The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Arcade
DS
GameCube
iPad
iPhone/iPod
Mac
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All

Systems > Nintendo 64 > S > Star Fox 64 > Staff Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by Kieran Greyloch
Date unavailable

If you owned an SNES and were into space combat games, I'm sure you owned one called Star Fox. Or at least played it once or twice. I remember renting it and borrowing a friend's copy repeatedly, trying to make it to the final level endlessly. I actually made it at some point, but my wingmen had been killed and I was down to like one life... needless to say I never made it to Andross.

I was happy to hear once I got my Nintendo 64 that a sequel to (or rather, a remake of) this game was coming out, called Star Fox 64. You can bet your sweet aunt Merdle that this was one of the first N64 titles I ever bought, and let me tell you something, I never regretted it for an instant. The game was absolutely great.

I usually gripe and bitch and moan at this point about the things that were wrong with the game I'm reviewing, but aside from lack-luster voice-overs in a few places, I honestly can't think of anything I didn't like about Star Fox 64. It was just THAT good. Bless Shigeru Miyamoto for creating such a fine game.

To start out with, I personally think Star Fox 64's control scheme is flawless. It's easy to get the hang of piloting your Arwing; the analog stick is very responsive, and the Arwings fly like a dream.

There are plenty of maneuvers you can use to avoid enemy fire, such as somersaults and u-turns, and barrel rolling even deflects laser shots. A very useful trick in a bad situation, and you will have to make good use of it as the game progresses. There are nice tricks for attacking your opponents, as well, such as the ability to lock onto them by holding the A button. You can even destroy multiple enemies at once with a charged shot.

Also, you'll find a variety of powerups scattered throughout each stage that will be a big help as you play. Laser upgrades, for example, increase the power of your Arwing's basic weaponry, making blowing up enemy fighters easier (and more stylish, as well... those dual cannons on the wing nacelles just make the Arwing look damn cool). Smart Bombs will destroy or heavilly damage anything within a wide range. Silver rings restore your shield energy, and gold ones not only do that, but increase the size of your shield gauge as well (there are, at the very least, three gold rings per stage). If your ship's wings take too much damage, you'll find repair powerups in place of laser upgrades.

The graphics aren't anywhere near as good as those newfangled 128+-bit consoles, but still, they're very clean and colorful, with a minimum of popup or the N64's infamous fog. There's also quite a bit of environment interaction, as most things react to being shot by your lasers with obvious scorch marks at the very least. In some levels you can blow up most obstacles, such as the Meteo asteroid field, and you can destroy virtually EVERYTHING in the Area 6 stage.

Star Fox 64 has some nice atmosphere music going as well. Kind of Star Wars-esque orchestra music fills each level, and it never seems out of place. You may be too busy destroying your enemies while trying to stay alive to pay much attention to things like the music, but when you do get to take a breather and notice it, it always fits the mood. Whoever composed the musical score for this game did a very fine job, I must say.

The voice acting in SF64 isn't bad at all, either. There are a few sketchy spots, but the characters' voices all suit them quite well, and for the most part, it really adds to the overall experience. Falco's voice acting is by far the best, and I found his brashness to be quite amusing at times.

The game's level design is top notch, in my opinion. There are usually several routes through each stage, and things will have changed slightly depending on certain circumstances, such as wether or not you have all your wingmen with you. Which brings me to my next point.

This game has massive replay value. There are at least two dozen different paths you can take to the final level, meaning the game isn't linear by any means. There are secret routes, multiple endings to each stage, etc. And once you've gone through all of those, you'll still have to earn each stage's medal by destroying a certain number of enemies and keeping your wingmen alive (getting them all unlocks the Hard difficulty setting, and getting all the medals in hard unlocks bonuses in the multiplayer mode).

Yes that's right, I said multiplayer mode. You and three of your friends can battle it out in a fight to the death, a most-kills-wins scenario, or a play-for-points game (shooting down Venomian fighters; whoever has the most of them shot down wins). You get to use either the Arwing, the Landmaster tank, or if you have earned all the medals in hard mode, your individual character armed with a bazooka. Obviously, you can't use the Landmaster or your character sans vehicle in the Sector Z stage, but...

