Below you'll find the 10 most recent reviews for Game Boy Advance titles that are available on the site. If you'd like to find reviews and other content (including cheats, FAQs and screenshot galleries) for games not included on this page, use the handy alphabet strip and search for the titles that interest you.
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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Reader review by Ben (January 08, 2011) Elemix! is a Japanese import action RPG that some might compare to a 2D Zelda game. It has a colourful graphics style slightly reminiscent of a GBA Zelda, a top-down viewpoint, and a health indicator in the form of hearts on the top left of the screen. But the one area Elemix! excels in is its remarkably simple pick-up-and-play approach, and this is despite the language barrier. The game is a series of nine short self-contained stages. There isn't an overworld ... |
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Reader review by joseph_valencia (July 06, 2010) The first stage of “Mega Man Zero 2” is one of the best possible notes a game could start on. Our hero, garbed in a poncho, fatigued from the battles he’s fought since the prior installment, limps his way through a canyon in the midst of a sandstorm. The storm dies down, and a battalion of Neo Arcadian foot soldiers flank Zero from behind. He tosses the poncho aside, and a techno/Western theme music kicks in. The menu screen from the previous game is withered, obscuring and disabling options tha... |
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Reader review by joseph_valencia (June 28, 2010) My initial impression of “Mega Man Zero” when I first played it was: This game is hard as fuck! I was humiliated by the first real boss, Aztec Falcon. The claustrophobic quarters where you fight him caused me to panic. He dwarfed my little Zero character in size, and he nimbly bounded and dashed all over the place. He shot harpoons and sent surges of electricity through the ground and up the walls. To top all of this off, I had to defeat this monster before the platform we were on descended onto... |
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Reader review by PAJ89 (September 13, 2009) You might say it's the black-sheep of the SNES Final Fantasy games; sandwiched between two notably story-driven entries, Final Fantasy V doesn't have a memorable lead akin to Cecil of IV or Terra of VI. Furthermore, you'll accumulate only four constant party members, a paltry figure compared to the twelve and fourteen of the aforementioned games. Modest in comparison, but it doesn't stifle this whimsical tale of world-saving adventuring. |
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Reader review by bigcj34 (September 10, 2009) You’re walking through a dark hallway. The antiquated stones look grim, its damp, and you’ve only got a whip at hand. The only form of light is from the small candles and the large moon gleaming outside, and there’s bats everywhere. Take a few steps and the pillars begin to animate. A few more and a mummy or skeleton will as well, and at the end of the corridor it turns out you can only go up. The castle master Count Dracula, has been unsealed by Camilla, and yourself, Morris (a veteran Vampire ... |
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Staff review by Rob Hamilton (August 21, 2009) Despite not being overly enthralled with this place, it was paradise compared to the Underground Temple, which started with a lengthy fetch quest. In this sort of game, I might be told to obtain one item or another, but I won't feel like I'm doing some sort of mundane busywork in the process. If some guy says, |
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Reader review by mardraum (August 20, 2009) It's no secret that Castlevania: Symphony of the Night was absurdly easy, but I've always found a certain beauty in that. While I wouldn't want every game to be like it, there's something satisfying about seeing enormous boss monsters strut their stuff and then slaughtering them before they have the chance to pull off a single attack. Turning Alucard into an unstoppable machine was half the fun, and it was no accident; in the final battle, Dracula summoned earlier bosses and crushed them in the ... |
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Reader review by aschultz (July 29, 2009) It's Mr. Pants, a garish cacophony of destructive glee, trashed my lingering Tetris habit with love, weirdness and dented trophies. Imperfection, too, from the scribbled backgrounds to the game strategies. The Cockney kibitzing of Mr. Pants, an egg-chested fellow with stick limbs and red underpants bigger than his head, combines with several trombone-folly tunes for an upbeat yet relaxed experience. |
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Reader review by randxian (July 18, 2009) “This is a simple game. You throw the ball. You hit the ball. You catch the ball.” Those lines were spoken by the manager of the Durham Bulls in the movie Bull Durham. Although baseball isn't the most cerebrally taxing sport, modern baseball games make America’s pastime seem like a complicated affair for the uninitiated – You have to decide who to start, batting order, when to get the bullpen going, what deodorant the players use, and which back alley dealers they will buy steroids f... |
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Staff review by Rob Hamilton (July 15, 2009) In fact, nothing moves quickly. It's hard to be intimidated by enemy generals — gigantic warriors capable of unleashing powerful close-range attacks — when they're plodding towards you with the speed (sans menace) of a George Romero zombie. And the thought of Death draining my life or experience wasn't that terrifying after I realized he was less the grim reaper than a cranky old man with a cane. |
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Reader review by mardraum (July 01, 2009) Ambivalent as I am about Metroid Fusion, Nintendo deserves credit for putting in something fresh. Designing the same old confusing labyrinths filled with hostile wildlife without changing a thing would have been a mistake, and even as the first new entry in the series for almost a decade, the game would have been an enjoyable letdown if it was just a retread. If all you want to do is emulate the Super Nintendo game, there are programs for that. |
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Interested in seeing a list of chronological game releases available for the Game Boy Advance platform in North America? Click here. Otherwise, you can browse all regions using the alphabet strip below.
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