Below you'll find the 10 most recent reviews for Xbox titles that are available on the site. If you'd like to find reviews and other content (including cheats, FAQs and screenshot galleries) for games not included on this page, use the handy alphabet strip and search for the titles that interest you.
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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Staff review by Marc Golding (July 26, 2011) Lovecraft always waxed poetic about dangers “not to be met or dealt with, but only to be fled from as precipitately as possible.” None of his scholarly protagonists ever kicked Dagon's ass, or put buckshot into any of the Deep Ones. But that is what this game expects of us. |
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Staff review by Marc Golding (May 30, 2011) The story of Bob Parr and his gifted family of superheroes (wife, Mrs. Incredible; children, Violet and Dash) is told inexcusably poorly. When you finish the adventure, you still won’t know what the movie is about. |
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Reader review by Typodragon (April 19, 2010) Many games these days include other games within them. Like the proverbial play within the play, these games distract the player and provide additional amusement for their developers by adding often unrelated or alternate-genre material into a game about something totally different. We see this quite prominently in a game like Bioshock with its unending number of hacking minigames, and it has a certain appeal, especially when well done. What we see less of, unfortunately, is the game that is not... |
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Staff review by Gary Hartley (September 26, 2009) Play this with a friend, or don’t play it at all. Just don’t be too surprised if you’re no longer friends come endgame. |
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Reader review by pickhut (July 13, 2009) When you really stop to think about it, Jet Set Radio Future is basically a fetch quest title: the main objective is to go around and search for tagged surfaces, so you can spray graffiti over them. Sure, it's slightly different since you're not collecting items when you find them, but the concept is the same. Apparently, Smilebit thought that wouldn't be enough, so they added a side quest where you do more fetching. Needless to say, this could have easily been an unfortunate wreck. Actua... |
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Reader review by Cornwell (May 04, 2009) I never cared for Rainbow Six. While the idea of leading your own personal squad through an unrelenting series of skirmishes was right up my alley, Ubi Soft's acclaimed series focused far too much on nitty-gritty details and meticulous planning for my twitch-happy taste. That's probably why I loved the original Halo so much; having a bunch of Marines backing up your bloody rampages was enthralling, and the minimal amount of control you had over their behavior kept the game from... |
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Reader review by Fedule (December 06, 2008) The brainchild of Jordan Mechner is undoubtedly among the icons who defined the term "oldschool"; Prince of Persia is right up there with Sonic and Mario and the like. The original Prince of Persia, released in 1989, was a masterpiece of technology and even now, despite technological advances, the original game still looks great and plays very well, even in the context of the new generation. There are two things about PoP that stuck in the mind: one was the fighting system, and the other was Pri... |
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Reader review by Halon (November 26, 2008) Tom Clancy’s Splinter Cell left me in awe. When it was released it was easily the best stealth game, and although it had a few shortcomings, its awesome aspects more than made up for them. The idea of stealth and using your environments had never been used this effectively, and I can still recall some of the awesome situations the game put you in. I remember creeping in the dark sewers trying to follow guards unaware of my presence, cutting through a courtyard filled with mines and sni... |
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Reader review by zippdementia (November 12, 2008) Having been a huge fan of Longest Journey, I was excited for Dreamfall. It was one of the reasons I bought an Xbox (now given away). In retrospect, I can't say I disliked the game, but I was definitely disapointed in some areas I never thought I'd be dissapointed in. |
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Reader review by Suskie (October 20, 2008) What a fascinating failure Fable is. I don’t know exactly how long it was in development and I’m too lazy to find out, but I can tell you that I first heard about it when it was called Project Ego during the post-E3 launch craze of mid-2001, a year that inspires repeated use of the phrase “back when.” Back when Microsoft was clearly in over its head. Back when the Xbox was doomed to fade into history as another failed attempt by an inexperienced first party to dominate the console ... |
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Staff review by Gary Hartley (October 01, 2008) It's pointless cosmetics-first-gameplay-last software at its worst. |
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Reader review by disco1960 (July 02, 2008) This may come as a surprise to all of you, but my heart is that of a street racer. Yes, like all street racers, most of my waking moments are spent thinking up ways to quickly navigate tight corners with minimal braking, while my dreams at night are of having four wheels and a full tank of gas. Now, there are those out there who may question how this is appropriate or even really possible for someone with “no car” and “a license that’s been expired for years.” But it’s a simple explanation th... |
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Interested in seeing a list of chronological game releases available for the Xbox platform in North America? Click here. Otherwise, you can browse all regions using the alphabet strip below.
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