Here, you'll find up to 20 of the most recent posts from the people I follow. Only public results gleaned from the last 200 overall posts to HG Blogs will be displayed. If you see no results below, that means I'm not following a lot of people, or the people I'm following haven't been active in a long while, or they simply aren't sharing their posts.
|Hello, jerec, and thank you for being a member of the HonestGamers community!|
"Hello, jerec, and thank you for being a member of the HonestGamers community! Your participation helps make the site better for everyone. Remember that your account lets you contribute reviews, post on the forums, update your blog and even track your game collection on the site. Just let staff know if you're having any trouble with anything, and let's have fun celebrating video games together!"
I was greeted by this message today. I guess it has been over a year since I wrote a review. It's probably been about that long since I beat a video game. It's become less of a priority in my life, I suppose. I much prefer building stuff with LEGO... anything to get away from the screen for a bit.
|Since my writing output has slowed down|
Which isn't really my fault. Combination of work and playing through really long games. While not really playing any shorter retro stuff because of how I'm trying to focus more on my actual backlog so I have a chance of finishing it off before I'm dead or whatever (look, I'm 45 and have a box full of 35 or so games PLUS the dozen, give or take, I have on Steam AND I never stop buying stuff -- snagged Witcher 3 just five days ago -- ...this is an uphill climb I'm forcing myself to have).
I thought I would have a hell of a time getting through Phantasy Star II. It kicked my ass two times before, and it tried to do so again. However, I didn't waiver. I stayed the course, fought hard, took advice from everyone on here (thank you all again!) and managed to power my way through it. It was ultimately fulfilling.
Hell, even when Sekiro took the wind out of my sails dozens of times, I never really contemplated throwing in the towel. I made idle threats, but knew I would never let myself give up.
RPGs take time to complete, and I don't always have a lot of time. That's why I decided to play five of them simultaneously and basically hamstring myself. Good idea, right?
Okay, so two of them were short and won't be mentioned here much: Undertale and Cat Quest. Both are done, and there isn't more I can say about them.
However, the three current time sinks I'm pushing through are meatier titles with completely different content in regards to quality among them. I've already pumped countless hours into two of them, and have only scratched the surface of the third....
|It's Miller Time!|
You've seen "The Price is Right," correct? You know how the bidding usually goes. Someone comes up with a really killer price, like $700 for some cheaply made, overpriced chandelier. However, the final contestant bids $701 and the previous bidder gets left in the dust. That's sort of how I feel about Night of the Creeps.
|Harvey Weinstein: The Horror Movie|
I'm on vacation now. As part of my time off, I seek not only to deep clean this house of mine, but also watch some horror movies. You know, same old, same old. Hell, I figured I'd even blog about them.
|The dams are damned, and now it's on to Dezo.|
I've been bouncing around a lot for the last week or so. The only two games that steadily kept my interest for the last couple were Sekiro and Phantasy Star II.
Sekiro: Shadows Die Twice (PC)
I haven't got really much to say here except "Holy crap, this is hard!" and "Completed. Review live."
I took me close to 50 hours to get through this one, partially because of what I said before in a previous blog. Playing this game via Steam Link streaming is a bad idea.
Phantasy Star II
I have a routine worked out. It's:
Grind ---> Explore ---> Recruit characters ---> Do dungeons ---> Repeat
|Here are some general thoughts on why we write and who we write for...|
Why do we write? Who do we write for? When should we listen to criticism and when should we ignore it?
The above three questions chase writers their whole lives, and the answers will almost certainly change over time and in different circumstances. I thought it was maybe worth addressing them here at HonestGamers, where we are a community of writers and gamers. Careful self-examination can help us to improve as writers.
Of course, a good rule with all writing is that no one can tell you exactly how to write. No one should even try. So this post isn't an attempt on my part to say "Write like this." Rather, it is a post intended to prompt thought specifically on the three questions I mentioned at the onset.
|Only available at...|
Iím on the hunt for a comprehensive list of Retailer Exclusive video game titles. I havenít been able to find such a list, but through some research I have found a few, here is what I have so far:
Jojoís Bizarre Adventure AllStarBattle PS3
Syberia Complete Collection PS3
Gravity Rush Remastered PS4
Freestyle Street Soccor Xbox
Outlaw Golf 9 Holes of Christmas Xbox
Outlaw Golf 9 MORE Holes of Christmas
Outlaw Volleyball Red Hot Xbox
Ultimate Marvel VS Capcom 3 PS4
Secret of Mana Remake PS4
Home Sweet Home PS4
Tales of Hearts R Vita
Wild Guns Reloaded PS4/Switch
Katimari Reroll Switch
Nascar Ď15 Xbox 360
Crush 3D 3DS
Mayís Mystery: Forbidden Memories DS
Tenchu Dark Secret DS
Formula One 2009 Wii
|Timing is of the essence|
I own a Steam Link. It's been a wonderful device for me because it allows me to play some of my games in my living room, on my large TV rather than my dinky monitor. Also, my computer room stinks and probably will until my next vacation, when my wife and I plan to tear out pretty much all of the carpeting in this house.
|I like it, but I don't love it.|
Now with easy bullet points!
+Stealth scenes are actually well done--reminiscent of Tenchu: Stealth Assassins.