On a small side note, the number of enemies you shoot down in the game will affect the final screen at the end of the credits. Try for as many as you can! General Pepper's responses are rather funny.

Star Fox 64 is, quite simply, an excellent game, and one you should definitely own. Buy it, play it, love it.



Buy Star Fox 64 at Amazon.com!

Most recent video game reviews written by Kieran Greyloch

Everything or Nothing (PlayStation 2) [July 08, 2004]
Jak II (PlayStation 2) [November 05, 2003]
Tomb Raider: The Angel of Darkness (PlayStation 2) [July 21, 2003]
The Legend of Zelda: The Wind Waker (GameCube) [April 09, 2003]
Sly Cooper and the Thievius Raccoonus (PlayStation 2) [March 26, 2003]

[more reviews]

You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!





Follow Us

Advertise exclusively for 1 month... only $1000!

Recent Forum Discussions


+ playstation vita, yo.
+ RotW January 29 - February 04 2012
+ Games to be added to the database...
+ The Final Fantasy XIII-2 thread
+ [News] Final Fantasy X HD will be a remaster, not a remake
+ [News] Schafer has pitched Psychonauts 2, Minecraft dev says 'let's make it happen'
+ [News] Naughty Dog explored making a new Jak and Daxter, made Last of Us instead
+ Magical Mystery Tournament!
+ disco's SoulCalibur V review
+ nickyv917's Paper Mario: The Thousand Year Door review
+ HonestGamers review bounties topic (February, 2012)
+ nickyv917's F-Zero GX review

Staff Game Reviews

SoulCalibur V (PlayStation 2) artwork sample The Simpsons Arcade Game (PlayStation 2) artwork sample Quarrel (PlayStation 2) artwork sample
Star Ocean: The Last Hope (PlayStation 2) artwork sample Pushmo (PlayStation 2) artwork sample Medal of Honor: Airborne (PlayStation 2) artwork sample

SoulCalibur V
The Simpsons Arcade Game
Quarrel
Star Ocean: The Last Hope
Pushmo
Medal of Honor: Airborne

Site Staff

Jason Venter's avatar
Jason Venter
Editor-in-Chief
Email | Twitter
Masters' avatar
Marc Golding
Associate Editor
Email | Twitter
Gary Hartley's avatar
Gary Hartley
Associate Editor
Email | Twitter
Rob Hamilton's avatar
Rob Hamilton
Associate Editor
Email | Twitter
Zigfried's avatar Sho's avatar
Sho
Editor
Email | Twitter
Rhody Tobin's avatar
Rhody Tobin
News Editor
Email | Twitter
Skyler Bunderson's avatar
Jonathan Davila's avatar

Featured Reviews [+]

Rayman Origins (PlayStation 2) artwork sample Othello (PlayStation 2) artwork sample Scarface: The World is Yours (PlayStation 2) artwork sample
The Last Express (PlayStation 2) artwork sample Golden Axe II (PlayStation 2) artwork sample Assassin's Creed: Revelations (PlayStation 2) artwork sample

Rayman Origins
Othello
Scarface: The World is Yours
The Last Express
Golden Axe II
Assassin's Creed: Revelations

Exclusive User Reviews [+]

White Knight Chronicles (PlayStation 2) artwork sample Dragon Wars (PlayStation 2) artwork sample F-Zero GX (PlayStation 2) artwork sample
Paper Mario: The Thousand Year Door (PlayStation 2) artwork sample Pokemon Snap (PlayStation 2) artwork sample Final Fantasy X-2 (PlayStation 2) artwork sample

White Knight Chronicles
Dragon Wars
F-Zero GX
Paper Mario: The Thousand Year Door
Pokemon Snap
Final Fantasy X-2

Info | Help | Privacy Policy | Contact | Advertise

© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Star Fox 64 is a registered trademark of its copyright holder. This site makes no claim to Star Fox 64, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.

eXTReMe Tracker