Below you'll find the 10 most recent reviews for Arcade titles that are available on the site. If you'd like to find reviews and other content (including cheats, FAQs and screenshot galleries) for games not included on this page, use the handy alphabet strip and search for the titles that interest you.
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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News article by Skyler Bunderson (November 16, 2011) Persona 4 is a name that has expanded beyond the original game, having since spawned a Vita remake, an anime series, and an upcoming live stage production. There's even a fighting game on the way. There's a lot for fans of the school-themed RPG to look forward to, and news about two new characters in Persona 4: The Ultimate in Mayonaka Arena, the aforementioned fighting game, is sure to please many of them. |
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Reader review by JoeTheDestroyer (June 30, 2011) It feels like Atari and Midway both invested most of their developing power into the graphics. At the time they were state of the art. Seeing realistic faces in a videogame that wasn't an interactive movie was a game nerd's wet dream. Seeing it put into effect was neat at the time, and it easily distracted people from the fact that Area 51 offered little more than repetitive action. However, such graphics didn't age well. Splicing the real world with semi-rendered environments looks ... |
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Staff review by Winston Wolf (April 02, 2011) With all respects to Ms. Pac-Man, you've heard of Donkey Kong Junior because it is perhaps the first great sequel to advance the original concept, cleverly reworking the formula while at the same time feeling immediately familiar to dedicated Donkey Kong players. |
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Staff review by Winston Wolf (March 17, 2011) Thunder Force AC got things backwards. It is a book based on a movie. It went straight to DVD, only to be released in theaters the next year. |
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Staff review by Winston Wolf (March 11, 2011) Somewhere in between things got goofy. Somehow between the two titans, the earth and the heavens, there were noxious fumes in the atmosphere. Some time in 1988, there was Vigilante. |
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Reader review by pickhut (January 16, 2011) When we think about Sega of the 80s, we remember such classics like Space Harrier, Shinobi, OutRun, Phantasy Star, and After Burner; games that helped turn the company into a... temporary powerhouse. However, Sega did release a ton more games during that era, a disturbing amount, at times, and because of that, nearly all of them have been forgotten by the general gaming public. It's only when these games appear in a compilation, or when specific characters make cameos, that people go, "Hey! I re... |
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Reader review by JoeTheDestroyer (December 16, 2010) A vessel of the deep sails silently across the screen and blasts a slew of high tech enemies. The words Insert Coin flash, begging for your dirty quarter. You want to throw it into Marvel vs. Capcom or Strikers 1945 Plus, but this game holds you in thrall. It's a shooter with a submarine. It's something out of the ordinary and looks like it could be refreshing. You don't see Tom Clancy's name anywhere around the marquee or on the title screen, so you assume this isn't a... |
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Staff review by Zigfried (November 21, 2010) I remember drooling over magazine screenshots for Rad Mobile, known back in 1991 as "that 32-bit arcade game WHOA MOMMA". I remember actually playing Rad Mobile and being impressed by that first intersection where I had to pass through cross-traffic, as well as the police car barricade . . . in which cruisers actually passed me and spun horizontally to bring my runaway radmobile to a halt. |
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Reader review by aschultz (November 14, 2010) Q*Bert's Qubes(QQ) certainly has a niche market--people who figured how to tread water in the toughest levels of Q*Bert. It's the arcade equivalent of a Rubik's Cube, and it's certainly one every action puzzler fan should see, even if it isn't much to look at. |
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Staff review by Sho (November 12, 2010) Accompanied by those all-important accessories of the '80s – a cool pair of shades and a hot beach bunny – you too can climb behind the wheel of a cherry-hued Ferrari Testarossa and experience the simple pleasures of tearing through picturesque countryside at nearly 200 miles per hour. |
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Staff review by Zigfried (November 07, 2010) Most players will quickly realize the true nature of the deceptive diagonal path and avoid it. True racing experts will keep trying -- and failing -- until they eventually learn the timing and precise amount of steering wheel spin required. This is what "mastering games" is about: the transition from unskilled to skilled. |
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Staff review by Winston Wolf (October 24, 2010) Witness earthen bridges over lava fields lined with flame throwing hazards and enormous wasps that spew out a skull carved into a jungle cliff. Shotgun-toting Bonebreaker miniatures rove the inside of Magneto’s lair while stone statues carrying massive scythes animate deep in a ruin. While the dialog detracts from the production value – Magneto’s famous “Welcome to Die!” as he blasts apart a waterfall-side ledge just one egregious example – it is just as likely you find it kitschy as a fault. From crackling lightning in the backdrops to memorable scenes battling a crazed Nimrod as Kitty cowers bound behind an electromagnetic force field, the details go a long way in establishing the comic’s atmosphere. |
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Interested in seeing a list of chronological game releases available for the Arcade platform in North America? Click here. Otherwise, you can browse all regions using the alphabet strip below.
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