+Prosthetic tools are cool! You have a prosthetic arm that gains attachments like a spear or a firecracker dispenser.
+Some of the bosses are challenging and actually quite fun.
-But not all of them... Some are just pricks for the sake of pricktitude.
-Camera issues crop up during boss fights about half of the time. I've died more times than I can count because the camera screwed me over.
-Target locking system similarly screws up during some boss battles. Sometimes a boss moves off-screen for a moment and the target disengages. It's imperative that you see the boss at all times. Breaking your concentration can easily kill you.
|The title says it all!|
So, while I'd LOVE to say that my recent lack of submissions is SOLELY out of protest at how my Langrisser Mobile review ("Rob has written hundreds of reviews for this site and this is one of them!" and other inspiring words of praise to be attached eventually. Hopefully before 2020, YOU DAMN SLACKERS!!!!!!!), it probably has a lot more to do with the time of the year, as late February and most of March is a period of time where I start out busy with work and then spend time doing another work project and also fit in a bunch of days to watch college basketball like I was being paid to do that.
|Google hopes to change the way people play games, but I say it's a little early to embrace that vision.|
Today at the Game Developers Conference, Google revealed (some of) its plans for an entry into the console market, if you want to call it that. For some time now, rumors were reporting that Google would reveal a streaming console, and that's about what it did. Called "Stadia," the platform appears right now to be more virtual than physical. Its primary draw is that you'll be able to play games on a range of devices, from your phone to a weak laptop or desktop, using controllers that suit you or the new one Google unveiled.
|A lot chopped off the backlog|
Finished. Oh man, this one was tough. There are two hidden bosses that are both pretty hard to kill. One of them requires you to dive underwater and damn near drown to reach it. Thankfully, that one wasn't bad, but if it kills you, you respawn at the save point and not at the boss. In other words, you need to trek all the way back to him again.
The second one, Mother's Corners, was heavily reliant on pattern recognition, and they had a couple of attacks that were basically random. One of them threw flames at three points on the screen, sometimes right on top of you.
|Sexy vampires and man-eating furniture|
No screenshots this time. I don't have the ability to do so with my TV, and searching for them has turned up some sour results.
Episode 1.7: The Legacy
Featured monster: Spirit of some kind
Noteworthy names: Based on "The Legacy" written by Robert Bloch (author of Psycho).
An actor discovers a makeup kit allegedly owned by a renown, Lon Chaney-like character actor. He finds the actor's spirit inhabits the kit, and it teaches him how to literally transform into his old roles.
Ending spoiler: The spirit ends up possessing his body as the credits roll.
|A list of (currently) 34 games I'll use as a starting point while finishing my effort to collect physical 3DS releases that interest me.|
Did you know that the 3DS is basically done at this point? The stream of releases has long since slowed to a trickle, and the only big retail release confirmed as definitely still coming to the platform this year is Persona Q2 in a few months.
I've been fortunate, in that I've mostly been able to buy the games I wanted for the system as they released, but there are always a few that slip through the cracks. I'm posting this list for my own personal reference, because it's easy to check as I'm out and about and potentially shopping for games, or if I want to go on a semi-organized buying spree on eBay or the like.
Here's my list:
01. Batman: Arkham Origins - Blackgate
02. Captain Toad: Treasure Tracker
03. Conception II: Children of the Seven Stars
04. Cooking Mama 5: Bon Appetit!
I used to watch a show with my dad in the late '80s: Monsters. It was a horror anthology series that lasted three seasons, and was a successor to another such program called Tales from the Darkside. Obviously, Monsters focused more on antagonistic creatures than Tales did, from garden variety beasts like zombies or vampires to more imaginative critters (e.g. a bed that eats people, anthropomorphic bees, a "cancer vampire," etc.).
|Game Freak, you (don't) got some 'splainin to do!|
When I finished watching the Nintendo Direct that Nintendo broadcast on YouTube early yesterday morning, my first reaction most decidedly was not "Well, this will get a lot of folks up in arms!" I was too excited, a grin plastered across my dopey face. I couldn't remember when I had been more thrilled at the thought that in less than 10 months, I'll get to play a new Pokemon game.
|Dust is done|
Knocking stuff out of the way, one game at a time...
Dust: An Elysian Tail (PC)
Done. Finished, Over. Finally.
It's such a good game, too. It's a shame another one hasn't come out yet. Review coming soon.
A delisted roguelite platformer on Steam. It's a very simple game, actually. Every level you drop to the bottom of the screen and look for a door, avoiding hazards along the way. It's more difficult than it sounds, but it's not very interesting or entertaining at all. I'll probably play this for a few hours. If I don't finish it after a while, I'll probably give it a review and move on.
Red Goddess: Inner World (PC)
|Iíve been too ill for this crap.|
I came into February at the end of a pretty productive run, but still with a lot on my plate. The new ToeJam & Earl releases at the end of the month; Sunless Skies was a late hour edition to my pile, as was Re-Legion. My plan was to buckle the hell down, focus everything on those and give myself a little bubble where I can catch up on side projects and be shiny clear just in case SEGA drop another Yakuza review code that will probably take over my life. The latter absolutely happened. The former did not. Because I got ridiculously ill.