The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Dreamcast
DS
GameCube
iPad
iPhone/iPod
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All
Follow Us

Tiny Toon Adventures 2: Trouble in Wackyland
Tiny Toon Adventures 2: Trouble in Wackyland (NES) game cover art
Genre:
Action

Developer:
Konami
Publisher
Region
Released
Konami
NA
04/??/1993
Konami
EU
01/27/1994
Konami
JP
11/27/1992
AKA: Tiny Toon Adventures 2 (EU), Tiny Toon Adventures 2: Montana Land e Youkoso (JP)
Your Account Options
You currently have no privileges related to this game profile because you are not signed into an HonestGamers account. Please log in, or click to register for a free user account.

More Reviews by Jason Venter

Atelier Meruru: The Apprentice of Arland (PlayStation 3)
There’s an astonishing level of complexity on display everywhere you turn, so you might have to wait until your second or third trip through the game before try...

Kingdom Rush (iPad)
Kingdom Rush is the perfect showpiece for Apple’s famous tablet, by virtue of thoroughly competent and refined design that typically is preserved for the...

Revenge of the Titans (PC)
Compounding that particular issue is the fact that it’s difficult to see very far. The perspective is close enough to the ground that you can easily see detail...

Little King's Story (Wii)
Your royal guard has a tendency to get caught up on fences, on the edge of buildings and so forth. By the time you’re commanding a group of 17 soldiers, it’s a...

Ridge Racer (Vita)
In Ridge Racer, though, none of the tracks—even the two bonus ones—include more than a few corners that you might call “sharp.” Old Town, one of the adde...

Best NES Games
Maniac Mansion (NES) artwork
Maniac Mansion
Average Rating: 10.0; Reviews: 2
Super Mario Bros. 3 (NES) artwork
Super Mario Bros. 3
Average Rating: 9.9; Reviews: 12
The Legend of Zelda (NES) artwork
The Legend of Zelda
Average Rating: 9.8; Reviews: 6
Castlevania III: Dracula's Curse (NES) artwork
Castlevania III: Dracula's Curse
Average Rating: 9.7; Reviews: 6
Tetris (NES) artwork
Tetris
Average Rating: 9.7; Reviews: 3
Radia Senki: Reimei Hen (NES) artwork
Radia Senki: Reimei Hen
Average Rating: 9.5; Reviews: 2
The Guardian Legend (NES) artwork
The Guardian Legend
Average Rating: 9.5; Reviews: 2
Kirby's Adventure (NES) artwork
Kirby's Adventure
Average Rating: 9.4; Reviews: 5
Super Mario Bros. (NES) artwork
Super Mario Bros.
Average Rating: 9.4; Reviews: 9
Mike Tyson's Punch-Out! (NES) artwork
Mike Tyson's Punch-Out!
Average Rating: 9.4; Reviews: 6

Looking for a good read?
Check out a selection from our database of more than 8000 reviews! Halon has weighed in on Star Force for the NES and figures it rates 2 out of 10. What do you think? Read the review, then be sure to leave feedback or chime in with one of your own!

Systems > NES > T > Tiny Toon Adventures 2: Trouble in Wackyland > Staff Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by Jason Venter
January 26, 2005

It sounds like a terrific idea on paper. Take the characters from Tiny Toon Adventures and throw them into a game about a theme park. Since it’s the sequel to a darn good platformer that many NES fans enjoyed, make sure to add the ‘2’ on the end of the title. Throw in a sexy subtitle just because that’s the in thing to do. The end result is Tiny Toon Adventures 2: Trouble in Wackyland. It should be perfect. The problem is, it isn’t. It’s not even close.

One of the things that endeared me to the original outing featuring Buster Bunny and friends was its surprising polish. While it’s true that the game was no more than a platformer wherein you played as the beloved mascots from the cartoon series, the levels were mostly fun and there was a good amount of challenge that never truly felt cheap. It was a competent platformer, through and through. So when I saw the sequel, I felt confident I was in for more of the same. I never suspected that Konami would take a great game and ruin everything about it.

In the sequel, it seems a secret admirer has invited you to visit him at the fun house in an amusement park. Before you can get in, though, you must collect tickets from rides. You gain these only by successfully completing the rides. Things still don’t seem so bad. Then you try the different attractions and you realize something awful: they all suck.

Bumper cars are an excellent example of where the game goes wrong. The perspective is overhead, which makes perfect sense. You control Plucky, plopped into the middle of the scenario with two devious villains. There’s a black hole near the top of the screen, bumpers along the sides, and circular bumpers in the middle so that it feels as if you’ve been dropped into a pinball machine. As you slide around, you’ll bounce here and there, seldom feeling like you’re truly in control except for those moments where you’re sliding slowly forward in the desired direction. Then you contact your competitors and bump against them. No one really goes anywhere. You just slide around like globs of paint. Eventually, bored with the proceedings, you take risks. At this point you will either successfully knock someone else into a hole after a rash move, or (and this is far more likely) you’ll end up in the hole yourself. There goes one of your three lives. If you manage to do better and you knock the opponents into the abyss, it’s time to repeat on another course, this one slightly different. And if you win there, it’s no to another. It’s not fun on the first course, or the second, or the third.

But there are other mini-games, for each of the other toons. Probably the one that comes closest to fun is the one that finds Hampton dashing back and forth atop a moving train. You can jump into the air, fly forward with feet kicking, or just run about like a dolt. Enemies are also on the train. They come from beneath, and you have to move quickly so they don’t spring upward and hit you from beneath. Also, you have to avoid signs at various elevations, and it wouldn’t hurt to grab some pies while you’re at it. Then you get to a certain point in the level and, unexpectedly, the train starts to break apart. You die. Back to the ride selection screen, simple as that. No continuing.

If you want to re-attempt the train ride, then, you certainly can. You just have to spend more of your precious tickets (the game ends when you exhaust your supply). And this time, maybe you’ll get past that first sudden pit. But there will be another, and it’s just as likely to catch you off-guard. Tiny Toon Adventures 2 is all about trial and error.

This is particularly true of the ride you experience as Babs, a rollercoaster run that is so irritating one has to wonder how anyone ever imagined it could be enjoyable for even the best of players. Sliding along the track, you must stay on a little platform that can flip upside-down when the situation calls for it. The problem is that you’re going so fast you have little or no time to react, especially when you’re often snuggled up against the corner of the screen, forced to anticipate obstacles you can’t even see coming.

Similar to that little diversion is the log ride down the river. You’re the cat for that one, and you’ll spend much of your time practically glued to the rock as it goes up or down the various inclines throughout the stage. Frogs leap at you from the left and all you can do is jump, hoping that somehow you’ve timed things well enough that you avoid taking a hit to your life meter. Fun? Not for a second.

But wait. Surely the game does something right. It is from a major developer and publisher, after all. Right? Right. The graphics throughout most of the outing, aside from the inevitable flicker so common on the system, are good. Not spectacular, not craptacular, just good. The sprites all look the way they should, animate with grace, etc. And the music isn’t half bad. The problem is, none of this really matters if you’re not having fun. And of course, as I’ve already explained, playing Tiny Toon Adventures 2 is anything but fun. I can’t remember ever playing a sequel that disappointed me more. Avoid this one as you would a migraine.




You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!


Info | Help | Privacy Policy | Contact | Advertise

eXTReMe Tracker
© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Tiny Toon Adventures 2: Trouble in Wackyland is a registered trademark of its copyright holder. This site makes no claim to Tiny Toon Adventures 2: Trouble in Wackyland, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.