, not a remake
+ [News] Schafer has pitched Psychonauts 2, Minecraft dev says 'let's make it happen'
+ [News] Naughty Dog explored making a new Jak and Daxter, made Last of Us instead
+ Magical Mystery Tournament!
+ disco's SoulCalibur V review
+ nickyv917's Paper Mario: The Thousand Year Door review
+ HonestGamers review bounties topic (February, 2012)

Staff Game Reviews

SoulCalibur V (Arcade) artwork sample The Simpsons Arcade Game (Arcade) artwork sample Quarrel (Arcade) artwork sample
Star Ocean: The Last Hope (Arcade) artwork sample Pushmo (Arcade) artwork sample Medal of Honor: Airborne (Arcade) artwork sample

SoulCalibur V
The Simpsons Arcade Game
Quarrel
Star Ocean: The Last Hope
Pushmo
Medal of Honor: Airborne

Site Staff

Jason Venter's avatar
Jason Venter
Editor-in-Chief
Email | Twitter
Masters' avatar
Marc Golding
Associate Editor
Email | Twitter
Gary Hartley's avatar
Gary Hartley
Associate Editor
Email | Twitter
Rob Hamilton's avatar
Rob Hamilton
Associate Editor
Email | Twitter
Zigfried's avatar Sho's avatar
Sho
Editor
Email | Twitter
Rhody Tobin's avatar
Rhody Tobin
News Editor
Email | Twitter
Skyler Bunderson's avatar
Jonathan Davila's avatar

Featured Reviews [+]

Rayman Origins (Arcade) artwork sample Othello (Arcade) artwork sample Scarface: The World is Yours (Arcade) artwork sample
The Last Express (Arcade) artwork sample Golden Axe II (Arcade) artwork sample Assassin's Creed: Revelations (Arcade) artwork sample

Rayman Origins
Othello
Scarface: The World is Yours
The Last Express
Golden Axe II
Assassin's Creed: Revelations

Exclusive User Reviews [+]

White Knight Chronicles (Arcade) artwork sample Dragon Wars (Arcade) artwork sample F-Zero GX (Arcade) artwork sample
Paper Mario: The Thousand Year Door (Arcade) artwork sample Pokemon Snap (Arcade) artwork sample Final Fantasy X-2 (Arcade) artwork sample

White Knight Chronicles
Dragon Wars
F-Zero GX
Paper Mario: The Thousand Year Door
Pokemon Snap
Final Fantasy X-2

Info | Help | Privacy Policy | Contact | Advertise

© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Sunset Riders is a registered trademark of its copyright holder. This site makes no claim to Sunset Riders, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.

eXTReMe Tracker