Below you'll find the 10 most recent reviews for DS titles that are available on the site. If you'd like to find reviews and other content (including cheats, FAQs and screenshot galleries) for games not included on this page, use the handy alphabet strip and search for the titles that interest you.
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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News article by Rhody Tobin (January 26, 2012) North America hasn't gotten nearly as many Pokémon wi-fi events in Japan, but we are getting at least one more for Pokémon Black and White. |
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Review
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Staff review by Jason Venter (December 22, 2011) If a puzzle gives you too much trouble, the game has a hint system in place. You can pay virtual currency to unlock new tips that supply varying degrees of assistance. Sometimes, the best hints will flat out give you the answer, which may disappoint some. It's not a big deal, though, because most stages can be repeated. The only way to get a gold crown for such stages is to play through it three consecutive times while using different phrases on every attempt. |
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Staff review by Calvin Kemph (December 02, 2011) The combat itself is barebones. Much of it is based on typical fighting convention stuff: position, sequence and timing. It’s all very basic. What’s important is to launch well and to use special attacks frequently. Each Beyblade has an associated power animal which factors into some combos and can be called upon for a seven-second cutscene in battle. There’s no option to turn these off (or even an options menu at all) and they’re never very good. They don’t even show the animal attack; allies just arrive and the screen goes white. |
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Staff review by Jason Venter (November 10, 2011) Customizing your characters has seldom been simpler in an RPG. Any hero in your merry band can be anything you like. It all comes down to the crowns with which you equip everyone. As you progress through the game and defeat powerful monsters, a magical crystal will bestow upon your party the gift of a new crown or two. A character who starts with the ability to just barely wield a sword can eventually grow into a battle-hardened Fighter, or perhaps a Black Mage or even something as frivolous as a Bard. |
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Staff review by Jason Venter (September 17, 2011) The inability to consistently fling puffballs is the biggest problem that you’ll likely have with Kirby Mass Attack, because at times that particular activity can be vitally important. For example, in one stage you must repeatedly ram a block to slide it along a platform before a timer counts down and it explodes. There’s specific placement you’ll have in mind, but getting the explosive charge positioned in time can be difficult when every second or third swipe on the screen doesn’t register. |
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Review
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Reader review by wolfqueen001 (August 27, 2011) Dragon Quest VI's main draw will always be its extraordinary plot and immense world. The plights of each world's citizens feel real, raw. They’re moving and inspire players to do all that they can. The enormous map will ensure that you're still discovering new places well into your fiftieth hour. But most of all, once you’ve uncovered that last inch of land, you'll be sad it's over. You'll look back on all that you've done and ask, “Why did it have to end?” |
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Review
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Reader review by wolfqueen001 (June 30, 2011) The hammer chips and softens the tough outer layer of the fossil rock while the drill carefully cleans away the remaining sediment without obliterating the delicate skeleton underneath. Upgrades give you stronger versions of these tools, but because of their strength, your chances of breaking certain bones are much greater. |
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Reader review by wolfqueen001 (May 31, 2011) My greatest enjoyment from Pearl, as with all generations of Pokemon, has come from finding and capturing every species available, figuring out how the new ones evolve and deciding how best to maximize my Pokemon's move set to create the most effective strategy. But Pearl has added a lot more to this level of discovery. |
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Review
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Staff review by Gary Hartley (May 30, 2011) Here’s the thing; I’ve not played Cannon Fodder since the early nineties, but I still recall the stand out levels, the clever geography and can appreciate the more subtle parodying of the hells of war. In its attempt to revitalise an older way of thinking, all B Team has managed to do is highlight the competence of that it tries to ape and show that it still can’t eclipse a game made almost two decades previous. |
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Staff review by Benjamin Woodhouse (May 24, 2011) In practice, Shinobi Rumble doesn't deliver superior single-player combat. The fighting mechanics are technically simple, the computer's strategies are equally unsophisticated, and the story mode is simple shorthand. If you're going at this solo, the game will occupy a few hours and then be forgotten forever. |
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Review
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Staff review by Justin Boot (May 09, 2011) Vampire Moon: The Mystery of the Hidden Sun takes a good idea and does absolutely nothing with it. |
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Interested in seeing a list of chronological game releases available for the DS platform in North America? Click here. Otherwise, you can browse all regions using the alphabet strip below.
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