Below you'll find the 10 most recent reviews for Commodore 64 titles that are available on the site. If you'd like to find reviews and other content (including cheats, FAQs and screenshot galleries) for games not included on this page, use the handy alphabet strip and search for the titles that interest you.
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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Reader review by JoeTheDestroyer (July 13, 2011) I've said it before: if you're into porno games, that's your thing. It doesn't hide the fact that this game is a shallow title that features the barest minimum of interactivity and doesn't make even the least passable usage of its own title. Suggested renaming: Sex Game. |
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Reader review by JoeTheDestroyer (June 16, 2011) It's arguable as to whether or not Girls is even a game. You only perform one action, it lasts twenty seconds, and that's it. I'm not a fan of porno games, but I think any actual fan want much more than just a single screen and something they can see in any standard porno mag. Girls doesn't offer any real fun, and it's barely a game. It's just a masturbation simulator. |
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Reader review by JoeTheDestroyer (May 04, 2011) Has there ever been a Godzilla movie where the military succeeded in defeating him without the help of another monster or a cockamamie invention? No. Congrats, you're the first nimrod in history to accidentally kill Godzilla with the military. |
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Reader review by JoeTheDestroyer (January 10, 2011) If you're a seeker of esoterica or a man with a penchant for playing poorly made license titles, then Jim Henson's Muppet Adventure: Chaos at the Carnival is just the ticket. It's the crème de la crème of awful. Most wouldn't expect much of a Muppet game, maybe mediocrity at best, but I'm sure few would expect to be at the very bottom of the gaming totem pole. It's a license title with hardly any elements that attach it to its source material, loaded with just about every gaming flaw y... |
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Reader review by CoarseDragon (December 24, 2010) Those of you who have played Ultima 1 will notice the similarity between Questron and that game because Strategic Simulation Inc. (SSI) secured a license from Richard Garriott which SSI then used in structuring the game world. |
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Reader review by bloomer (December 10, 2010) Dracula is an exciting, garish and highly confounding 95% text adventure which was released for the Commodore 64 by CRL in 1986. It was the first of a series of similarly themed horror adventures by Rod Pike (and later, other authors) including Frankenstein and The Wolfman. Dracula broadly follows the events of Bram Stoker's novel and remains highly regarded in C64 circles to this day for a multitude of reasons, sensationalism amongst them. The non-text 5% of the game consis... |
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Reader review by aschultz (December 27, 2009) In Xyphus--part hexagonal board game, part RPG--four character tokens move across six lands in succession. Finally, they kill the demon Xyphus with his own heart, behind an invisible maze. Strategy rules: forget towns, separate combat screens, tenuous or reheated riddles, or experience mills. Supplies are limited. So are enemies and magic. Death kills. |
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Reader review by sashanan (June 19, 2009) Theatre Europe is a wargame simulating a not-so-peaceful end to the Cold War, namely a Soviet invasion of West Germany and beyond. Taking turns, the NATO and Warsaw Pact players move their armies across a map, attacking each other, with the Warsaw Pact's ultimate goal being the capture of Bonn and several other NATO cities whereas NATO must keep the Red Army at bay for a month. The game plays out as turn-based strategy and is regretfully for one player only, which means the other side will be co... |
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Reader review by sashanan (June 19, 2009) There are people who consider the idea of worms crawling around a maze trying hard to eat or be eaten quite revolting. Serpentine is not for them. For this is game that brings us to the bare basics of ''survival of the fittest'': you take control of a blue worm in a PacMan-like maze (minus the cute little edible dots), and as you enter each level, so do three big, hostile red worms. They will try to eat you, and your goal is to do the same to them. Eating enemies is done by nibbling away at thei... |
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Reader review by sashanan (June 19, 2009) One of my greatest irritations in gaming, right after online cheaters, inexplicable crashes and self-corrupting saved games, is slowdown. Or lag, as we call it on the internet. Whether caused by a slow connection or locally by video issues, there's nothing more effective in breaking a nice gaming experience than the game constantly s-l-o-w-i-n-g down. The music skips, the mouse movements become jerky, the CD drive spins up, and your teeth grit. There's nothing quite like it. Fortunately. |
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Reader review by sashanan (June 19, 2009) River Raid is a 1984 Activision game that is counted among the better shooters on the Commodore 64. After all these years it remains as a favorite of many stubborn Commodore gamers, and is among the first games mentioned when such veterans are asked which titles they remember most fondly. River Raid owes this remarkably popularity not to deep gameplay or stunning visuals - it has neither - but to being a simple, solid and lovable title that's easy to get into. |
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Reader review by sashanan (June 19, 2009) To the modern day gamer, the concept of the "text adventure" game genre may be difficult to understand. Without any graphics to go with, and with typed commands being the only way to communicate with the game, the genre will probably appear bland and boring to those who didn't experience it firsthand. Nonetheless, text adventures have been huge throughout the late seventies and early eighties, and Ring of Power is but one of many. Admittedly, it's not nearly the best one - certainly no competito... |
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Interested in seeing a list of chronological game releases available for the Commodore 64 platform in North America? Click here. Otherwise, you can browse all regions using the alphabet strip below.
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