Below you'll find the 10 most recent reviews for Atari 2600 titles that are available on the site. If you'd like to find reviews and other content (including cheats, FAQs and screenshot galleries) for games not included on this page, use the handy alphabet strip and search for the titles that interest you.
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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Reader review by JoeTheDestroyer (December 31, 2011) I realize Atari 2600 titles were repetitive by nature, but Cruise Missile takes it to the next painful level. Repetition works for addictive titles like River Raid. For games [like Cruise Missile] rife with annoyance and irritating controls, you relive the same broken elements over and over. |
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Reader review by JoeTheDestroyer (December 18, 2011) Berzerk is a relic. It's not a project game--nothing on Atari 2600 is or ever was meant to be. It's an appetizer, something you pop in before you start a gaming session to get you pumped for more in-depth shooting. |
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Reader review by JoeTheDestroyer (November 10, 2011) Once the shock wears thin, you'll still have inventive gameplay. However, the act of running from one room to another, saving children, trying to survive, and stabbing Michael Myers becomes a slow and tedious one. There's little in the way of fast-paced or addictive gameplay, so the simplicity and extreme repetition make for a rather dull experience. |
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Reader review by JoeTheDestroyer (September 30, 2011) On a platform where games were supposed to be simple and addictive, mucking up something like control response can make a huge difference. It's because of this that Beat 'Em & Eat 'Em isn't worth playing. Never mind the silly premise. |
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Staff review by Rob Hamilton (June 30, 2011) Most screens have some combination of hazards for you to contend with: perhaps you'll have to swing across water on a vine while making sure you don't land on a barrel. Or that pond might contain a trio of alligators. You'll have to jump from one head to the next, making sure you're not on their mouth when it opens. Some ponds and quicksand pits are, I guess, magical and will appear and disappear. When they vanish, you can run across the screen safely, but if they return and you're in their part of the screen, you die. |
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Staff review by Rob Hamilton (June 28, 2011) The cover art was of a stylishly-dressed couple in an old-timey car swerving wildly in that final moment before their agonizing, fiery demise. If you didn't clench the controls intent on going balls to the wall the instant the game started, this would happen to you, but with far more primitive visuals. |
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Staff review by Rob Hamilton (June 22, 2011) Maybe a particular body of water is too long to clear in just one jump, so you'll have to time things in order to hit an island in the middle of the lake and immediately jump again to clear the rest of it. Or maybe two small ponds will be close together. If you jump at full speed, you'll easily clear the first one...and then helplessly watch as you said over the strip of land between them, only to crash into the second inches from clearing it. |
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Reader review by JoeTheDestroyer (April 30, 2011) Sea Monster is another obscure Atari 2600 game lost in the depths. The name might stir the imagination and prompt a lover of esoterica to search it out. You might think the game sets you up as the eponymous beast devouring snack after snack--sharks, whales, unwary swimmer--and racking up points. |
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Reader review by JoeTheDestroyer (April 23, 2011) Near-death experiences result in a dead Packy lying in a pool of ectoplasm. Tempting fate, moving recklessly and taking chances were what Pac-Man was all about. Take that away and you rob the game its soul. |
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Reader review by japanaman (March 30, 2011) Boxing by Activision, is one of the first boxing video games ever created (if not the first) for the home video game console. The game play is simple, yet enjoyable. You play as a Boxer 1 (AKA White Lightning) who challenges Boxer 2 (AKA Black N’ Decker) to a friendly exhibition match. |
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Reader review by JoeTheDestroyer (December 01, 2010) |
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Reader review by JoeTheDestroyer (November 29, 2010) Most games have you taking lives, but how many games have you saving them? London Blitz (LB) thrusts you onto the streets of WWII era London to disarm bombs before they can take lives or cause any major property damage. The more bombs you disarm, the higher a rank you become. Wait too long and bombs go off. This spells a demotion for you. Be careful because if a bomb goes off while you're working on it... Well, it won't tickle. |
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Interested in seeing a list of chronological game releases available for the Atari 2600 platform in North America? Click here. Otherwise, you can browse all regions using the alphabet strip below.
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